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Cybernetics

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RorySwann SC2 Art1

Rory Swann sporting a cybernetic arm

Cybernetics is the interdisciplinary study of the structure of regulatory systems. The field involves the replacement and/or improvement of an organism's organic components with robotic ones.

The technology is used by both terrans and protoss.[1]

OverviewEdit

Protoss CyberneticsEdit

Dragoon SC1 CineAmbush1

Dragoon close-up

The protoss are a technologically advanced race and their use of cybernetics is testament to this. In their time of operation, dragoon 'pilots' could come to control their exoskeleton as well as if it were their own body.[1] This is an ability shared by the current generation of protoss cybernetic warriors, the immortals[2] and stalkers.[3]

Protoss cybernetics extends beyond crippled warriors. Zealot power suits are compatible with cybernetic leg enhancements that bolster the warrior's speed.[1] Karax attached cybernetic tentacles to the tips of his severed nerve chords, allowing him to control the limbs via thought.[4]

Terran CyberneticsEdit

CyberArm SC2 CineFireFury2

General Horace Warfield's cybernetic arm, capable of converting into a cannon

The study and practice of cybernetics was an issue of great controversy to humanity in the 21st and 22nd centuries. As cybernetics became more commonplace, humanist factions lashed out, resulting in numerous acts of terrorism between the humanist and corporate factions. With the formation of the United Powers League however, it was argued that cyber technology, among other things, led to the degeneration of the human species. As such, Earth's cybernetics were rounded up in Project Purification, either executed or sent to the colonization mission to Gantris VI that instead landed the colonists in the Koprulu Sector.[1]

Of the inhabitants of the Koprulu Sector, cyber technology is reasonably sophisticated. Examples include ocular implants[1] and cybernetic grafts that essentially perform as advanced prosthetics.[5][6]

While cybernetic limbs (called "cyberlimbs")[7] are widely available, terrans generally prefer the lab-grown biological variety.[8] Cyberlimbs are constructed out of neosteel, and possess endoskeletal nerve clusters.[7]

Remnants of the Terran Confederacy undertook research into dragoon technology, hoping to convert it so that it could be used for human reconstruction. However, the information was stolen by the Kimeran Pirates[9] and sold on the black market.[10]

ReferencesEdit

  1. 1.0 1.1 1.2 1.3 1.4 Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  2. Blizzard Entertainment (2007-05-19). Immortal, Blizzard Entertainment, Retrieved 19 May 2007
  3. Blizzard Entertainment (2007-05-19). Stalker. Blizzard Entertainment. Accessed 2007-09-06.
  4. 2014-11-07, StarCraft II Legacy of the Void Campaign Overview. YouTube, accessed on 2014-11-12
  5. Golden, Christie (April 12, 2011). StarCraft II: Devils' Due. Simon & Schuster (Gallery Books). ISBN 978-1416-55085-3.
  6. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Rory Swann (in English). 2010.
  7. 7.0 7.1 Johnston, Antony. "“Acid Burns”." (April 18, 2013). Blizzard Entertainment. StarCraft Lore: Acid Burns Accessed 2013-04-18.
  8. Dietz, William C. (April 6, 2010). StarCraft II: Heaven's Devils. Simon & Schuster (Gallery Books). ISBN 978-1416-55084-6.
  9. 2000-10-27. StarCraft: Brood War. Vivendi Games. Mission: Deception (in English). Map Archives: Deception.
  10. Chris Metzen, StarCraft Legacy staff. 2009-04-03. SC:L Metzen Interview - Lore Exclusive. StarCraft Legacy. Accessed 2009-05-18.
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This page uses content from the English Wikipedia. The original content was at Cybernetics

The list of authors can be seen in the page history of Cybernetics.

Wikipedia content was licensed under the GNU Free Documentation License prior to June 15, 2009 is. Wikipedia content from June 15, 2009, and StarCraft Wiki content, is licensed under the Creative Commons Attribution-Share Alike License 3.0 (Unported).

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