Battle.net seasons
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Battle.net seasons organize division tournaments.
Seasons are periodically locked before a new season begins. Players can still move up and down within a division but cannot jump from one league to another, and bonus points will no longer accumulate. However, their "hidden" rating will still be able to change (which affects the AMM and can result in a league jump in the new season). Season milestone rewards will be locked in at this time, and bonus pools will start over. Hidden skill ratings used for matchmaking and league placement will carry over from the previous season. Players will need to play a single placement match in the new season.[1][2]
A player's career page lists their placement in previous seasons.[3]
As of season 7, Blizzard has "relaxed" the AMM requirements, causing players to face opponents of somewhat higher and somewhat lower skill levels.[4]
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Timeline
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Season 1 was locked on March 22, 2011 and season 2 began March 29 of that year.[2]
Season 2 was locked on July 5th, 2011.[1] Season 3 started Tuesday, July 26, 2011.[5]
Season 3 was locked on October 10th,[6] and season 4 started October 25th.[7]
Season 4 was locked on December 13, 2011[8] and season 5 started December 20, 2011.[9][10]
Season 5 was locked on February 7, 2012[11] and season 6 began February 14, 2012.[12] Season 7 began on April 10, 2011.[13]
As of October 2011, each season will now last for approximately two months, and Grandmaster league placement time will be reduced to one week (from two weeks) to account for the reduced season length.[6]
Map Pools
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Season 7 Map Pool
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The following maps were removed:
The following maps were added:
- Metropolis (later removed due to performance issues)[15]
Season 6 Map Pool
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The following maps were removed:
The following maps were added:
Season 5 Map Pool
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The following maps were removed:
- (4) Abyssal Caverns
- (4) Nerazim Crypt
The following maps were added:
- (2) Arid Plateau
- (4) Entombed Valley[16]
Season 4 Map Pool
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The map pool underwent significant changes in season 4.
Shattered Temple and Metalopolis returned to the map pool, with close spawn positions disabled. Two non-tournament maps -- Abyssal Caverns and Nerazim Crypt -- were be included. Players can veto these two non-tournament maps and still have a single veto remaining for the remaining maps, just as a player would in a major tournament.
The following maps were removed: Backwater Gulch, Searing Crater, and Typhon Peaks (1v1), Khaydarin Depths and Tempest (2v2).[17]
The new pool consisted of these maps:
1v1
- Abyssal Caverns (non-tournament)
- Antiga Shipyard
- Metalopolis (close spawns disabled)
- Nerazim Crypt (non-tournament)
- Shakuras Plateau
- Shattered Temple (close spawns disabled)
- Tal’darim Altar LE
- Xel’naga Caverns
2v2
References
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