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==Game Unit==
 
==Game Unit==
[[Image:Battlecruiser SC1 Game1.jpg|thumb|left|Unit sprite]]
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[[Image:Battlecruiser SC1 CineInauguration1.jpg|thumb|left|Render]]
   
 
The terran ''Behemoth''-class battlecruiser has a staggering 500 [[hit points]]; no other standard game unit tops this margin. This makes the battlecruiser the only non-hero unit in the game able to withstand a [[nuke|nuclear strike]], which do 500 damage thus allowing the battlecruiser to survive with minimal HP. Their laser batteries can inflict 25 base points of [[damage types|normal]] damage to air or ground targets. The battlecruiser's attack kills zerg [[scourge]] with one shot, and in groups they can shoot down flocks of scourge with minimal damage. In large groups, battlecruisers can quickly decimate enemy troops even in inferior numbers, and are a force to be reckoned with. However, they are very expensive and slow to build, and are only potent in groups. Alone, battlecruisers are easily destroyed.
 
The terran ''Behemoth''-class battlecruiser has a staggering 500 [[hit points]]; no other standard game unit tops this margin. This makes the battlecruiser the only non-hero unit in the game able to withstand a [[nuke|nuclear strike]], which do 500 damage thus allowing the battlecruiser to survive with minimal HP. Their laser batteries can inflict 25 base points of [[damage types|normal]] damage to air or ground targets. The battlecruiser's attack kills zerg [[scourge]] with one shot, and in groups they can shoot down flocks of scourge with minimal damage. In large groups, battlecruisers can quickly decimate enemy troops even in inferior numbers, and are a force to be reckoned with. However, they are very expensive and slow to build, and are only potent in groups. Alone, battlecruisers are easily destroyed.
   
 
There are several effective counters against battlecruisers. Spell-casters can quickly cripple them with abilities like Lockdown, [[Psionic Storm]] and [[Plague]], specially if the battlecruisers are stacked. [[Dark archon]]s can use Feedback to quickly deplete the energy of battlecruisers in quick succession, preventing them from using their Yamato Guns and causing heavy damage. [[Goliath]]s, [[wraith]]s and [[scout]]s can defeat battlecruisers in large numbers due to their strong anti-air attacks. [[Devourer]]s are useful counters with its corrosive acid, making battlecruisers more vulnerable to [[mutalisk]]s and [[hydralisk]]s. The [[defiler]]'s Dark Swarm allows hydralisks to attack battlecruisers without fear, and the [[Queen (StarCraft)|queen]] can use Ensnare to hamper their movement and attack rates, which are slow in the first place.
 
There are several effective counters against battlecruisers. Spell-casters can quickly cripple them with abilities like Lockdown, [[Psionic Storm]] and [[Plague]], specially if the battlecruisers are stacked. [[Dark archon]]s can use Feedback to quickly deplete the energy of battlecruisers in quick succession, preventing them from using their Yamato Guns and causing heavy damage. [[Goliath]]s, [[wraith]]s and [[scout]]s can defeat battlecruisers in large numbers due to their strong anti-air attacks. [[Devourer]]s are useful counters with its corrosive acid, making battlecruisers more vulnerable to [[mutalisk]]s and [[hydralisk]]s. The [[defiler]]'s Dark Swarm allows hydralisks to attack battlecruisers without fear, and the [[Queen (StarCraft)|queen]] can use Ensnare to hamper their movement and attack rates, which are slow in the first place.
  +
[[File:Battlecruiser SC1 Head.jpg|thumb|left|Unit profile]]
 
 
The slow speed of the battlecruiser makes it difficult to disengage if a battle makes a turn for the worst, or to extract a damaged ship for repair. [[Carrier]]s should not be used against battlecruisers as the interceptors individually do little damage to the battlecruiser's armor, and the battlecruiser's Yamato Gun can quickly deplete half a carrier's health, leaving them weakened against the battlecruiser's superior firepower. Similarly, [[Marine (StarCraft)|marines]], [[corsair]]s and [[valkyrie]]s do low damage and so are not as effective as other units due to the battlecruiser's high armor.
 
The slow speed of the battlecruiser makes it difficult to disengage if a battle makes a turn for the worst, or to extract a damaged ship for repair. [[Carrier]]s should not be used against battlecruisers as the interceptors individually do little damage to the battlecruiser's armor, and the battlecruiser's Yamato Gun can quickly deplete half a carrier's health, leaving them weakened against the battlecruiser's superior firepower. Similarly, [[Marine (StarCraft)|marines]], [[corsair]]s and [[valkyrie]]s do low damage and so are not as effective as other units due to the battlecruiser's high armor.
   

Revision as of 19:38, 8 February 2016

Shakurus SC1 Art2
This article concerns StarCraft/StarCraft: Brood War gameplay. You may be looking for:

The battlecruiser is the major terran air unit.

The unit was voiced by Chris Metzen.[1]

Game Unit

Battlecruiser SC1 CineInauguration1

Render

The terran Behemoth-class battlecruiser has a staggering 500 hit points; no other standard game unit tops this margin. This makes the battlecruiser the only non-hero unit in the game able to withstand a nuclear strike, which do 500 damage thus allowing the battlecruiser to survive with minimal HP. Their laser batteries can inflict 25 base points of normal damage to air or ground targets. The battlecruiser's attack kills zerg scourge with one shot, and in groups they can shoot down flocks of scourge with minimal damage. In large groups, battlecruisers can quickly decimate enemy troops even in inferior numbers, and are a force to be reckoned with. However, they are very expensive and slow to build, and are only potent in groups. Alone, battlecruisers are easily destroyed.

There are several effective counters against battlecruisers. Spell-casters can quickly cripple them with abilities like Lockdown, Psionic Storm and Plague, specially if the battlecruisers are stacked. Dark archons can use Feedback to quickly deplete the energy of battlecruisers in quick succession, preventing them from using their Yamato Guns and causing heavy damage. Goliaths, wraiths and scouts can defeat battlecruisers in large numbers due to their strong anti-air attacks. Devourers are useful counters with its corrosive acid, making battlecruisers more vulnerable to mutalisks and hydralisks. The defiler's Dark Swarm allows hydralisks to attack battlecruisers without fear, and the queen can use Ensnare to hamper their movement and attack rates, which are slow in the first place.

The slow speed of the battlecruiser makes it difficult to disengage if a battle makes a turn for the worst, or to extract a damaged ship for repair. Carriers should not be used against battlecruisers as the interceptors individually do little damage to the battlecruiser's armor, and the battlecruiser's Yamato Gun can quickly deplete half a carrier's health, leaving them weakened against the battlecruiser's superior firepower. Similarly, marines, corsairs and valkyries do low damage and so are not as effective as other units due to the battlecruiser's high armor.

Abilities

The Yamato Gun is a powerful weapon that focuses a nuclear explosion into a beam using magnetic fields. It deals 260 damage.

Usage
Hotkey Y
Cost 150 Energy
Range 10
Acquisition
Purchased from Physics lab
Hotkey Y
Cost 100 Minerals 100 Vespene gas 120seconds
ve
YamatoGun SC1 CineInauguration1

Firing the Yamato Gun

Upgrades

  • +1 bonus to attack per level for Wraith ground attack and Valkyrie attack.
  • +2 bonus to attack per level for Wraith air attack.
  • +3 bonus to attack per level for battlecruiser attack.
Acquisition
Purchased from Armory
Hotkey S
Level 1
Cost 100 Minerals 100 Vespene gas 267seconds
Level 2
Cost 150 Minerals 150 Vespene gas 300seconds
Required Science facility
Level 3
Cost 200 Minerals 200 Vespene gas 333seconds
Required Science facility
ve
Acquisition
Purchased from Armory
Hotkey H
Level 1
Cost 150 Minerals 150 Vespene gas 267seconds
Level 2
Cost 225 Minerals 225 Vespene gas 300seconds
Required Science facility
Level 3
Cost 300 Minerals 300 Vespene gas 333seconds
Required Science facility
ve
  • Increases battlecruiser maximum energy by 50.
  • Increases battlecruiser starting energy from 50 to 62.5.
Acquisition
Purchased from Physics lab
Hotkey C
Cost 150 Minerals 150 Vespene gas 166seconds
ve

Quotations

See: StarCraft Battlecruiser Quotations

Development

During the StarCraft beta, battle cruisers were once also equipped with a pair of Nova cannons.[2]

References

  1. Chris Metzen (2009). BlizzCon Panel. BlizzCon 2009. YouTube. Accessed 2010-06-07.
  2. Beta. StarCraft Evolution. Accessed 2011-08-18.