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Allen Dilling

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BlizzardEnt Blizzard Entertainment (1999–)


Lead artist (formerly)
Lead 3D artist (formerly)
Assistant art director

Allen Dilling is a member of Blizzard Entertainment.


Dilling joined Blizzard in 1999.[1] He worked on Warcraft III before starting work on StarCraft II, in which he was involved from the beginning of development. He also worked on StarCraft: Ghost.[2] He also worked on World of Warcraft.[1]

Dilling was the lead artist for StarCraft II: Heart of the Swarm. In regards to designing the zerg, he has drawn inspiration from many sources, ranging from science fiction to undersea biology.[3]

Dilling was the lead 3D artist for Legacy of the Void. He also worked on the game's story,[4] and lead the game's art team.[5] He is currently the game's assistant art director. He has also worked on Heroes of the Storm.[1]


The protoss are his inclined race within the setting. The void ray is his favorite unit in regards to art design.[6]


  1. 1.0 1.1 1.2 BlizzCon 2016 Press Kit, Blizzard Entertainment., accessed on 2016-11-11
  2. 2014-11-25, AusGamers StarCraft 2: Legacy of the Void Developer Interview with Blizzard's Allen Dilling. AusGamers, accessed on 2014-11-26
  3. 2012-06-09, Interview with Allen Dilling, Lead Artist, StarCraft 2 Heart of the Swarm. YouTube, accessed on 2012-06-21
  4. 2014-11-07, StarCraft II Legacy of the Void Campaign Overview. YouTube, accessed on 2014-11-12
  5. 2016-11-05. BlizzCon 2016: Foundations for the Future. Youtube. Accessed 2016-11-05.
  6. 2016-11-12, BlizzCon 2016: StarCraft Interview with Allen Dilling. YouTube, accessed on 2016-11-16

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