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Corsair

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"The sky is my battlefield."

- A corsair pilot(src)

Corsair SC1 Art1

A corsair

The corsair is a protoss anti-air-fighter spacecraft.[1]

OverviewEdit

Corsair SC1 Game2

Ship profile

The corsair is a fast, and agile medium sized warship, built by the Dark Templar to safeguard their nomadic fleets. Following the reunification of the Dark Templar with the Khalai, it became a versatile component of the combined fleet.[2]

Corsairs are armed with twin neutron flares to attack ships. The pilots can focus their psionic powers through neutron emitters against ground targets, making the corsair a valuable unit for siege warfare.[1]

By the Second Great War, the corsairs were being replaced by phoenix in the main fleet.[3]

Game UnitEdit

StarCraftEdit

Corsair
Corsair SC1 Game1
Unit
Race

Protoss

Role

Medium Support Space Fighter

Armament
  • Neutron flare
Properties
Maximum energy

200 (init. 50) Energy Terran SC1

Size

Medium

Sight range

8

Production
Minerals

150 Minerals Terran SC1

Gas

100 Gas Protoss SC1

Psi

2 Psi Protoss SC1

Build time

40 Time SC2 Game1

Produced from

Stargate

Hotkey

O

Movement
Speed

6.67

Protection
Shields

80

Hit points

100

Armor

1

Combat
Air attack

5LongboltMissiles SC2 DevGame1RipwaveMissiles SC2 Icon1

Cooldown

8

Attack range

5

The corsair has a low damage attack but with a very high rate of fire that also causes 1/2 splash damage to units within a 50 pixel radius around the target and 1/4 splash damage within 100 pixels.[2]

This makes the corsair similar to the terran Valkyrie: both are ideal against groups of low-armor units like mutalisks but are somewhat less effective against more heavily armored units like battlecruisers and carriers. Disruption Web allows corsairs to provide valuable combat support by temporarily crippling an opponent's ranged-attack structures/units.

AbilitiesEdit

DisruptWeb Icon SC1 Disruption Web

The Corsair pilot can focus their psychic energy through the vessel's Neutron Emitter, which creates psionic static which disrupts neural impulses and renders computer-directed attacks inaccurate. The web is drawn towards the magnetic resonance found in ores and minerals. This static prevents all ground units and buildings (including base defenses such as bunkers and missile turrets) from attacking while they remain under it, but does not prevent attacks from outside. Affected units may still be attacked and damaged by units outside the web.

Usage
Hotkey D
Cost 125 Energy Terran SC1
Range 9
Acquisition
Purchased from Fleet beacon
Hotkey D
Cost 80Time SC2 Game1

UpgradesEdit

ArgusJewel SC1 Upgrd1 Argus Jewel
  • Increases the Corsair's maximum energy by 50.
  • Increases corsair starting energy from 50 to 62.
Acquisition
Purchased from Fleet beacon
Hotkey J
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 166Time SC2 Game1
Acquisition
Purchased from Cybernetics core
Hotkey A
Level 1
Cost 150 Minerals Terran SC1 150 Gas Terran SC1 266Time SC2 Game1
Level 2
Cost 225 Minerals Terran SC1 225 Gas Terran SC1 298Time SC2 Game1
Required Fleet beacon
Level 3
Cost 300 Minerals Terran SC1 300 Gas Terran SC1 330Time SC2 Game1
Required Fleet beacon
Acquisition
Purchased from Cybernetics core
Hotkey W
Level 1
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 266Time SC2 Game1
Level 2
Cost 175 Minerals Terran SC1 175 Gas Terran SC1 298Time SC2 Game1
Required Fleet beacon
Level 3
Cost 250 Minerals Terran SC1 250 Gas Terran SC1 330Time SC2 Game1
Required Fleet beacon
  • +1 armor bonus to shields per level for all units and structures.
Acquisition
Purchased from Forge
Hotkey S
Level 1
Cost 200 Minerals Terran SC1 200 Gas Terran SC1 266Time SC2 Game1
Level 2
Cost 300 Minerals Terran SC1 300 Gas Terran SC1 298Time SC2 Game1
Required Cybernetics core
Level =Level 3
Cost 400 Minerals Terran SC1 400 Gas Terran SC1 330Time SC2 Game1
Required Cybernetics core

QuotationsEdit

See: StarCraft Corsair Quotations

StarCraft IIEdit

Corsair
Unit
Race

Protoss

Properties
Maximum energy

200 Energy Terran SC1

Protection
Shields

80

Hit points

100

The corsair was replaced in StarCraft II by the phoenix.

The corsair may be found in the Galaxy Map Editor.

It will be playable in the campaign of Legacy of the Void.[4]

QuotationsEdit

See: StarCraft II Corsair Quotations

Known UnitsEdit

Corsair SC1 HeadAnim

A corsair pilot

Known PilotsEdit

NotesEdit

The cancelled StarCraft II escort resembled the corsair.

ReferencesEdit

  1. 1.0 1.1 Underwood, Peter, Chris Metzen and Bill Roper. StarCraft: Brood War (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  2. 2.0 2.1 Corsair. StarCraft Compendium Protoss Units. 2007-07-01.
  3. Phoenix. Battle.net, accessed on 2012-11-10.
  4. 2015-05-22, BlizzCon 2014 – StarCraft II: Legacy of the Void Overview Panel Transcript. Blizzplanet, accessed on 2015-05-23

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