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AH/G-24 Banshee

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This article or section contains information about a StarCraft II unit or structure.

The content may be significantly out of date as StarCraft II experiences a new build weekly and may change substantially as more information becomes available. Please do not add speculation to this article, and remember to cite a published source for details.

Banshee
Unit
Race

Terran

Role

Tactical Strike Aircraft

Properties
Hit points

140[1][2]

Energy

200[1] Energy

Type

Air, mechanical[1]

Armor type

Armored[1]

Production
Minerals

150[3] Image:Minerals Terran SC1.png

Gas

100[3] Image:Gas Terran SC1.png

Supply

3[4][1] Supply

Build time

60[1]

Produced from

Starport[1][5]

Requires

Tech lab[4][6][5][2]

Hot key

E[1]

Combat
Ground attack

12 (x2)[1]

Armor

1[1]

Attack range

6[1]

The AH/G-24 Banshee is a terran air unit set to appear in StarCraft II.

Contents

[edit] Overview

A Banshee in flight.

The Banshee is a terran aircraft designed by Procyon Industries in response to the Terran Dominion's requirement for a dedicated ground attack aircraft. Experience had shown that it was unlikely that adapting an existing design would prove satisfactory. Thus, Procyon designed an entirely new craft.[7]

The design was heavily optimized for its intended role. Armament was limited to air-to-ground Backlash cluster rockets, eschewing any anti-aircraft weapons. As the Banshee was never intended to operate outside of an atmosphere, only relatively low-thrust turbofans were fitted, wholly unable to achieve escape velocity, but much cheaper than engines capable of achieving space flight. Later Banshees were fitted with cloaking devices taken from wraiths.[7]

The Banshee has proven successful in service. Easily transported from world to world, its mobility and firepower has proven most useful, especially in inhospitable terrain and against hostile irregular forces. The Banshee has also acquired a reputation as a Dominion terror weapon, a result of a significant number of civilians being killed by Banshees employed in urban combat.[7]

By 2502 the Banshee was already in service with the Kel-Morian Combine.[8]

[edit] Game Unit

Banshees attacking.

The Banshee's attack strikes single ground units. Because it moves during the attack, it has trouble hitting units directly underneath it.[9]

Banshees can quickly destroy buildings, even powering through anti-air defenses. Other races should deploy specialized anti-air units like corruptors and Phoenixes to keep them in check.[10] Ground unit counters include marines, thors, hydralisks, stalkers equipped with blink and high templar psionic storms.[11] Banshees are generally more useful against protoss opponents than zerg ones.[12]

[edit] Abilities

A Banshee cloaking (early render)
Cloaking Field
Acquisition
Minerals

200[13] Image:Minerals Terran SC1.png

Gas

200[13] Image:Gas Terran SC1.png

Research time

110[13] time

Researched at

Tech lab[13]

Notes

Enables terran Banshees to cloak.[14][15]

Edit

[edit] Upgrades

Apollo Reactor[16]
Researched at

Fusion core[16][17]

Notes

Increases the energy of the banshee.[16][17]

Edit
Terran Ship Weapons
Researched at

Armory[18]

Properties
Minerals

100[19] Image:Minerals Terran SC1.png

175[19] Image:Minerals Terran SC1.png

250[19] Image:Minerals Terran SC1.png

Gas

100[19] Image:Gas Terran SC1.png

175[19] Image:Gas Terran SC1.png

250[19] Image:Gas Terran SC1.png

Research time

170[19] time

200[19] time

230[19] time

Notes

Increases the damage of terran air units.

Edit
Terran Ship Armor
Researched at

Armory[18]

Properties
Minerals

150[19] Image:Minerals Terran SC1.png

225[19] Image:Minerals Terran SC1.png

300[19] Image:Minerals Terran SC1.png

Gas

150[19] Image:Gas Terran SC1.png

225[19] Image:Gas Terran SC1.png

300[19] Image:Gas Terran SC1.png

Research time

170[19] time

200[19] time

230[19] time

Notes

Increases the armor of terran air units by 1.

Edit

[edit] Development

Banshee concept art

In early builds, the Banshee delivered an area of effect attack, though this has since been removed as of March 2008.[9]

The original portrait was female,[20] but was replaced by a male as of April 2009.[21] By June 2009, the portrait was female again.[22]

[edit] Notes

In in-game videos, the Banshee has been seen over space platforms. These platforms have gravity accelerators,[23][24] which could sustain an artificial atmosphere of sorts and so explain how Banshees can operate there.

The Banshee was made to be both similar and different to the Wraith, the key difference being the nature of their attack. As many cloak detector units are aerial, this would prevent the Banshee from attacking the units which presented the greatest threat to it. As such, the Banshee fulfills the role of a base raider of a "combined-arms" terran force.[25]

[edit] Gallery

[edit] References

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 StarCraft Legacy staff. 2009-04-04. Terran Unit Information. StarCraft Legacy. Accessed 2009-05-10.
  2. 2.0 2.1 StarCraft Legacy staff. 2009-04-04. WWI 08 Coverage - Terran Units. StarCraft Legacy. Accessed 2009-06-20.
  3. 3.0 3.1 Terran Banshee. StarCraft Source. Accessed 2009-09-12.
  4. 4.0 4.1 StarCraft Legacy community. 2009-08-24. BlizzCon 2009 SC:L Member StarCraft II Gameplay Blogs. StarCraft Legacy. Accessed 2009-09-01.
  5. 5.0 5.1 Zero. 2009-04-04. My Day at Blizzard. StarCraft Legacy. Accessed 2009-05-18.
  6. 2008-10-12. Terran Tech Tree. StarCraft Source. Accessed 2008-12-03.
  7. 7.0 7.1 7.2 2007-08-23. Banshee. Blizzard Entertainment. Accessed 2007-09-02.
  8. Furman, Simon (w), Federico Dallocchio (p, i), Milen Parvanov (col). "StarCraft #2" StarCraft 1 (2) (June 24, 2009) DC Comics (Wildstorm).
  9. 9.0 9.1 Zetaras Xal'Kurat. 2008-03-16. StarCraft 2 Korean and Chinese Build Summary. SC2 Blog. Accessed 2008-03-18.
  10. Browder, Dustin and Bornakk. 2009-03-30. BlizzCast Episode 8. Blizzard Entertainment. Accessed 2009-03-31.
  11. 2009-07-03,StarCraft II Exclusive Fansite Q&A - StarCraft2.net.pl. Battlenet Network. Accessed on 2009-07-22
  12. 2009-06-29, Jonathan Ross, Destructoid interview: StarCraft II's Dustin Browder. Destructoid. Accessed on 2009-07-29
  13. 13.0 13.1 13.2 13.3 Terran Tech Lab. StarCraft II Armory. Accessed 2009-10-04.
  14. Karune. 2008-02-26. StarCraft II Q&A - Batch 31. Battle.net StarCraft II General Discussion Forum. Accessed 2008-02-26.
  15. BlizzCon Statistics 1 Shacknews
  16. 16.0 16.1 16.2 Terran Gameplay Footage. StarCraftZine. Accessed 2008-12-11.
  17. 17.0 17.1 Grrrrr. 2009-07-04. Terran Late Game Experience (page 4). Inc.Gamers. Accessed 2009-07-13.
  18. 18.0 18.1 http://www.sc2armory.com/game/terran/buildings/armory Terran Armory]. StarCraft II Armory. Accessed 2009-10-05.
  19. 19.00 19.01 19.02 19.03 19.04 19.05 19.06 19.07 19.08 19.09 19.10 19.11 19.12 19.13 19.14 19.15 19.16 19.17 Terran Viking. StarCraft II Armory. Accessed 2009-09-12.
  20. 2007-09-13. Gameplay Video - Terran. Blizzard Entertainment. Accessed 2007-09-14.
  21. Dustin Browder, Robert Simpson, Matt Cooper, David Kim. 2009-04-16. Battle Report (2). Blizzard Entertainment. Accessed 2009-04-16.
  22. 1) In the current build, for 100 energy, the Queen can heal a biological unit or building by 200 hit points.
    2) For 50 energy, the Terran Orbital Command can increase a supply depot's supply provided by +8 permanently.
    3) Terran Add-Ons, Bunkers, Sensor Towers, and Missile Turrets can be salvaged for 100% of its cost. Salvage currently takes 5 seconds to complete.
    4) Yes, the Banshee portrait is of a female pilot.
    5) Vespene gas can still become depleted from geysers. Most geysers have 2500 gas each.
    Karune. 2009-06-30. Karune: Can the queen heal? Battle.net StarCraft II General Discussion Forum. Accessed 2009-06-30.
  23. Neilson, Micky (December 18, 2000). StarCraft: Uprising. Simon & Schuster (Pocket Star). ISBN 0-7434-1898-0 (eBook).
  24. Neilson, Micky. "StarCraft: Hybrid." Amazing Stories 601 (Spring 2000): 70-75.
  25. PC PowerPlay #153 p42.



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