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"A true terran marine needs a big, impressive weapon. But that's not all—where's your armor, soldier?"
Marine SC2-HotS Rend1

The current CMC design

The Confederate Marine Corps[1] Powered Combat Suit is a terran armored exoskeleton. Successive models continue to see widespread use by terran forces in the Koprulu sector, including the Terran Dominion[2] and Kel-Morian Combine.[3] The Umojan Protectorate also uses armor similar to the CMC design.[4][5][6]

Following the Fall of the Confederacy, CMC armor retained the name.[2][7] "Hardskin" is another term used to describe the armor.[1]

Armor is commonly personalized by suit and visor art.[8][9]

Suiting UpEdit

"Strapped into powered armor, I got the ladies always looking at me. They can't believe the size of my over-engineered codpiece."

- Terran Up the Night (lyrics)(src)

TychusFindlay SC2 Cine4

Tychus Findlay just prior to being sealed in CMC armor

The size and bulk of some types of armor before and during the Great War required frequent training to don efficiently.[10][11] Depending on a suit's material state and the user's experience it could take three to twenty minutes to suit up.[10] Constant drills allowed early members of the Sons of Korhal to complete the task in just one minute.[12]

Easier methods were available after the Brood War, at the latest. Some suits allowed the helmet and surrounding segments to be removed and replaced, allowing a user to simply climb in through the opening.[13] A more involved method consisted of the suit being constructed from prefabricated parts around the user, seemingly sealing the user inside.[14]

Known ModelsEdit

Note: Multiple aesthetics exist for the same versions of the CMC suit, which at times contradict each other. Information has been kept general where possible, though distinctions have had to be made when there are specific differences.

Pressurized Power SuitEdit

Marine SC1 DevRend1

The pressurized power suit

The pressurized power suit (a.k.a. "assault armor")[15] was issued some time before the CMC-300 and -400 series became prevalent.[12] These models were effectively replaced by CMC Powered Combat Suits,[10] though some were still in use during the Great War.[16]

CMC-200 Powered Combat SuitEdit

The CMC-200 Powered Combat Suit was used in the 25th century. By 2478 it was being phased out by its successor, the CMC-300[17] and was considered obsolete by the Guild Wars, only being used for training.[1] Still, Colonial Militias and law enforcement continued to use the CMC-200 during the Great War.[10]

The CMC-200 is known to have the following features:

  • Air conditioner (a "backpack" which channels heat away from the body)[10]
  • Visor System: Lights flicker on the interior of the visor's rim acting as a basic guide. Green, yellow and presumably red feature, keeping the user informed of the suit's integrity.[10]
  • Shoulder housed ammunition reloads and sensor arrays.[10]
  • Structural support (supports the user's body, e.g. adjusts itself to fit a firing stance, improving the gunner's aim).[10]
  • Salvage System: Should the suit's arm or leg be breached, the suit seals it off in a tourniquet.[10]
  • Immunity to most small arms fire. A needle gun can penetrate the suit, however.[10]
  • Seven day endurance on internal recycling alone.[10]
  • Basic NBC (nuclear/biological/chemical) shielding.[10]
  • Limited life support.[10]

In addition, the suit is compatible with stimpacks, which are able to be installed under the arms.[10]

CMC-225Edit

The CMC-225 was the standard powered armor used by the Terran Confederacy during the Guild Wars. Its backpack released exhaust.[1]

Thunderstrike ArmorEdit

"They say that clothes make the man. My suits make the man into a fekkin' monster."

- Hiram Feek, designer of the Thunderstrike armor.(src)

CMC-230 XEEdit

The CMC-230 XE "Thunderstrike" armor was a prototype jetpack equipped hardskin developed by Procyon Industries technician Hiram Feek and used by members of the "Heaven's Devils." It quickly fell out of use due to reliability issues.[1]

CMC-230 XFEdit

"That's beautiful! Can I have one?"

- Hank Harnack after seeing a CMC-230 XF in use(src)

The CMC-230 XF was the firebat version of the XE. After its cancellation, a non-jump capable version of the latter was retained for Confederate military use.[1]

CMC-300 Powered Combat SuitEdit

TychusFindlayArmor

CMC-300 armor (core)

The CMC-300 Powered Combat Suit is the much improved successor to the CMC-200. It was already in service by 2478[17] and was standard issue to marines during the Great War.[18] The CMC-300 masses several hundred pounds and adds a foot to the wearer's height.[10] Old Confederate-era CMC-300's continue to be issued to some Dominion garrisons after the Brood War.[19] The suit is powered by cold fusion cartridges that are inserted into the suit's chest, and an afterburner on the suit's back is used to vent heat.[20]

The CMC-300 has the following features:

Marine SC1 Art2

CMC-300 armor (variant aesthetic)

  • Advanced NBC shielding.[18]
  • Aural Directional Enhancers: Help clarify the source of external and transmitted sounds.[21]
  • Full life support.[10]
  • Enhanced protection, but can still be penetrated by a needle gun.[10]
  • HUD: A Heads-Up Display (HUD) is built into the visor. Its features include infra-red vision,[11] a "navigation mode" which superimposes a map of surrounding terrain and pinpoints prominent features,[21] targeting systems,[23] is capable of displaying life support as a percentage and the amount of ammunition in a soldier's equipped weapon, the ability to detect motion to some extent,[24] and a data system which, with the appropriate link, can let the user 'jack in' to video and data feeds, the information scrolling across the visor.[21][17] The visor itself may be lowered/raised[25] and/or (un)polarized at the user's discretion,[21] though will automatically (un)polarize based on the intensity of light hitting it.[17] Colors that can result include black[25] and gold.[21]
  • Integrated communication system.[21]
  • Lockdown System: Used to stabilize wounded soldiers and/or prevent a shorted-out suit from misfiring. The disadvantage is that it prevents the user from moving.[23]
  • At least some versions of the suit pump narcotics into the wounded wearer's bloodstream when its user is wounded, which can cause the wearer to fall unconscious.[10]
  • Mufflers which reduce the amount of noise the suit makes and the user's heat signature.[10] Difference exists as to how much sound is masked however.[26]
  • Shoulder and/or chest mounted illuminators.[25] The spectrum is determined via voice activation.[21]
  • Structural Support: The amount of support that the suit provides is greatly increased from the CMC-200 model, increasing his/her strength and speed, stamina no longer becoming an issue. The servos enable a wearer to dash up steep slopes and safely land from heights of twenty feet.[21]
Marine SC2 Cncpt4

CMC design

Overall, the suit is a marked improvement over its predecessor. However, its extensive servo-systems leave it vulnerable to immobilization should they be disrupted (e.g. a hydralisk scythe plunging into the chest).[23] The amount of power it consumes is also extensive; the helmet is generally left off outside of combat to conserve energy.[27]

Command SuitEdit

The Command Suit is a variant of the CMC-300 and features an enhanced portable comm system. They are worn by ship captains during combat operations.[10]

Unidentified VariantEdit

CerberusTroops SC-Com1 Comic1

Cerberus troops wearing the variant armor

Armor similar to the CMC-300 design has been observed, featuring a sleeker frame and different helmet design. They have been used by both Dominion[28] and mercenary forces.[29]

CMC-400 Powered Combat SuitEdit

The CMC-400 Powered Combat Suit is an upgraded version of the CMC-300. It features NBC shielding and life support[30] an integrated stimpack system,[18] The suit was in service by 2491[12] but was still considered new eight years later at the beginning of the Great War.[21]

Alt-SE Cover1

The following article or section contains lore from the StarCraft RPG, which is not regarded as canon. Elements may be regarded as 'flavor lore' however.

The CMC-400 is immune to most small arms fire and has a communications array.[31]

CMC-600 Heavy Combat SuitEdit

The CMC-600 Heavy Combat Suit is used by firebats. Some were still used during the Great War.[32]

CMC-660 Heavy Combat SuitEdit

The CMC-660 Heavy Combat Suit is the current standard issue suit of firebats. Heavier, more durable and far more heat resistant than than its counterpart models,[33] the Heavy Combat Suit provides additional protection.[17] Possessing the same features as the CMC-300 model[21] (albeit with stimpack compatibility), it features special systems to protect its user from the plasma and flame wielded.[18] Plasma tanks are located on the back, presenting a hazard to the user given the chance of their detonation. The tanks are reinforced with containment fields.[21] Nonetheless, the volatile mix of gasses carried often seep into the operator compartment.[34]

At least two generations of the CMC-660 exist:[35]

First GenerationEdit
Firebat SC-G Art1

Old CMC-660 design

The first known generation of the CMC-660 was present during the Great War[18] and at least some time after the Brood War.[36] Its visor is apparently capable of polarizing, displaying colors such as gold[37] and black[38] It features wrist mounted Perdition flamethrowers.[18]

StarCraft Ghost Logo2

This article or section contains information about StarCraft: Ghost, which has been declared non-canon. Elements may be taken as 'flavor lore' however.
The content may be significantly out of date. Please do not add speculation to this article, and remember to cite a published source for details.

After the Brood War, this was expanded to napalm rockets, capable of being guided by the user.[39][40]

Second GenerationEdit
Firebat SC2 DevStory1

The current CMC-660

The current generation of CMC-660 armor possesses a few aesthetic differences to its predecessor. The visor is gone and its servo system is also more exposed.[41]

A key improvement over the previous generation is the implementation of incinerator gauntlets, which channel the suit's fuel through multiple ports rather than the single port of the previous generation. This results in a much wider area of flame without any loss of intensity.[35]

5-4 Armored Infantry SuitEdit

Marauder SC2-WoL Story1

5-4 Armored Infantry Suit

The 5-4 Armored Infantry Suit[34] is a heavily remodeled version of the CMC-660 used by marauders.[42] It is armed with two Quad K12 "Punisher" grenade launchers on each arm.[42] The suit's autoloader is equipped to quickly manufacture and load hundreds of standard Punisher grenades.[34]

The suit's tolerance against impacts is much greater than the wearer's. By the Second Great War, Wolfe Industries had released a kinetic foam undersuit that better protected, and improved the survivability of, the wearer.[43]

NotesEdit

"The marine armor protects you from terran, zerg and protoss alike, but it won't protect you from those nasty smoking habits."

- Machinima.com(src)

Marine SC1 Cncpt1

Concept art

  • The CMC Powered Combat Suit was voted 9th in the Top 10 Video Game Armor by Machinima.com[44] and 11th out of the top 13 in a similar feature by Maxim.com.[45]

ReferencesEdit

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Dietz, William C. (April 6, 2010). StarCraft II: Heaven's Devils. Simon & Schuster (Gallery Books). ISBN 978-1416-55084-6.
  2. 2.0 2.1 Burns, Matt. "Collateral Damage." (May 13, 2010). Blizzard Entertainment. Collateral Damage Accessed 2010-05-16.
  3. Gillen, Kieron (w), Hector Sevilla (p, i). "A Ghost Story." In StarCraft: Frontline: Volume 2 (paperback binding), pp. 122-169. Tokyopop, January 1, 2009. ISBN 978-1427-80831-8.
  4. Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Cinematic: Hopes and Fears (in English). 2013-03-12.
  5. Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Cinematic: Get it Together (in English). 2013-03-12.
  6. Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Cinematic: Choices (in English). 2013-03-12.
  7. Furman, Simon (w), Federico Dallocchio (p, i), Carlos D'Anda (p, i). "StarCraft #5" StarCraft 1 (5) (October 28, 2009) DC Comics (Wildstorm).
  8. Blizzard Entertainment. StarCraft. (Blizzard Entertainment) (in English). March 31, 1998
  9. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard) (in English). July 27, 2010
  10. 10.00 10.01 10.02 10.03 10.04 10.05 10.06 10.07 10.08 10.09 10.10 10.11 10.12 10.13 10.14 10.15 10.16 10.17 10.18 10.19 Grubb, Jeff. StarCraft: Liberty's Crusade. Pocket Books, February 27, 2001. ISBN 0-671-04148-7.
  11. 11.0 11.1 Metzen, Chris & Samuel Moore (March 29, 1999). "StarCraft: Revelations." Amazing Stories 596 (Spring): 20-27.
  12. 12.0 12.1 12.2 12.3 12.4 Neilson, Micky. StarCraft: Uprising. New York and Toronto, Ontario: Pocket Books, December 2000. ISBN 0-7434-1898-0 (eBook only).
  13. StarCraft: Ghost Gameplay
  14. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Cinematic: The Deal. (in English). 2010.
  15. Pressure suit. Accessed on 2008-01-26
  16. Back of the original StarCraft box, 1998.
  17. 17.0 17.1 17.2 17.3 17.4 McNeill, Graham (December 30, 2008). StarCraft: I, Mengsk. Simon & Schuster (Pocket Star). ISBN 1416-55083-6.
  18. 18.0 18.1 18.2 18.3 18.4 18.5 Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  19. Waugh, James. "Changeling." (November 18, 2009). Blizzard Entertainment. Changeling: A Short Story by James Waugh Accessed 2013-11-3.
  20. 2013-07-18, New Licensed Products Announced @ SDCC. Blizzard Entertainment, accessed on 2013-07-31
  21. 21.00 21.01 21.02 21.03 21.04 21.05 21.06 21.07 21.08 21.09 21.10 21.11 Hickman, Tracy. StarCraft: Speed of Darkness. Simon & Schuster/Pocket Books, May 21, 2002. ISBN 0-671-04150-9.
  22. 22.0 22.1 StarCraft Legacy. Note that "Alpha" is a typo. Accessed on 2007-12-06
  23. 23.0 23.1 23.2 Rosenberg, Aaron. StarCraft: Queen of Blades. New York, London, Toronto and Sydney: Pocket Star Books, May 2006. ISBN 0-7434-7133-4.
  24. Benjamin, Paul, Shramek, Dave and Hector Sevilla. "Weapon of War." In StarCraft: Frontline: Volume 1 (paperback binding), pp. 94–139. Tokyopop, August 1, 2008. ISBN 1427-80721-3.
  25. 25.0 25.1 25.2 StarCraft. Vivendi Games. Cinematic: Battle on the Amerigo (in English). 1998.
  26. Dustin Browder, Rob Pardo. 2008-10-11. Blizzcon 2008: StarCraft II Gameplay Discussion Panel (Part 1). Youtube.com Accessed 2008-13-10
  27. DeCandido, Keith R. A. (November 28, 2006). StarCraft: Ghost: Nova. Simon & Schuster (Pocket Star). ISBN 0-7434-7134-2.
  28. Giffen, Keith and Simon Furman (w), Federico Dallocchio (p, i). "StarCraft #1" StarCraft 1 (1) (May 27, 2009) DC Comics (Wildstorm).
  29. Furman, Simon (w), Federico Dallocchio (p, i). "StarCraft #0" StarCraft (July 27, 2010) DC Comics (Wildstorm).
  30. Elder, Josh and Ramanda Kamarga. "Why We Fight." In StarCraft: Frontline: Volume 1, pp. 6–47. Tokyopop, August 1, 2008. ISBN 1427-80721-3.
  31. 2003-10-03, ALTERNITY ADVENTURE GAME: STARCRAFT EDITION List of Equipment (web archive). Wizards of the Cost. Accessed on 2010-04-25
  32. (2000). StarCraft 64 (manual). Mass Media Studios.
  33. Firebat. StarCraft Compendium. Accessed on 2007-12-04
  34. 34.0 34.1 34.2 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Armory units (in English). 2010.
  35. 35.0 35.1 2010-04-19, StarCraft II Photos. JoyStiq, accessed on 2010-05-03
  36. Cite error: Invalid <ref> tag; no text was provided for refs named Trailer
  37. Firebat (gold visor)
  38. Firebat (black visor)
  39. 2005-05-25. Firebat. Blizzard Entertainment. Accessed 2007-09-06.
  40. BlizzCon 2005 StarCraft: Ghost information. Terran Infantry. Artist: Blizzard Entertainment. Accessed 2007-09-08.
  41. StarCraft Legacy staff. 2010-04-22. April 19 Single Player Campaign Info and Press Event. StarCraft Legacy. Accessed 2010-04-23.
  42. 42.0 42.1 Blizzard Entertainment Staff. 2010-07-24. Marauder. Blizzard Entertainment. Accessed 2010-07-25.
  43. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Armory upgrades (in English). 2010.
  44. Starship Troopers 3 presents "Top 10 Video Game Armor". Machinima.com. Accessed on 2009-03-07
  45. The 13 Most Badass Video Game Power Suits: 11. CMC-Powered Combat Suit. Maxim.com Accessed on 2009-03-07
  46. 2010-08-09, What Does It Take to Make a True Terran Marine?. Blizzard Entertainment, accessed on 2010-09-28
  47. "Q. What does CMC stand for?"
    "A. Cirion Multinational Corporation" Deathwing. 2000-12-16. More SC Trivia. Infoceptor. Accessed 2007-10-30. Image 1. Image 2
  48. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Piercing the Shroud (in English). 2010-07-27.
  49. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Welcome to the Jungle (in English). 2010-07-27.
  50. StarCraft II: Tauren Marine. Accessed on 2008-01-04
  51. StarCraft Legacy staff. 2010-10-24. BlizzCon 2010 StarCraft II Art Panel. StarCraft Legacy. Accessed 2010-10-26.

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