Chris Millar is a former member of Blizzard Entertainment.


Millar worked on StarCraft and the original Diablo. He was among those who received the pitch from Nihilistic Software for the development of StarCraft: Ghost. He held the role of producer for the game's development, and visited the Nihilistic office twice a month. Like Robert Huebner, he noticed the delays in feedback from Blizzard itself during the game's development. He left Blizzard prior to the game being handed off to Swingin' Ape Studios.

He is now the head of Fun Bits Interactive.[1]


  1. July, 2016, STARCRAFT: GHOST: WHAT WENT WRONG. Polygon, accessed on 2016-07-08