Blizzard Entertainment
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| Blizzard Entertainment | |
|---|---|
| | |
| Political | |
| Type |
Computer and video game publisher |
| Leader | |
| De facto leader |
Vivendi Universal
|
| Affiliation |
Vivendi Universal |
| Strength |
4,600 employees (September 2009)[1] |
| Societal | |
| Capital/Base |
Irvine, California, USA |
| Official language |
English |
| Currency |
US Dollar |
| Historical | |
| Date established |
February 1991 (as Silicon & Synapse) |
| Status |
Active |
Blizzard Entertainment® is the company that created the internationally renowned Warcraft, StarCraft and Diablo series of gaming software.
Contents |
Core Values
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Blizzard Entertainment lists its eight core values on their mission statement page:
1. Gameplay first
2. Commit to quality
3. Play nice; play fair
4. Embrace your inner geek
5. Every voice matters
6. Think globally
7. Lead responsibly
8. Learn and grow[2]
Relationship with Activision Blizzard
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Vivendi Games, the former publisher for Blizzard Entertainment, is the majority shareholder of Activision Blizzard.[3] Almost no change is expected at Blizzard Entertainment, and it and Activision will continue to exist as separate entitites.[4] Blizzard Entertainment, Inc. will remain as Blizzard's brand.[5]
Conferences
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Blizzard Entertainment has conferences for Blizzard announcements and demonstrations, known as the Blizzard Entertainment World Wide Invitational and BlizzCon. The first WWI was held in Seoul, South Korea on May 19 and 20, 2007 when Blizzard officially announced StarCraft II. Paris, France hosted the second Invitational on June 28 and 29, 2008.[6]
Blizzard Games
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- 1991 - RPM Racing
- 1992 - J.R.R. Tolkien's The Lord of the Rings, Vol. I (Amiga port)
- 1992 - Battle Chess II: Chinese Chess (Amiga port)
- 1992 - Castles (Amiga port)
- 1992 - Battle Chess (Windows port)
- 1992 - MicroLeague Baseball (Amiga port)
- 1992 - Lexi-Cross (Macintosh port)
- 1992 - Dvorak on Typing (Macintosh port)
- 1992 - The Lost Vikings
- 1993 - Rock N' Roll Racing
- 1993 - Shanghai II: Dragon's Eye
- 1994 - Blackthorne
- 1994 - The Death and Return of Superman
- 1994 - The Lost Vikings II (SNES version)
- 1994 - Warcraft: Orcs & Humans
- 1995 - Justice League Task Force
- 1995 - Warcraft II: Tides of Darkness
- 1995 - The Lost Vikings II: Norse by Norsewest (Saturn, PSX, PC versions)
- 1996 - Warcraft II: Beyond the Dark Portal
- 1996 - Diablo
- 1998 - StarCraft
- 1998 - StarCraft: Brood War
- 1999 - Warcraft II: Battle.net Edition
- 2000 - StarCraft 64
- 2000 - Diablo II
- 2001 - Diablo II: Lord of Destruction
- 2002 - Warcraft III: Reign of Chaos
- 2003 - Warcraft III: The Frozen Throne
- 2004 - World of Warcraft
- 2007 - World of Warcraft: The Burning Crusade
- 2008 - World of Warcraft: Wrath of the Lich King
- 2010 - StarCraft II: Wings of Liberty
- 2010 - World of Warcraft: Cataclysm
- 2012 - Diablo III
Unreleased
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- Warcraft Adventures: Lord of the Clans - Canceled on May 22, 1998
- StarCraft: Ghost - Indefinitely postponed on March 24, 2006
In Development
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- StarCraft II: Heart of the Swarm
- World of Warcraft: Mists of Pandaria
- Next Generation MMO
- Unannounced MMO in a new universe
Blizzard Employees
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- Main article: Blizzard personnel
Notable Blizzard Entertainment employees include:
- Allen Adham (vice president and co-founder)
- Greg Canessa (battle.net 2.0 project coordinator)[7]
- Andy Chambers (creative director)
- Dustin Browder (lead designer of StarCraft II)
- Samwise Didier (art director)
- David Kim (balance designer)
- Brian T. Kindregan (lead writer)
- Chris Metzen (vice president of creative development)
- Michael Morhaime (president and co-founder)
- Rob Pardo (vice president of game design)
- Frank Pearce (vice president and co-founder)
- Matt Samia (senior director of cinematics)
- Robert "the Voice" Simpson (esports coordinator)[8]
- Brian Sousa (senior 3D artist for StarCraft II)
- Kevin Yu, aka Karune (battle.net representative)
References
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