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Amon

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"Older than the universe, more powerful than I can understand. And now, he's alive again."
Amon
DarkVoice SC2 Head1
Physical
Race

Xel'naga

Gender

Male[1]

Eyes

Glowing red

Political
Affiliation

HybridHonors SC2 Decal1 Hybrids

Occupation

Master of the hybrids

Real Life
Voice Actor

Rick Wasserman[2]

Amon, otherwise known as the "Dark Voice" or "Fallen One," is a malevolent xel'naga connected to the Void. He is the master of the hybrids, and seeks to remake all life in his image.[3]

Biography

Antiquity

"As I was your beginning - so shall I be... your end."

- Amon as his hybrids destroy the zerg and protoss(src)

SinisterProphecy3 SC2 Story1
The Voice in the Void
MecoAdded by Meco

When the xel'naga began uplifting the zerg, they created the Overmind to control and direct the hive mind, so as to try and avoid the "failure" with the protoss. But the Overmind was not given free will. It was given an overriding directive to obliterate the protoss. Amon had a hand in this.[4][3] Amon saw the zerg as a valuable tool, appreciating their ability to consume essence from other organisms.[5] He thus bound them to the will of the hive mind, with only the primal zerg escaping his control.[6][7]

While Amon ultimately planned to eliminate the zerg, he considered the hybrids to be proof of the zerg's success in his greater plan. He intended to enslave the zerg and use them and the hybrids to wipe out the terrans and protoss. Once the hybrids were dominant, he would dispose of the zerg and reshape all life in his own image.[3]

At some point prior to the Great War, Amon ceased to live.[7][8] However, his influence on the Overmind and the Zerg Swarm still remained,[4] and work on the hybrids still continued.[9]

The Countervailing Pawns

"There is a malevolent presence within the Void that seeks to destroy everything we hold dear. Could this... Fallen One be a Xel'Naga? After so long, could the Gods themselves seek our destruction?"

- Zeratul's warning to Jim Raynor(src)

DarkVoice SC2 Head1
Amon victorious

The Overmind was not blind to its plight. It foresaw the apocalyptic outcome if Amon, whom it called "the Fallen One", was victorious. The creation of the Queen of Blades was largely the Overmind's attempt to free the zerg and prevent that future.[4] In the future it glimpsed at, Amon recognized the threat that Kerrigan posed.[3]

Kerrigan was reborn as the Queen of Blades after Amon's death. Because of this, while she still felt his lingering influence over her, and had her personality twisted, she was effectively an individual, as opposed to the Overmind.[8][7]

Four years after the Overmind's death, Tassadar, now in spirit form, passed on the creature's vision to Zeratul,[4] who made sure to warn Jim Raynor of Kerrigan's importance and to ensure her survival.[10] Zeratul wondered if Amon (who he only knew as the Fallen One at the time) was a xel'naga.[3] Regardless, Raynor followed through, and successfully de-infested Kerrigan on Char through a xel'naga device, freeing her of Amon's taint.[11]

Resurrection

"You've already lost. Amon lives. You will see him soon."

- Narud's last words.(src)

Kerrigan first became aware of Amon on Zerus, informed of his existence by the primal zerg called Zurvan.[5] Guided by the Ancient One, she was reborn in primal form.[7][8]

After returning to the Koprulu Sector, Kerrigan was contacted by a resurrected Alexei Stukov, now an infested terran. He pointed her to Skygeirr Platform, which was producing hybrids under the direction of Doctor Emil Narud.[12] Kerrigan and her forces fought her way through the station, defeating Narud's forces which included Dominion troops, Hybrids, and Tal'darim protoss. Eventually she found her way to the xel'naga temple beneath it. There, she battled Narud, revealed as a servant of Amon. Kerrigan defeated the shapeshifter, but in his last moments, Narud revealed that Amon was alive and would be returning soon.[13]

Void SC2 AscensionCine1
Amon's return?
HawkiAdded by Hawki

Although Kerrigan nearly died, she was able to glimpse into Narud's mind before he died as well. Having initially assumed that Amon was permanently dead, she discovered that he was in fact alive. She realized that after killing Mengsk, she would have to face Amon one day, as somehow, Narud was successful in resurrecting him.[14] After defeating Mengsk on Korhal, she departed to do battle with Amon.[15]

Reflecting on her fight with Narud, Stukov speculated that the xel'naga device used to de-infest Kerrigan may have actually had a hand in somehow reviving Amon. He noted that the original Queen of Blades had tremendous power, and that the device couldn't just simply erase it, surmising that it had to "go somewhere."[16][17]

Game Unit

DarkVoice SC2 Game1
Dark Voice modified unit

StarCraft II

In StarCraft II, a portrait called "Dark Voice" is available as an achievement reward.[18]

Amon has an in-game unit in the Galaxy Map Editor. The model resembles the voidwalker from Warcraft (although this may simply be a placeholder model), and one of his selection quotes is "I love it when a plan comes together",[19] the signature line of Colonel John "Hannibal" Smith of the A-Team.

Notes

"You don't say "no" to the Dark Voice."

- Daxxarri(src)

DarkVoice SC2 Head3
The Dark Voice as revealed through shading techniques
LiquidJagerAdded by LiquidJager

Blizzard has clarified that the Voice in the Darkness is a different entity and not the same thing as the Dark Voice.[20]

Amon will be the primary antagonist in Legacy of the Void.[21]

"Amon" is a name that exists in real-world myths, specifically Egyptian, Judaic, and in daemonology.

References

  1. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, A Sinister Turn (in English). 2010-07-27.
  2. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Credits. (in English). 2010.
  3. 3.0 3.1 3.2 3.3 3.4 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, In Utter Darkness (in English). 2010-07-27.
  4. 4.0 4.1 4.2 4.3 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Echoes of the Future (in English). 2010-07-27.
  5. 5.0 5.1 Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Mission: Heart of the Swarm, Waking the Ancient (in English). 2013-03-12.
  6. Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Conversations after Waking the Ancient. (in English). 2013-03-12.
  7. 7.0 7.1 7.2 7.3 Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Ancient One (in English). 2013-03-12.
  8. 8.0 8.1 8.2 Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Conversations after Crucible. (in English). 2013-03-12.
  9. Blizzard Entertainment. StarCraft: Brood War. Vivendi Games. Mission: Dark Origin (in English). 1998.
  10. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Cinematic: Zeratul's Warning. (in English). 2010.
  11. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Cinematic: The Showdown. (in English). 2010.
  12. Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Mission: Heart of the Swarm, Infested (in English). 2013-03-12.
  13. Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Cinematic: Shifting Perspectives (in English). 2013-03-14.
  14. lizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Cutscenes: Skygeirr Platform Missions (in English). 2013-03-12.
  15. Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Cinematic: Ascension (in English). 2013-03-12.
  16. Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Alexei Stukov (in English). 2013-03-12.
  17. Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Conversations after Hand of Darkness (in English). 2013-03-12.
  18. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard) (in English). July 27, 2010
  19. Blizzard Entertainment. StarCraft II Map Editor. (Activision Blizzard) (in English). July 27, 2010
  20. Most of what you will find in the manga are one off stories that are still a part of the universe and expands our knowledge of the universe. It’s safe to say that the Voice in the Darkness and the Dark Void are two different entities. As far as Blizzard works with the authors there’s a lot of back and forth and a lot of talking. It’s not just Blizzard telling these authors “Hey, can you write a book about Nova? Thanks! See you on the other side.” And I would like there to be even more communication than that so that we could really bring the manga and the novels to be even more intertwined with the games. That way we can introduce stuff in one that pays off in the other and vice versa. that’s definitely something we are doing and want to do more of. Brian Kindregan, Eldorian. 2010-10-28. Blizzcon: Interview with StarCraft 2 Lead Writer Brian Kindregan. Blizzplanet. Accessed 2010-10-31.
  21. 2013-03-18, Starcraft 2: Legacy of the Void Is Similar to 300, Says Game Director. Softpedia, accessed on 2013-03-19
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