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Auto-turret

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"Beep boop. Welcome to the suck, my robo-bros."
AutoTurret SC2 Art1

Auto-turret, close-up

The 12mm[1] auto-turret is a terran automated defensive structure produced by the raven.

OverviewEdit

This simple robot gun emplacement is suitable for driving off smaller hostile life forms for an extended period of time.[2]

Designs for auto-defense cannon turrets were available as far back as 2499.[3] They can currently be dropped by ravens.[1]

GameplayEdit

StarCraft IIEdit

Auto-Turret
AutoTurret SC2 Game2
Structure
Race

Terran

Role

Automated defensive turret

Armament

12 mm gauss cannon

Properties
Life span

180 (240 with Durable Materials) DurableMaterials SC2 Game1 (WoL/HotS)
10 (LotV) Time SC2 Game1

Sight range

7

Production
Energy cost

50 Energy Terran SC1

Produced from

Raven

Hotkey

T

Movement
Collision radius

1

Protection
Hit points

150

Armor

1 BuildingArmor SC2 Game1

Type
  • Mechanical
  • Structure
Armor type

Armored

12 mm gauss cannon
Damage

24

Targets
  • Ground
  • Air
Cooldown

0.8

Range

6 (7 with Hi-Sec Auto-Tracking) SC2TerranHi-Sec

Meta
Target
priority

20

Kill score

150

Production
score

50

AutoTurret SC2 UseAble1 Auto-Turret

The Raven deploys an auto-turret. The turret has building-type armor and a high rate of fire. It makes for a decent defender and an even better harasser.[4]

Usage
Cost 50 Energy Terran SC1
Duration 180 (240 with Durable Materials) (WoL/HotS)
10 (LotV)Time SC2 Game1
ve

UpgradesEdit

DurableMaterials SC2 Game1 Durable Materials

Not available in Legacy of the Void

Acquisition
Purchased from Tech lab attached to starport
Hotkey D
Cost 150 Minerals Terran SC1 150 Gas Terran SC1 110Time SC2 Game1
ve

Increases the attack range of automated defenses: missile turrets, auto-turrets, point defense drones, and the planetary fortress by +1.

Acquisition
Purchased from Engineering bay
Hotkey H
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 80Time SC2 Game1
ve
Acquisition
Purchased from Engineering bay
Hotkey B
Cost 150 Minerals Terran SC1 150 Gas Terran SC1 140Time SC2 Game1
ve
ExplosiveShrapnel LotV Game1 Explosive Shrapnel Shells

Increases the damage of auto-turrets and seeker missiles by 30%.
Legacy of the Void only.

Acquisition
Purchased from Tech lab attached to starport
Hotkey E
Cost 150 Minerals Terran SC1 150 Gas Terran SC1 110Time SC2 Game1
ve

Wings of LibertyEdit

Permanent auto-turrets can be viewed in the single-player campaign defending Agrian settlements and Dominion bases on Korhal. These auto-turrets do not have a timed life.[5][6]

Legacy of the VoidEdit

Auto turrets have a much shorter lifespan (10 seconds) and no longer possess the Durable Materials upgrade. They instead have the Explosive Shrapnel Shells upgrade.

ExplosiveShrapnel LotV Game1 Explosive Shrapnel Shells

Increases the damage of auto-turrets and seeker missiles by 30%.
Legacy of the Void only.

Acquisition
Purchased from Tech lab attached to starport
Hotkey E
Cost 150 Minerals Terran SC1 150 Gas Terran SC1 110Time SC2 Game1
ve

Nova Covert OpsEdit

Autoturret SC2NCOGame

Auto-turret portrait from Nova Covert Ops

Auto-turrets appear in Nova Covert Ops with their pre-LotV statline. These auto-turrets possess a unique skin and portrait. [7]

DevelopmentEdit

The following section contains information from a previous version of StarCraft II which is no longer valid.

AutoTurret SC2 Game1

Early render of the auto-turret

During early development the turret lasted until destroyed;[8] it did not have a timed life.[9]

Heroes of the StormEdit

Heroes DevLog2

The following section contains information from Heroes of the Storm and is not canon to StarCraft continuity

In an older version of the game, auto-turrets could be purchased by heroes in Heroes of the Storm. They cost 350 gold pieces.[10]

ReferencesEdit

  1. 1.0 1.1 Barba, Rick. StarCraft Field Manual (hardcover). Insight Editions, November 17, 2015.
  2. 2007-12-17. Nomad. Blizzard Entertainment. Accessed on 2007-12-17
  3. Hickman, Tracy (May 21, 2002). StarCraft: Speed of Darkness. Simon & Schuster (Pocket Star). ISBN 0-671-04150-9.
  4. Chat with Karune about the Screenshots StarCraft II General Discussion Forum. Accessed November 12, 2007
  5. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, The Evacuation (in English). 2010-07-27.
  6. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Media Blitz (in English). 2010-07-27.
  7. Blizzard Entertainment. StarCraft II. (Activision Blizzard). PC. Mission: Nova Covert Ops, Night Terrors (in English). 2016-08-02.
  8. GearvOsh. 2008-10-14. Community Q&A (Batch 1). StarCraft II Armory. Accessed 2008-10-14.
  9. The Targeting Drone is similar to the Auto Turret in the fact that it does not have a timed life. It currently costs 50 energy to deploy and has 120 hitpoints (all subject to balance of course). The Targeting Drone can target one unit at a time, and increases the damage that unit takes by 50%. You cannot have two drones targeting the same target. These drones are also flying, stealthed, and immobile. They may excellent perimeter defenses and can be coupled with Auto Turret raids to maximize the damage. Karune. 2008-10-16. Karune : Targeting Drone. Battle.net StarCraft General Discussion Forum. Accessed 2008-10-17.
  10. 2011 Blizzard DotA Press Kit. Blizzard Entertainment, accessed on 2012-05-03

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