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Artificial Intelligence

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This article is about AI lore. For gameplay information, see AI script.

Artificial Intelligence (AI) is simulated intelligence implanted as a form of computer coding, either used in software or hardware. AIs are utilized by terrans, protoss and seemingly the xel'naga.

AIs do not generate thought in the same manner as an organic sentient being and as such, cannot be read by a telepath.[1]

Contents

[edit] Usage

[edit] Terrans

Terran artificial intelligence is widespread in use and is reasonably sophisticated, at least in software. For all intents and purposes, ATLAS is the first known example of a terran AI; a "revolutionary" supercomputer developed sometime in the 23rd century.[2] The functions of terran AIs include navigation,[3] administration[4] and even guiding weapon systems.[5] However, it appears that at least some terran AIs may develop flaws in their programming and breaking down in discipline, becoming "rampant."[6]

Terrans also use automated hardware, but whether they can truly be said to be guided by an AI is dubious. However, they are listed below for the sake of completeness.

[edit] Hardware

[edit] Software

[edit] Unknown

[edit] Protoss

The protoss are a technologically advanced race, though not a prolific one. As such, much of their military relies on automated robotic war machines.[2] Lesser constructs are also present in the lives of the Khalai Caste.[7] Known constructs include;

[edit] Xel'naga

[edit] References

  1. DeCandido, Keith R. A. (November 28, 2006). StarCraft: Ghost: Nova. Simon & Schuster (Pocket Star). ISBN 0-7434-7134-2.
  2. 2.0 2.1 Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  3. Neilson, Micky (December 18, 2000). StarCraft: Uprising. Simon & Schuster (Pocket Star). ISBN 0-7434-1898-0 (eBook).
  4. StarCraft. Vivendi Games. Mission: Wasteland (in English). 1998.
  5. Grubb, Jeff (February 27, 2001). StarCraft: Liberty's Crusade. Simon & Schuster (Pocket Star). ISBN 0-671-04148-7.
  6. 2000-10-27. StarCraft: Brood War. Vivendi Games. Mission: Deception (in English). Map Archives: Deception.
  7. Bill Slavicsek, David Eckelberry, Shawn F. Carnes. Alternity: StarCraft Edition. Wizards of the Coast, March 1, 2000. ISBN 0-7869-1618-4.
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