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Avenger (protoss)

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"Vengeance for Aiur."

- Avenger(src)

Avenger SC2-LotV Rend1

The avenger.

The avenger is a dark templar variant available in the single-player campaign of StarCraft II: Legacy of the Void.

OverviewEdit

Outraged at the fall of Aiur to the zerg, some of the Khalai adopted the ways of the Nerazim and returned to Aiur to wage a secret guerrilla war. Due to their small numbers, they employed warp technology to save themselves from death on the battlefield so they could fight another day. The Daelaam led by Artanis later made contact with them again and brought them back into the fold as cloaked warriors.[1]

Game UnitEdit

Avenger
Avenger SC2-LotV Portrait
Unit
Race

Protoss

Affiliation

Khalai SC2-LotV Logo1 Khalai

Base unit

Dark templar

Role

Cloaked warrior

Armament

Psionic scythe

Properties
Transport
size

2

Sight range

8

Production
Minerals

125 Minerals Terran SC1

Gas

125 ProtossVespene SC2 Game1

Psi

2 ProtossSupply SC2 Icon1

Build time

55 (45 warp gate cooldown) Time SC2 Game1

Produced from

Gateway/Warp gate

Requires

Dark shrine

Hotkey

D

Movement
Speed

2.813

Acceleration

1000

Lateral
acceleration

46.0625

Deceleration

0

Collision radius

0.375

Protection
Shields

80

Shield
regen/second

2

Hit points

40

Armor

1 SC2ProtUpgrdGrndArm

Type
Armor type

Light

Psionic scythe
Damage

45

Targets
  • Ground
Cooldown

1.694

Range

0.1 (melee)

Upgrade/level

+5 SC2ProtUpgrdGrndWeap

The avenger is the Khalai variant of the dark templar, alongside the Nerazim dark templar and the Tal'darim blood hunter. The avenger is statistically identical to the base dark templar, and has the passive ability emergency recall. Upon taking fatal damage, avengers will recall themselves to a dark shrine under the player's control and restore themselves to full shields and health. This makes the avenger much more economical than the other dark templar variants, critical if the player is tight on resources. Their emergency recall has a lengthy cooldown, however, so the player should not deploy them again immediately and let the cooldown wear off.

The player must be sure their dark shrine is protected when using avengers, as if they do not control a dark shrine, or if they do but it is not powered, the avenger's recall will not activate. If the player controls multiple dark shrines, the avenger will recall to whichever is closest to their location.

AbilitiesEdit

DarkTemplarCloaking SC2 Icon1 Permanent Cloaking

This unit is permanently cloaked. They cannot be seen or directly attacked by enemy forces, unless they have detector support.

ve
SC2 Vorazun AC - EmergencyRecall Emergency Recall

Upon taking fatal damage, the avenger teleports to a friendly powered dark shrine and recovers to full shields and health. Requires a powered friendly dark shrine to activate.

Usage
Passive
Cooldown 60Time SC2 Game1
ve


QuotationsEdit

See: StarCraft II Avenger Quotations

ReferencesEdit

  1. Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. War Council interface (in English). 2015-11-10.

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