Auto-turret
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This article or section contains information about a StarCraft II unit or structure. |
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| Auto Turret | |
|---|---|
| | |
| Structure | |
| Race | |
| Properties | |
| Hit points |
150[1] |
| Life span |
Approximately 3 minutes[2] |
| Type |
Mechanical[3] |
| Armor type |
Armored[3] |
| Production | |
| Energy cost | |
| Produced from | |
| Hot key |
T[3] |
| Combat | |
| Ground attack |
8[6] |
| Air attack | |
| Armor |
1[3] |
| Attack range |
6[3] |
The auto-turret is a terran automated defensive structure produced by the Raven.[8]
Contents |
[edit] Overview
This simple robot gun emplacement is suitable for driving off smaller hostile life forms for an extended period of time.[9]
Designs for auto-defense cannon turrets were available as far back as 2499.[10]
[edit] Gameplay
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| Notes | |||||
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The Raven has the ability to drop an auto-turret[11] at an energy cost.[5] The turret is a decent defender and makes for an even better harasser.[11] It lasts until destroyed;[12] it does not have a timed life.[13] | |||||
| Edit | |||||
The turret makes a decent defender due to its building-type armor, its high rate of fire, and for being an effective harasser.[11][14][15]
[edit] Upgrades
| Durable Materials[16] | |||||||
|---|---|---|---|---|---|---|---|
| Researched at | |||||||
| Properties | |||||||
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| Notes | |||||||
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Increases the lifespan of units produced by the Raven.[18][16] Also increases the duration of the Seeker Missile ability.[18] | |||||||
| Edit | |||||||
| Hi-Sec Auto Tracking[16] | |||||||
|---|---|---|---|---|---|---|---|
| Researched at | |||||||
| Properties | |||||||
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| Notes | |||||||
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Increases the attack range of automated defenses: missile turrets, auto-turrets, defensive drones and the planetary fortress by +1.[16] | |||||||
| Edit | |||||||
[edit] Images
[edit] References
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| Terran Units and Structures of StarCraft II | ||
|---|---|---|
| Infantry | ||
| Land Vehicles |
MULE · Hellion · Siege tank · Thor | |
| Air Units |
Viking · Medivac dropship · Banshee · Raven · Battlecruiser | |
| Basic Buildings |
Command center · Refinery · Supply depot · Barracks · Engineering bay | |
| Automated Defenses and Explosives |
Auto-turret · Defensive drone · D-8 charges · Missile turret | |
| Support Buildings |
Orbital command · Planetary fortress · Sensor tower · Bunker | |
| Add-ons | ||
| Advanced Buildings |
Merc compound · Ghost academy · Factory · Armory · Starport · Fusion core | |
| Other | ||
| Campaign-Exclusive Terran Units and Structures of StarCraft II | Infantry | |
| Mercenaries |
(Kel-Morian Mercenaries — Elite marines) · (Devil Dogs — Elite firebats) · (Hammer Securities — Elite marauders) | |
| Land Vehicles |
Cobra · Diamondback tank · Goliath · Transport truck · Vulture | |
| Air Units | ||
| Automated defenses | ||
| Scrapped | Removed Units | |
| Removed Buildings | ||

