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Alpha Squadron

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"First in, first out."

- Alpha Squadron motto.(src)

Alpha Squadron
AlphaSquadron SC1 Logo1
Political
Type

Advanced tactical strike squadron

Race(s)

Terran

Commander-in-chief

General Edmund Duke (?–2500)

De facto leader

Confederate Command (?–2500)
Dominion High Command (2500–?)

Affiliation

TerranConfederacy SC1 Logo1 Terran Confederacy (?–2500)
SonsOfKorhal SC1 Logo1 Sons of Korhal (2500)
TerranDominion Logo2a Terran Dominion (2500–)

Societal
Capital/Base

Chau Sara (?–2499)

Historical
Date reorganized

2500 (as a Sons of Korhal squadron, later into the Dominion as an advanced tactical strike unit)

Status

Active

Alpha Squadron, also referred to as the "Blood Hawks," was a Terran Confederacy military squadron.

Alpha Squadron prided themselves as being the "first group in and first group out" of any hot zone. They had a notorious reputation for lightning quick attacks on unsuspecting enemy encampments. The fatality rating of Alpha Squadron was the lowest amongst the Confederate Armed Forces due to their skill and precision in quick tactical maneuvers.[1]

HistoryEdit

Onuru SigmaEdit

Main article: Battle of Noranda Glacier

Captain Edmund Duke of Alpha Squadron brought a unit of Alpha Squadron marines and goliaths to Onuru Sigma. He met with 33rd Ground Assault Division commander Brantigan Fole and promising young captain Arcturus Mengsk. Fole was ordered to combine active squads, and attached the 33rd's Dominion section to Duke's own troops. Duke would hold command authority and would evaluate Dominion section's performance. They were to attack a Kel-Morian Combine-operated mining facility at the Noranda Glacier.

The battle turned into a trap. The dilapidated refinery was a carefully hidden series of strongpoints, and Duke's aggressive tactics resulted in him and his forces being trapped. Mengsk took over command, calling in Wraith fire to strafe the complex before his forces rushed into the complex and rescued Alpha Squadron. The two formations were forced to retreat as a massive Kel-Morian force approached. The Guild Wars were declared as a result of the battle.[2]

InsurgencyEdit

In 2491,[3] Alpha Squadron members under Duke engaged with the battlecruiser Hyperion, under the command of the newly formed Sons of Korhal rebel group. Those who boarded the craft were repelled and the Norad II was fended off, allowing the rebels to escape.[4]

The Sara SystemEdit

Sara System SC-BG-BW Art1

The Sara System

Eight years later, Alpha Squadron was summoned to Chau Sara to deal with an attack by Sons of Korhal insurgents. They were instructed to take no prisoners. There they encountered xenomorphs and Cerberus Recon Squad during the assault.[5] Alpha Squadron found itself following Cerberus' orders and defending the planet from the xenomorphs. Duke himself led Alpha Squadron in its defense of the city of Los Andares, fighting from a siege tank. They successfully defended the city and were then ordered to attack the main xenomorph hive cluster in the planet. The attack was a success.[6] However, these efforts only delayed the inevitable and could not stop the zerg taking control of the planet.

After the incineration of Chau Sara, Alpha Squadron made a clumsy counterattack against the protoss fleet to defend Mar Sara. However, they did not engage the protoss, as Executor Tassadar withdrew and spared the colony.[1]

On Mar Sara, Alpha Squadron had the core colonists relocated to the wastelands.[7] They subsequently arrested Marshal Jim Raynor and local militia forces on the pretext of destroying Confederate property at Backwater Station.[8] They avoided action against the zerg[9] and abandoned the planet once it was almost completely overrun. The chaos of their evacuation allowed Raynor to raid the Jacobs Installation,[10] where they had experimented with captured zerg specimens.[11]

The Antigan RevoltEdit

A large detachment of Alpha Squadron troops was stationed on Antiga Prime, which was ready to begin open revolt against the Confederacy. However, they failed to suppress the full-scale revolt that the Sons of Korhal stirred up.[12]

Change in LoyaltyEdit

NoradII SC1 CineDowningNoradII

Norad II crashes on Antiga Prime

Over the planet, the Norad II was attacked by the zerg[13] and crash-landed on the planet. General Edmund Duke sent out a priority one distress call that was answered by the Sons of Korhal. Duke was convinced to join forces with Arcturus Mengsk.[14] The rest of Alpha Squadron followed suit. As part of the Sons of Korhal the squadron fought two more months against Confederate reinforcements and zerg.[15]

The Fall of TarsonisEdit

Main article: Fall of Tarsonis

Alpha Squadron assaulted the central orbital platform over Tarsonis, defeating the Delta and Omega Squadron troops there[16] and planting psi emitters.[17] Due to the genocidal actions caused by Mengsk and Duke, a number of the Alpha Squadron's troops deserted, joining Raynor's Raiders.[18] When Raynor deserted, Duke activated the Ion Cannon. However, Alpha Squadron was unsuccessful in defending it.[19]

CharEdit

After forming the Terran Dominion, Mengsk sent Alpha Squadron to Char to flush out the zerg there.[20] The mission was a absolute disaster. Alpha Squadron encountered heavy resistance from both the protoss and zerg and was unable to retrieve Kerrigan. The ground force was dislodged from their drop zone with over fifty percent casualties. The fleet came under attack by zerg and attempted to withdraw. While the Norad III managed to escape much of the remainder was destroyed by the protoss expeditionary force.[18] The Amerigo was infiltrated by Sarah Kerrigan.[21] A few months later, an Alpha Squadron fleet engaged Tassadar's ships[22] but was defeated.[23]

The Hunt for SchezarEdit

Main article: StarCraft: Enslavers

An element of Alpha Squadron was ordered to attack the notorious smuggling organization, the Schezar's Scavengers, on an unidentified world. The Scavengers were surrounded by zerg which seemed to be cooperating with them, but Alpha Squadron was able to defeat the combined forces.[24] The Squadron then traveled to a larger Scavenger base, where the Scavengers had control of a Cerebrate and also held several protoss prisoner. Mengsk ordered the Cerebrate killed. The protoss praetor Mojo, imprisoned in a Stasis Cell on Aiur, contacted the local commander and asked him to rescue the protoss instead, as Alan Schezar, leader of the Scavengers, could simply acquire another Cerebrate.[25] The Squadron detachment disobeyed orders and eventually traveled to Aiur, rescuing Mojo and working with the protoss.[26][27]

Bhekar RoEdit

Main article: Battle of Bhekar Ro

Despite his services, Mengsk did not entirely trust Duke and sent the squadron on a series of survey missions, mapping potential colony worlds and re-establishing communications with colonies that had fallen on the wayside. This changed with a distress signal from the Fringe World of Bhekar Ro—the colonists had discovered a xel'naga temple and there were signs of other alien interest. Mengsk, wanting to investigate and knowing that the assignment would still leave Alpha Squadron at arm's length, dispatched them to investigate. The Squadron regarded the mission as trivial.

The Squadron lost a number of battlecruisers to the protoss in the orbital battle with the protoss and zerg. Terran forces landed just in time to save Free Haven, the world's only town, from the Kukulkan Brood. The town was heavily damaged in the fighting and promptly fortified to serve as Alpha Squadron's headquarters.

Duke ordered a general advance on the temple despite heavy protoss and zerg activity in the area. The terran suffered heavy casualties and were repulsed by the protoss. The general ordered the temple to be nuked, believing the protoss and zerg would withdraw if the temple was destroyed. The temple's destruction released an energy creature that absorbed the protoss and zerg. The remainder of the Squadron's fleet in orbit fired on the departing creature with Yamato Cannon, but the creature merely absorbed the fire and destroyed the ships.[28]

In the immediate aftermath Alpha Squadron's few remaining ships[29] were not interstellar-capable and left the survivors temporarily stranded.[28] It was months before anybody thought to check on them.[29]

The ReckoningEdit

Main article: The Reckoning

In the final battle of the Second Great War, with his palace under assault by the zerg and Raynor's Raiders, Mengsk sent Alpha Squadron to destroy the Hyperion, but it fell before the combined firepower of the Raiders and the Swarm.[30]

Known MembersEdit

EdmundDuke SC1 HeadAnim1

General Edmund Duke

NotesEdit

ReferencesEdit

  1. 1.0 1.1 Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  2. McNeill, Graham (December 30, 2008). StarCraft: I, Mengsk. Simon & Schuster (Pocket Star). ISBN 1416-55083-6.
  3. April 6, 2010. "Timeline". StarCraft II: Heaven's Devils. Simon & Schuster (Pocket Star). pp. 311 - 323. ISBN 978-1416-55084-6.
  4. Neilson, Micky (December 18, 2000). StarCraft: Uprising. Simon & Schuster (Pocket Star). ISBN 978-0743-41898-0 (eBook).
  5. StarCraft. Vivendi Games. Mission: Precursor bonus campaign, mission 1: "Strongarm" (in English). 1998-09-03. Map Archives: Precursor Campaign.
  6. StarCraft. Vivendi Games. Mission: Precursor bonus campaign, mission 4: "Force of Arms" (in English). 1998-09-03. Map Archives: Precursor Campaign.
  7. Blizzard Entertainment. StarCraft. Vivendi Games. Mission: Wasteland (in English). 1998.
  8. Blizzard Entertainment. StarCraft. Vivendi Games. Mission: Backwater Station (in English). 1998.
  9. Adjutant: "The Confederates have arrested all standing militia forces and continue to avoid action against the Zerg." StarCraft. Vivendi Games. Level/area: Desperate Alliance (in English). 1998.
  10. Blizzard Entertainment. StarCraft. Vivendi Games. Mission: The Jacobs Installation (in English). 1998.
  11. Jim Raynor: "Zerg! I don't believe this!"
    Arcturus Mengsk: "Believe it. I saw Zerg within Confederate holding pens myself, and that was over a year ago. It's clear the Confederates have known of these creatures for some time. For all we know they could be breeding the things! Be that as it may, our priority here is accessing the Confederate nework. We'll deal with the Zerg another day." StarCraft. Vivendi Games. Level/area: The Jacobs Installation (in English). 1998.
  12. Blizzard Entertainment. StarCraft. Vivendi Games. Mission: Revolution (in English). 1998.
  13. Blizzard Entertainment. StarCraft. Vivendi Games. Cinematic: The Downing of Norad II. (in English). 1998.
  14. Blizzard Entertainment. StarCraft.Vivendi Games. Mission: Norad II (in English). 1998.
  15. Grubb, Jeff (February 27, 2001). StarCraft: Liberty's Crusade. Simon & Schuster (Pocket Star). ISBN 978-0671-04148-9.
  16. Blizzard Entertainment. StarCraft. Vivendi Games. Mission: The Big Push (in English). 1998.
  17. Edmund Duke: "This is Duke. The Emitters are secured and on-line."
    Sarah Kerrigan: "Who authorized the use of Psi Emitters?"
    Mengsk: "I did, Lieutenant."
    Kerrigan: "What? The Confederates on Antiga were bad enough, but now you're going to use the Zerg against an entire planet? This is insane."
    Raynor: "She's right, man. Think this through."
    Mengsk: "I have thought it through, believe me. You all have your orders. Carry them out." StarCraft. Vivendi Games. Level/area: The Big Push (in English). 1998.
  18. 18.0 18.1 Rosenberg, Aaron (May 23, 2006). StarCraft: Queen of Blades. Simon & Schuster (Pocket Star). ISBN 978-0-7434-7133-6.
  19. Blizzard Entertainment. StarCraft. Vivendi Games. Mission: The Hammer Falls (in English). 1998.
  20. Blizzard Entertainment. StarCraft. Vivendi Games. Mission: The New Dominion (in English). 1998.
  21. Blizzard Entertainment. StarCraft. Vivendi Games. Mission: The Amerigo (in English). 1998.
  22. Duke: "Protoss Commander, this is General Edmund Duke of the Terran Dominion Armada. You are in violation of our air-space and have endangered human lives in your reckless attack against the Zerg. I order you to withdraw your ships immediately. If you fail to comply, I will not hesitate to open fire upon your vessels."
    Tassadar: "General Duke, I am Tassadar, and you are well known to me. Whatever leniency I extended to you and your comrades before, may have been in error. If you persist in halting our course, we will burn your pathetic fleet down to the last man."
    Duke: "I'm going to have to assume that was a hostile response..." StarCraft. Vivendi Games. Level/area: Choosing Sides (in English). 1998.
  23. Blizzard Entertainment. StarCraft. Vivendi Games. Mission: Choosing Sides (in English). 1998.
  24. StarCraft. Vivendi Games. Mission: Enslavers bonus campaign, mission 1: "Schezar's Scavengers" (in English). 1998.
  25. StarCraft. Vivendi Games. Mission: Enslavers bonus campaign, mission 2A: "Playing with Fire" (in English). 1998.
  26. StarCraft. Vivendi Games. Mission: Enslavers bonus campaign, mission 3B: "The Final Blow" (in English). 1998.
  27. 2007-10-08. SC:L Metzen Interview - Lore Exclusive. StarCraft Legacy. Accessed 2007-10-08.
  28. 28.0 28.1 Mesta, Gabriel (July 1, 2001). StarCraft: Shadow of the Xel'Naga. Simon & Schuster (Pocket Star). ISBN 978-0671-04149-6.
  29. 29.0 29.1 Golden, Christie (May 22, 2007). StarCraft: The Dark Templar Saga #1: Firstborn. Simon & Schuster (Pocket Star). ISBN 978-0-7434-7125-1.
  30. Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Mission: Heart of the Swarm, The Reckoning (in English). 2013-03-12.

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