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Aiur zealot

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"We are the blades of Aiur."

- Aiur zealot(src)

AiurZealot SC2-LotV Art1

An Aiur zealot

The Aiur zealot is a new type of zealot introduced in the campaign of Legacy of the Void.[1]

OverviewEdit

These zealots were placed into stasis on board the Spear of Adun. They were awakened in 2506 and took part in the End War.[1] Their nerve chords were severed to negate the effects of Amon's corruption of the Khala. They are equipped with psi-enhancements and solarite reapers, ancient spear weapons that were stored with them.[2]

Game UnitEdit

Aiur Zealot
Zealot SC2-LotV DevRend1
Unit
Race

Protoss

Affiliation

Khalai SC2-LotV Logo1 Aiur

Campaign

Legacy of the Void

Base unit

Zealot

Armament

Solarite reaper

Properties
Transport
size

2

Sight range

9

Production
Minerals

100 Minerals Terran SC1

Psi

2 ProtossSupply SC2 Icon1

Build time

38 (28 warp gate cooldown) Time SC2 Game1

Produced from

Gateway/Warp gate

Hotkey

Z

Movement
Speed

2.75

Acceleration

1000

Lateral
acceleration

46.0625

Deceleration

0

Collision radius

0.5

Protection
Shields

50

Shield
regen/second

2

Hit points

100

Armor

1 SC2ProtUpgrdGrndArm

Type
Armor type

Light

Solarite Reaper
Damage

16

Targets
  • Ground
Cooldown

1.2

Range

0.1 (melee)

Upgrade/level

+2 SC2ProtUpgrdGrndWeap

Meta
Target
priority

20

Kill score

100

Production
score

100

The Aiur zealot is one of three melee warrior variants that the player can choose from in Legacy of the Void, along with the centurion and the sentinel. The Aiur zealot has a Whirlwind ability where they rapidly spin in place when attacking, dealing splash damage to enemies around them. This gives them the highest damage output of the three zealot variants. The damage dealt by Whirlwind is low, making the Aiur zealot a "burst" attacker, best for fighting clusters of small enemies, in exchange for the centurion's support skills and the sentinel's longevity.

The Aiur zealot also has a different attack from the centurion and sentinel, doing one attack of 16 damage rather than 2 attacks of 8 damage. This makes them more effective against armored targets, as they have less of a damage penalty.

AbilitiesEdit

Charge SC2 Icon1 Charge

The zealot charges towards a target enemy unit or structure, gaining a speed boost of 3.3 for the duration. The zealot must have clear ground pathing to their target to reach it. Also increases the zealot's normal movement speed by 0.5

In Legacy of the Void, the speed boost during Charge is reduced to 2.75, and Charge deals 8 damage on impact.

Usage
Hotkey C
Range 4
Duration 2.5Time SC2 Game1
Cooldown 10Time SC2 Game1
Acquisition
Purchased from Twilight council
Hotkey C
Cost 200 Minerals Terran SC1 200 Gas Terran SC1 140Time SC2 Game1
ve
Whirlwind SC2-LotV Icon1 Whirlwind

The Aiur zealot spins in place, dealing 5 damage a second to nearby enemy ground units. Can be set to autocast.

Usage
Hotkey E
Range 1.5
Duration 3Time SC2 Game1
Cooldown 10Time SC2 Game1
ve

Co-op MissionsEdit

Aiur zealots are playable in Co-op Missions if the player selects Artanis.[3] Once Artanis reaches level 4, they can be upgraded at the twilight council.

UpgradesEdit

Charge SC2 Icon1 Charge

Intercepts enemy ground units and increases movement speed. Can be set to autocast.

Usage
Hotkey C
Cooldown 10Time SC2 Game1
Acquisition
Cost 100 Minerals Terran SC1 100 ProtossVespene SC2 Game1 60Time SC2 Game1
ve
Whirlwind SC2-LotV Icon1 Whirlwind

The Aiur zealot spins in place, dealing 5 damage a second to nearby enemy ground units. Can be set to autocast.

Usage
Hotkey E
Range 1.5
Duration 3Time SC2 Game1
Cooldown 10Time SC2 Game1
Campaign Acquisition
Unlock Reach Artanis Level 4
Acquisition
Cost 150 Minerals Terran SC1 150 ProtossVespene SC2 Game1 90Time SC2 Game1
ve

DevelopmentEdit

Prior to Patch 3.1, Aiur zealots both in Co-op Missions and the single-player campaign only dealt 8 damage with their normal attacks. They were buffed afterwards to 16 damage with normal attacks.

TriviaEdit

ZealotAiur LotV Portrait

An Aiur zealot

  • The spin ability bears resemblance to similar techniques used by blademasters and barbarians in Warcraft and Diablo respectively.
  • It has been joked by James Waugh that the Aiur zealots do indeed get dizzy from all the spinning. He commented a few seconds later that "I'm retconning that."[4]

ReferencesEdit

  1. 1.0 1.1 2014-11-08, LotV: Campaign Panel Overview. Team Liquid, accessed on 2014-11-11
  2. Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. War Council interface (in English). 2013-03-12.
  3. 2015-08-08, Starcraft II: Legacy of the Void - Allied Commanders Mode - GamesCom 2015. YouTube, accessed on 2015-08-13
  4. 2014-12-01, BlizzCon 2014 LotV Lore Community Corner Discussion with James Waugh. YouTube, accessed on 2015-04-03

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