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Battlecruiser (StarCraft)

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Battlecruiser
Unit
Race

Terran

Role

Heavy Command Ship

Armament
  • Burst laser batteries
  • Yamato gun
Protection

Neosteel

Properties
Hit points

500

Energy

200 Energy

Size

Large

Production
Minerals

400 Image:Minerals Terran SC1.png

Gas

300 Image:Gas Terran SC1.png

Supply

6 Supply

Build time

160

Produced at

Starport

Requires
Hot key

B

Combat
Ground attack
  • 25 (+3 per upgrade) (lasers)
  • 260 (Yamato gun)
Air attack
  • 25 (+3 per upgrade) (lasers)
  • 260 (Yamato gun)
Cooldown

30

Armor

3

Attack range
  • 6 (lasers)
  • 10 (Yamato gun)
Sight range

11

The battlecruiser is the major terran air unit.

StarCraft I sprite.

The Behemoth-class battlecruiser has a staggering 500 hit points; no other standard game unit tops this margin. The devastating ATA/ATS laser batteries can inflict 25 base points of normal damage to air or ground targets. It is important to note that the terran battlecruiser and the zerg ultralisk are the only non-hero units in the game able to withstand a nuclear strike (as nukes do 500 damage, a battlecruiser will survive with HP equal to its armor rating). It is also notable to state that (in groups) the battlecruiser is the only capital ship class unit that the zerg scourge does not kill with ease (the battlecruiser's base damage can kill a scourge in one shot). With the Yamato Gun, it can one-shot most defenses and units.

There are several effective counters against battlecruisers: terran players can utilize massed Goliaths or the Lockdown ability of their ghost units in order to quickly neutralize a battlecruiser fleet. Abilities such as Psionic Storm, Feedback, and Plague are also devastating against battlecruiser fleets, especially those not escorted by science vessels capable of casting EMP Shockwave against enemy spell-casters. Protoss scout fighters can also swarm a battlecruiser in groups or with support, their missiles stronger than laser batteries of the battlecruiser. Wraith squads are also capable of wasting battlecruiser fleets rather quickly due to their heavy damage, especially if cloaked. Devourers are useful counters with its corrosive acid but are vulnerable to the Yamato Cannon. The slow speed of the battlecruiser also makes it difficult to disengage if a battle makes a turn for the worst, or to extract a damaged ship for repair.

[edit] Abilities

Firing the Yamato Gun
Yamato Gun
Acquisition
Minerals

100 Image:Minerals Terran SC1.png

Gas

100 Image:Gas Terran SC1.png

Usage
Energy

150 Energy

Range

10

Notes

The Yamato Gun is a powerful weapon that focuses a nuclear explosion into a beam using magnetic fields. It deals 260 damage.

[edit] Upgrades

Ship Weapons
Researched at

Armory

Hotkey

S

Properties
Level

Level 1

Level 2

Level 3

Minerals

100 Image:Minerals Terran SC1.png

150 Image:Minerals Terran SC1.png

200 Image:Minerals Terran SC1.png

Gas

100 Image:Gas Terran SC1.png

150 Image:Gas Terran SC1.png

200 Image:Gas Terran SC1.png

Required

Science facility

Science facility

Notes
  • +1 bonus to attack per level for Wraith ground attack and Valkyrie attack.
  • +2 bonus to attack per level for Wraith air attack
  • +3 bonus to attack per level for battlecruiser attack
Ship Plating
Researched at

Armory

Hotkey

H

Properties
Level

Level 1

Level 2

Level 3

Minerals

150 Image:Minerals Terran SC1.png

225 Image:Minerals Terran SC1.png

300 Image:Minerals Terran SC1.png

Gas

150 Image:Gas Terran SC1.png

225 Image:Gas Terran SC1.png

300 Image:Gas Terran SC1.png

Required

Science facility

Science facility

Notes
Colossus Reactor
Researched at

Physics lab

Properties
Minerals

150 Image:Minerals Terran SC1.png

Gas

150 Image:Gas Terran SC1.png

Notes


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