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Creep tumor

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Creep Tumor
CreepTumor SC2 Game2
Structure
Race

Zerg

Role

Expansion building

Production
Energy cost

25 (queen only) Energy Terran SC1

Build time

15 seconds Time SC2 Game1

Produced from

Queen, creep tumor

Hotkey

C

Protection
Hit points

100

The creep tumor is a structure which extends the creep. It resembles a cluster of boils protruding from the creep.

OverviewEdit

Creep tumors are living globs of tissue which are expelled by queens onto creep, accelerating its growth.[1]

Game StructureEdit

Creep tumors are created by queens or by other creep tumors and must be built on creep.

The creep tumor is burrowed, rendering it stealthy. The stealth enables "offensive" creeping. In the single-player Wings of Liberty campaign however, creep tumors are always able to be seen even without detector units. Later in Heart of the Swarm campaign it gained its burrowed ability again. Many missions feature the zerg dropping sacs on the player's base, spawning a creep tumor in addition to the occasional reinforcing zerg units.

AbilitiesEdit

CreepTumor SC2 Icon1 Create Creep Tumor
Usage
Energy

25 Energy Terran SC1

Activation/
Build Time

15 seconds Time SC2 Game1

Cooldown

15 seconds (can only be used once by a creep tumor) Time SC2 Game1

Hotkey

C

Notes

The queen forces a creep tumor out of her bowels.[2]

Alternatively, each creep tumor may create a single additional creep tumor, using the same build time but no energy cost. This changes the tumor's appearance.

Creep tumors can only be created upon the creep, and within a range.

Edit
CreepTumor SC2 Game3

A creep tumor after producing another one

StrategiesEdit

Creep tumors could play a role with players making "creep highways".

Heart of the SwarmEdit

In Heart of the Swarm, the creep tumor gains a new spawning animation.[3]

When Kerrigan gets to a certain level creep gets spread faster and farther.

DevelopmentEdit

The following section contains information from a previous version of StarCraft II which is no longer valid.

In older versions of StarCraft II the creep tumor could evolve into a shrieker.[4] Shriekers extended the range of swarm clutches to anywhere within its own detection radius, and through careful positioning could effectively double their attack range in some cases.[5]

Creep tumors used to be produced from hatcheries within a given range of the producing building.[6]

Patch 1.5 Test ChangesEdit

As of August 2012, Antiga Shipyard was be used to playtest upcoming changes. Blizzard reduced the creep tumor build radius, vision radius, and creep spread radius from 10 to 8, in order to make it more difficult for a zerg player to spread creep over the entire map.[7]

Heroes of the StormEdit

Heroes DevLog2

The following section contains information from Heroes of the Storm and is not canon to StarCraft continuity

Creep tumors can be spawned by Zagara in Heroes of the Storm.[8]

ReferencesEdit

  1. Blizzard Entertainment staff. 2014-08-14. Units: Queen. Blizzard Entertainment. Accessed 2014-08-14.
  2. Karune. 2009-02-18. StarCraft II Q&A - Batch 49. Battle.net StarCraft II General Discussion Forum. Accessed 2009-02-18.
  3. Blizzard Entertainment. 2012-06-08. Heart of the Swarm Update - New Videos (StarCraft II: Heart of the Swarm - Battle Report (Protoss vs Zerg)). Blizzard Entertainment. Accessed 2012-06-08.
  4. Mielke, James. 2008-05-08. The Dangerous Book for Zerglings: The latest intel on Zerg units and structures (page 2). 1up.com Accessed 2008-05-08.
  5. AGMLauncher. 2008-03-12. Starcraft 2 Zerg Details & Trailer. GameReplays. Accessed 2008-03-20.
  6. Leord. 2008-06-30. List of New Zerg Changes. StarCraft Wire. Accessed 2008-06-30.
  7. Blizzard Entertainment. 2012-08-08. Call to Action: Balance Testing. Blizzard Entertainment. Accessed 2012-08-09.
  8. 2014-05-30, Blizzard Says Heroes of the Storm Is "Much Closer to a World of Warcraft Experience". Gamespot, accessed on 2014-05-31

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