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ComSat station

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The ComSat station auxiliary building is an add-on which improves the communications and sensing capabilities of terran command centers,[1] and is an alternative to the nuclear silo. It calls down scanner sweeps onto the battlefield, superimposing images onto terran soldiers' HUDs.[2]

Game UnitEdit

StarCraftEdit

ComSat Station
ComSatStation SC1 Game1
Structure
Race

Terran

Role

Surveillance add-on

Properties
Maximum energy

200 (init. 50) Energy Terran SC1

Production
Minerals

50 Minerals Terran SC1

Gas

50 Gas Terran SC1

Build time

40 Time SC2 Game1

Parent

Command center

Requires

Academy

Protection
Hit points

750

Armor

1

Function
Abilities

Scanner Sweep

As an add-on the ComSat station is abandoned if its parent structure lifts off.

AbilitiesEdit

The ComSat station uses highly concentrated scanners to reveal an area, including cloaked or burrowed units. This can be executed anywhere on the map at any time. The circular view shown lasts for about 10 seconds before changing to the fog of war static view. A scanner sweep is indicated to all players (including the one doing it) by a series of blue 4-pointed sparkles moving in a circle.

Usage
Hotkey S
Cost 50 Energy Terran SC1

StarCraft IIEdit

In StarCraft II, the ComSat station's functionality is built into the command center's orbital command upgrade.

ReferencesEdit

  1. Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  2. Elder, Josh and Ramanda Kamarga. "Why We Fight." In StarCraft: Frontline: Volume 1, pp. 6–47. Tokyopop, August 1, 2008. ISBN 1427-80721-3.


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