Fandom

StarCraft Wiki

Bile launcher

6,674pages on
this wiki
Add New Page
Talk3 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Bile launcher
BileLauncher SC2 Game1
Structure
Race

Zerg

Affiliation

Kerrigan's Swarm

Protection
Hit points

2000

Armor

2

Bile bomb
Damage

75

Targets
  • Ground
Range

90

Bile launchers are powerful zerg bombardment structures. They are based on the virophage, capable of concentrating and excreting bile.

HistoryEdit

Sarah Kerrigan tasked Abathur to provide a way to destroy the Korhal drakken defense network during her assault on the world. Abathur responded with the bile launchers, which succeeded in their task and allowed the invasion to continue.[1]

Game UnitEdit

Heart of the SwarmEdit

Bile launchers arrive periodically during the mission "Planetfall" at pre-set locations. The player must defend and secure the cannons throughout the mission; when all five are prepared, the mission either advances to the next objective, or ends, depending on the state of the Dominion forces on the map. The player cannot allow the Dominion to destroy three bile launchers or the mission is lost.

Upon their mutation finishing, the bile launchers will automatically attack the Drakken defense cannons and Augustgrad gates around the map. They will not attack other units, and go inactive once all the cannons and gates are destroyed. They produce creep and rapidly heal if damaged.

Co-op MissionsEdit

Bile launcher
Structure
Race

Zerg

Production
Minerals

125 Minerals Terran SC1

Gas

100 ZergVespene SC2 Game1

Build time

40 Time SC2 Game1

Requires

Spawning pool

Hotkey

N

Protection
Hit points

400

Armor

1

Bile bomb
Damage

75

Targets
  • Ground
  • Air
Cooldown

7

Range

13

Zagara is able to build bile launchers in Co-op Missions. They are unlocked once Zagara reaches Level 5, and upgrades for them become available at the spawning pool at Level 13.

The bile launcher is a slow-attacking defensive structure that deals heavy splash damage to targets in a radius. Unlike other defensive turrets, its attack is activated as an ability the player must manually command. The bile launcher's attacks take a moment to land at the target point, so the player must "lead" their targets if they are moving when targeted.

UpgradesEdit

SC2 HydriodicBile Icon Artillery Ducts

Increases the range of the bile launcher's attacks by 7.

Usage
Passive
Campaign Acquisition
Unlock Reach Zagara Level 13.
Acquisition
Purchased from Spawning pool
Hotkey B
Cost 100 Minerals Terran SC1 100 ZergVespene SC2 Game1 60Time SC2 Game1
ve
RapidBombardment SC2 Icon Rapid Bombardment

Reduces the cooldown of bile launcher attacks by 50%.

Usage
Passive
Campaign Acquisition
Unlock Reach Zagara Level 13.
Acquisition
Purchased from Spawning pool
Hotkey D
Cost 150 Minerals Terran SC1 150 ZergVespene SC2 Game1 90Time SC2 Game1
ve

ReferencesEdit

  1. Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Mission: Heart of the Swarm, Planetfall (in English). 2013-03-12.

Also on Fandom

Random Wiki