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Changeling

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This article or section contains information about a StarCraft II unit or structure.

The content may be significantly out of date as StarCraft II experiences a new build weekly and may change substantially as more information becomes available. Please do not add speculation to this article, and remember to cite a published source for details.

Changeling
Unit
Race

Zerg

Properties
Hit points

5[1]

Type

Biological[2]

Armor type

Light[3]

Production
Energy cost

100[4] Energy

Control

0[3] Control

Build time

17[3]

Produced at

Overseer[3]

Requires

Lair[3]

Combat
Armor

0[3]

The changeling is a zerg spy produced by the overseer. It is a very weak and unstable creature with a short lifespan.[5] The lifespan is measured by a decreasing bar visible on the interface below the name, and it will die when the bar is zeroed.[6]

[edit] Shapeshifting

The changeling shifts its appearance to match the appearance and color of an enemy unit within twelve spaces[2] as an active ability. (Otherwise it will be attacked by the enemy.)[7] This will fool even detectors.[8]

It will only change into a basic combat unit (so if it approaches a stalker, it will resemble a more basic zealot instead). It will also change in response to approaching a building (it will turn into a marine if it approaches a barracks, for instance).[5] Once transformed, it cannot change back.[9]

A transformed changeling will use the wireframe and the portrait of the unit assumed by it. A normal changeling will use its own wireframe and portrait (zergling in the current build).[6]

The changeling has no attack;[10] any weapons it appears to carry are false.[5]

Changelings do not display special abilities such as burrow[10] or a zealot's charge, and do not automatically undergo visual upgrades such as wearing a marine's combat shield when upgraded. Re-creating the changeling will show the appropriate visual upgrade.[11]

[edit] External Links

The changeling can be seen in action on youtube; 2008-10-01. PAX 2008 SC2 Zerg Changeling Gameplay Part 1/2 - 9/5/08. Blizzard Entertainment/Youtube. Accessed 2008-10-02 and 2008-10-01. PAX 2008 SC2 Zerg Changeling Gameplay Part 2/2 - 9/5/08. Blizzard Entertainment/Youtube. Accessed 2008-10-02.

[edit] References

  1. Joneagle X. 2009-08-25. Joneagle_X 2009 BlizzCon StarCraft 2 Gameplay Review. StarCraft 2 Forum. Accessed 2009-08-25.
  2. 2.0 2.1 StarCraft Legacy staff. 2009-04-04. Zerg Unit Information. StarCraft Legacy. Accessed 2009-06-23.
  3. 3.0 3.1 3.2 3.3 3.4 3.5 StarCraft Legacy staff. 2009-04-04. Zerg Unit Stats. StarCraft Legacy. Accessed 2009-05-09.
  4. 1) In addition to having detection and increased speed from the Overlord they can use these abilities:

    Spore Cloud (50 energy)- Release a cloud of fog, covering an area and blocks line of sight for a period of time (subject to balance). Units that are above the fog can see into and over the fog. This ability is great at blocking the line of sight of spotter units on cliffs, block line of sight of Marines while your Zerglings run up close to attack range, or even to hide your ranged units like Hydralisks from the enemy while having your own spotter for the Hydras. Changeling (100 energy)- Changes into an enemy unit (Zealot, Zergling, or Marine) depending on the enemy race. This unit acts as an excellent scout. Karune. 2009-06-30. Karune: Can the queen heal? (10th post) Battle.net StarCraft II General Discussion Forum. Accessed 2009-06-30.
  5. 5.0 5.1 5.2 Cavez. 2008-07-02. Changeling. Battle.net StarCraft II General Discussion Forum. Accessed 2008-07-02.
  6. 6.0 6.1 PAX 2008 SC2 Zerg Changeling Gameplay Part 2/2 - 9/5/08. Blizzard Entertainment/Youtube. Accessed 2008-10-02.
  7. HDstarcraft. 2009-09-01. Starcraft 2/Blizzcon 2009 Podcast p4. Youtube. Accessed 2009-09-03.
  8. HDstarcraft et al. 2009-09-01. Starcraft 2/Blizzcon 2009 Podcast p5. Youtube. Accessed 2009-09-03.
  9. Changelings, once moved in contact of the enemy will permanently change to their standard tier 1 unit (Zealot, Marine, or Zergling) and will not change back into the original Changeling model. Hope that answers your question. Karune. 2009-05-01. Are changelings perm when turned? Battle.net StarCraft II General Discussion Forum. Accessed 2009-05-01.
  10. 10.0 10.1 Currently, Changlings will not be able to burrow, use special abilities, or attack. They will turn into either a Zealot, Marine, or Zergling, depending on what enemy race they encounter. Karune 2009-03-20. Changeling question. Battle.net StarCraft II General Discussion Forum. Accessed 2009-03-21.
  11. This question is interesting to me as well and I tested this out.

    If you spawn a Changeling to Terran's base before Terran researches the Combat Shield upgrade, Changeling will be spawned as a Marine without a shield and even after the Combat Shield upgrade is done, your Changeling still remain without a shield but every other Terran's Marines will have the shields. However, you spawn a Changeling again after the Combat Shield upgrade is done, your Changeling will be spawned as a Marine with a shield.

    For Protoss case, even though you spawn a Changeling after the Zealot's Charge upgrade is done, your Changeling will be spawned as a Zealot with the normal speed.

    So, Changeling will be spawned as the same visual with the latest upgrade status of the opponent, but it will not have the upgraded ability.
    Karune. 2008-11-14. Karune: Changeling Disguise. Battle.net StarCraft II General Discussion Forum. Accessed 2008-11-15.


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