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Corsair

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"The sky is my battlefield."

- A corsair pilot(src)

Corsair SC1 Art1

A corsair

The corsair is a protoss anti-air-fighter spacecraft.[1]

OverviewEdit

Corsair SC1 Game2

Ship profile

The corsair is a fast, and agile medium sized warship, built by the Dark Templar to safeguard their nomadic fleets. Following the reunification of the Dark Templar with the Khalai, it became a versatile component of the combined fleet.[2]

Corsairs are armed with twin neutron flares to attack ships. The pilots can focus their psionic powers through neutron emitters against ground targets, making the corsair a valuable unit for siege warfare.[1]

By the Second Great War, the corsairs were being replaced by phoenix in the main fleet.[3]

Game UnitEdit

Corsair
Corsair SC1 Game1
Unit
Race

Protoss

Role

Medium Support Space Fighter

Armament
  • Neutron flare
Properties
Maximum energy

200 (init. 50) Energy Terran SC1

Size

Medium

Sight range

8

Production
Minerals

150 Minerals Terran SC1

Gas

100 Gas Protoss SC1

Psi

2 Psi Protoss SC1

Build time

40 Time SC2 Game1

Produced from

Stargate

Hotkey

O

Movement
Speed

6.67

Protection
Shields

80

Hit points

100

Armor

1

Combat
Air attack

5LongboltMissiles SC2 DevGame1RipwaveMissiles SC2 Icon1

Cooldown

8

Attack range

5

StarCraftEdit

The corsair has a low damage attack but with a very high rate of fire that also causes 1/2 splash damage to units within a 50 pixel radius around the target and 1/4 splash damage within 100 pixels.[2]

This makes the corsair similar to the terran Valkyrie: both are ideal against groups of low-armor units like mutalisks but are somewhat less effective against more heavily armored units like battlecruisers and carriers. Disruption Web allows corsairs to provide valuable combat support by temporarily crippling an opponent's ranged-attack structures/units.

AbilitiesEdit

DisruptWeb Icon SC1 Disruption Web
Acquisition
Research time

80 Time SC2 Game1

Researched at

Fleet beacon

Hotkey

D

Usage
Energy

125 Energy Terran SC1

Range

9

Hotkey

D

Notes

The Corsair pilot can focus their psychic energy through the vessel's Neutron Emitter, which creates psionic static which disrupts neural impulses and renders computer-directed attacks inaccurate. The web is drawn towards the magnetic resonance found in ores and minerals. This static prevents all ground units and buildings (including base defenses such as bunkers and missile turrets) from attacking while they remain under it, but does not prevent attacks from outside. Affected units may still be attacked and damaged by units outside the web.

UpgradesEdit

ArgusJewel SC1 Upgrd1 Argus Jewel
Researched at

Fleet beacon

Hotkey

J

Properties
Minerals

100 Minerals Terran SC1

Gas

100 Gas Protoss SC1

Research time

166 Time SC2 Game1

Notes
  • Increases the Corsair's maximum energy by 50.
  • Increases corsair starting energy from 50 to 62.
AirArmor SC1 Upgrd1 Air Armor
Researched at

Cybernetics core

Hotkey

A

Properties
Level

Level 1

Level 2

Level 3

Minerals

150 Minerals Terran SC1

225 Minerals Terran SC1

300 Minerals Terran SC1

Gas

150 Gas Protoss SC1

225 Gas Protoss SC1

300 Gas Protoss SC1

Research time

266 Time SC2 Game1

298 Time SC2 Game1

330 Time SC2 Game1

Required

Fleet beacon

Notes
AirWeapons SC1 Upgrd1 Air Weapons
Researched at

Cybernetics core

Hotkey

W

Properties
Level

Level 1

Level 2

Level 3

Minerals

100 Minerals Terran SC1

175 Minerals Terran SC1

250 Minerals Terran SC1

Gas

100 Gas Protoss SC1

175 Gas Protoss SC1

250 Gas Protoss SC1

Research time

266 Time SC2 Game1

298 Time SC2 Game1

330 Time SC2 Game1

Required

Fleet beacon

Notes
PlasmaShield SC1 Upgrd1 Plasma Shields
Researched at

Forge

Hotkey

S

Properties
Level

Level 1

Level 2

Level 3

Minerals

200 Minerals Terran SC1

300 Minerals Terran SC1

400 Minerals Terran SC1

Gas

200 Gas Protoss SC1

300 Gas Protoss SC1

400 Gas Protoss SC1

Research time

266 Time SC2 Game1

298 Time SC2 Game1

330 Time SC2 Game1

Required

Cybernetics core

Notes
  • +1 armor bonus to shields per level for all units and structures.

QuotationsEdit

See: StarCraft Corsair Quotations

StarCraft IIEdit

Corsair
Unit
Race

Protoss

Properties
Maximum energy

200 Energy Terran SC1

Protection
Shields

80

Hit points

100

The corsair was replaced in StarCraft II by the Phoenix.

The corsair may be found in the Galaxy Map Editor.

QuotationsEdit

See: StarCraft II Corsair Quotations

Known UnitsEdit

Corsair SC1 HeadAnim

A corsair pilot

Known PilotsEdit

NotesEdit

The cancelled StarCraft II escort resembled the corsair.

ReferencesEdit

  1. 1.0 1.1 Underwood, Peter, Chris Metzen and Bill Roper. StarCraft: Brood War (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  2. 2.0 2.1 Corsair. StarCraft Compendium Protoss Units. 2007-07-01.
  3. Phoenix. Battle.net, accessed on 2012-11-10.

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