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The title of this article is conjectural. The subject has no canonical name.

"It was the end times, Matt. Armageddon."

Second Great War

SinisterProphecy3 SC2 Story1

?—c. 2512[1] (predicated by Besainted Pelagius)[2]


Milky Way


Absolute Amon's victory; terran and protoss races forced into extinction
Zerg race destroyed after hybrid victory

Major battles

The Last Stand


ProtossLogo SC2 Art1a Protoss Protectorate

HybridHonors SC2 Decal1 Hybrids
Zerg SC1 Logo Zerg Swarm


ProtossLogo SC2 Art1a Prelate Zeratul
ProtossLogo SC2 Art1a Hierarch Artanis
ProtossLogo SC2 Art1a High Executor Selendis
ProtossLogo SC2 Art1a Prelate Mohandar
ProtossLogo SC2 Art1a Admiral Urun

HybridHonors SC2 Decal1 Amon


Protoss forces

Hybrid forces

Hybrid reavers
Hybrid destroyers

Zerg Broods

ClawBrood SC2 Decal1 Claw Brood


Zerg Swarm and some hybrid forces

Armageddon is a term used by Jim Raynor to describe a potential future conflict.[3]


"In the fullness of time, the cycle shall draw to its end. The xel'naga who forged the stars will transcend their creation. Yet the Fallen One will remain, destined to cover the Void in shadow. Before the stars wake from their Celestial courses he shall break the cycle of the gods, devouring all light and hope. It begins with the Great Hungerer. It ends in utter darkness."
SinisterProphecy1 SC2 Story1

In the beginning...

The conflict's origins lie millennila before the conflict itself. As part of their cycle of reproduction, the xel'naga would uplift two species, one with purity of form, another with purity of essence. Over time, these two species would merge and emerge as xel'naga reborn. With the ancient race having come to the Milky Way, the protoss and zerg were chosen for these two respective purities.[4][5] As part of the process of uplifting the latter, the xel'naga created the Overmind, to ensure that the zerg would not fall into the same strife that consumed the protoss.[5] However, the Overmind was created without free will and came under the influence of the fallen xel'naga Amon, to break the cycle and attack the protoss. Trapped within its own mind, the zerg ruler was forced to comply[6] and turned upon the xel'naga, assimilating the greater whole of its creator species.[5] This was part of Amon's greater plan.[7]

The Overmind was not the only one to be aware of the looming apocalypse. A being known as the Supreme Watchmaker imparted knowledge to the terran Pelagius, who formed his own religion based on the prophecy imparted. The Terran Confederacy supposedly knew of this being as well and feared the scope of Pelagius's knowledge. Whatever the truth of the priest's beliefs, he foresaw "a great burning to cauterize the universe," and believed that the faith he preached would spare his followers the fate that awaited all life.[2]

Divergent HistoriesEdit

Note: A degree of overlap may be present, but there are essentially two timelines in regards to the events leading up to Armageddon. The article here is presented in such a spirit, with the original timeline presented first, and the altered timeline second, in which prophetic actions are factored in.

Original TimelineEdit

"On a distant, shadowed world, the protoss will make their final stand. Their heroes will gather, their forces will be marshaled, and they will die bravely. But still, they will die. And my zerg...will be the hybrid. All will bow before the power...of the Fallen One."

- The Overmind's vision of the final conflict(src)

In a bid to free the zerg from Amon, the Overmind ordered the infestation of Sarah Kerrigan, a terran ghost.[6] However, Kerrigan was killed by her enemies after being mistaken for the true threat. Without her, Amon's plans were free to go forward. He subverted the zerg and, together with the hybrids, went on to conquer the galaxy. All life in the Koprulu Sector (including the terrans)[7] was erradicated over the course of the conflict, a fate mirrored by most, if not all of the galaxy.[8]

Overlord SC2 Story1

The zerg spread throughout the galaxy

In the conflict's final stages, the protoss found themselves isolated and alone against Amon, with the remnants of their civilization besieged on a distant, shadowed world. They hoped to hold out long enough to prepare an archive to aid future civilizations against Amon. The fallen xel'naga taunted the protoss by revealing Kerrigan's importance. Eventually the hybrids and zerg broke the defenses and wiped out the protoss. The zerg, having outlived their usefulness, followed the protoss into extinction at the hands of the hybrids. Amon then proceeded to reshape all life in his image.[7]

Altered TimelineEdit

Main article: Second Great War
"Forget what you know, Zeratul. The Overmind saw a vision...the end of all things. And now, you must see it too."
RaynorZeratul SC2 Art1

Zeratul warns Raynor of the future

In the final battle of the Great War, Executor Tassadar had sacrified himself to destroy the Overmind. In this he succeeded,[9] but became a spirit instead of perishing. He learned of what the future held through the Overmind.[6]

Shortly before the Second Great War, Zeratul, having become aware of the looming apocalypse in basic form, received a vision from Tassadar while probing the Overmind's corpse. What the Overmind and Tassadar saw, the Dark Templar saw as well.[6] He was left to wonder whether the 'Fallen One' might be a xel'naga. However, he was certain that Kerrigan had to live if the apocalypse was to be avoided.[7] To this end, Zeratul imparted the knowledge he had received to Jim Raynor, urging him that Kerrigan, for all her crimes, was their only hope for the future. He gave the terran an ihan crystal, through which Raynor was to glimpse at what others had before him.[10]

Kerrigan was later de-infested by a xel'naga artifact due to the combined efforts of Raynor's Raiders and half of the Dominion fleet.[11] In the aftermath of the war, Kerrigan led the Zerg Swarm to find Amon,[12] who had been revived through the use of the energy stored in the artifact that had been used to de-infest Kerrigan.[13][14]


The term "Armageddon" is coined from a line by Jim Raynor, but as of yet, the conflict does not have a concrete name, nor is it clear whether its divergent timeline will make it one and the same as the Second Great War. The term "great war" was used to describe it by an interviewer, a term that writer Brian Kindregan did not refute.[15]


  1. April 6, 2010. "Timeline". StarCraft II: Heaven's Devils. Simon & Schuster (Pocket Star). pp. 311 - 323. ISBN 978-1416-55084-6.
  2. 2.0 2.1 Gillen, Kieron (w), Hector Sevilla (p, i). "A Ghost Story." In StarCraft: Frontline: Volume 2 (paperback binding), pp. 122-169. Tokyopop, January 1, 2009. ISBN 978-1427-80831-8.
  3. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Matt Horner (in English). 2010.
  4. Golden, Christie (June 30, 2009). StarCraft: The Dark Templar Saga #3: Twilight. Simon & Schuster (Pocket Star). ISBN 978-0-7434-7129-9.
  5. 5.0 5.1 5.2 Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  6. 6.0 6.1 6.2 6.3 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Echoes of the Future (in English). 2010-07-27.
  7. 7.0 7.1 7.2 7.3 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, In Utter Darkness (in English). 2010-07-27.
  8. 2011-07-16, Poll: Partyin’, Partyin’, Yeah!. Blizzard Entertainment, accessed on 2011-07-29
  9. Blizzard Entertainment. StarCraft. Vivendi Games. Cinematic: The Death of the Overmind. (in English). 1998.
  10. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Cinematic: Zeratul's Warning. (in English). 2010.
  11. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Cinematic: The Showdown. (in English). 2010.
  12. Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Cinematic: Ascension (in English). 2013-03-12.
  13. Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Alexei Stukov (in English). 2013-03-12.
  14. Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Conversations after Hand of Darkness (in English). 2013-03-12.
  15. 2011-11-08, 94blizzard-breaks-down-zerg-lore/ StarCraft II: Heart of the Swarm interview—Blizzard breaks down Zerg lore. PC Gamer, accessed on 2011-11-19

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