Wikia

StarCraft Wiki

Artificial intelligence

Talk2
5,373pages on
this wiki

Redirected from AI

This article is about AI lore. For gameplay information, see AI script. For achievements, see AI (achievement).
Face SC2 Rend1

Artificial faces

Artificial Intelligence (AI) is simulated intelligence implanted as a form of computer coding, either used in software or hardware such as robots. AIs are utilized by terrans, protoss and seemingly the xel'naga.

UsageEdit

TerransEdit

Adjutant23-46 SC2-WoL Story1

Terran adjutant

Terran artificial intelligence is widespread in use and is reasonably sophisticated, at least in software. For all intents and purposes, ATLAS is the first known example of a terran AI; a "revolutionary" supercomputer developed sometime in the 23rd century.[1] The functions of terran AIs include navigation,[2] administration[3] and even guiding weapon systems.[4] However, it appears that at least some terran AIs may develop flaws in their programming and breaking down in discipline, becoming "rampant."[5]

Terran AIs do not generate thought in the same manner as an organic sentient being and as such, cannot be read by a telepath.[6] At least some terran AIs use binary coding as part of their operation.[7]

Terrans also use automated hardware, but whether all of them can truly be said to be guided by an AI is dubious. However, they are listed below for the sake of completeness.

HardwareEdit

SoftwareEdit

ProtossEdit

WarpPrism SC2 Head1

Warp prism control center

The protoss are a technologically advanced race, though not a prolific one. As such, much of their military relies on automated robotic war machines.[1] Lesser constructs are also present in the lives of the Khalai Caste.[8] If the warp prism is indicative, protoss AIs are created through a psionic manufacturing process, and use crystalline lattices as hardware.[9]

Known constructs include;

Xel'nagaEdit

CharactersEdit

AI characters and protoss robots

ReferencesEdit

  1. 1.0 1.1 Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  2. Neilson, Micky (December 18, 2000). StarCraft: Uprising. Simon & Schuster (Pocket Star). ISBN 0-7434-1898-0 (eBook).
  3. StarCraft. Vivendi Games. Mission: Wasteland (in English). 1998.
  4. Grubb, Jeff (February 27, 2001). StarCraft: Liberty's Crusade. Simon & Schuster (Pocket Star). ISBN 0-671-04148-7.
  5. 2000-10-27. StarCraft: Brood War. Vivendi Games. Mission: Deception (in English). Map Archives: Deception.
  6. DeCandido, Keith R. A. (November 28, 2006). StarCraft: Ghost: Nova. Simon & Schuster (Pocket Star). ISBN 0-7434-7134-2.
  7. Kenyon, Nate. (September 27, 2011). StarCraft: Ghost: Spectres. Simon & Schuster (Pocket Star). ISBN 978-1439-10938-0.
  8. Bill Slavicsek, David Eckelberry, Shawn F. Carnes. Alternity: StarCraft Edition. Wizards of the Coast, March 1, 2000. ISBN 0-7869-1618-4.
  9. Unit: Warp Prism. Blizzard Entertainment, accessed on 2010-09-20

Around Wikia's network

Random Wiki