Gaming
 

Cybernetics core

From StarCraft Wiki

(Redirected from Cybernetics Core)
Cybernetics Core
File:CyberneticsCore_SC1_Game1.png
Structure
Race

Protoss

Properties
Hit points

500

Shields

500

Production
Minerals

200 Image:Minerals Terran SC1.png

Requires

Gateway

Combat
Armor

1

Function
Allows
Research

The cybernetics core provides upgrades for protoss aircraft and dragoons. It also allows access to the advanced tech tree.

Within the cybernetics core are the necessary construction materials, automated factories and the mysterious essence translators that bond the spirits of fallen protoss to the cold metal exoskeletons of the dragoons. Eventually, by focusing through the Khala, the fallen warriors can control the movements of the quadrupedal dragoon as naturally as if they were within their former bodies.[1]

Contents

[edit] StarCraft

[edit] Researched Upgrades

File:SingularityCharge SC1 Upgrd1.png Singularity Charge
Researched at

Cybernetics core

Properties
Minerals

150 Image:Minerals Terran SC1.png

Gas

150 Image:Gas Protoss SC1.png

Notes
  • Increases dragoon attack range by 2 (from 4 to 6)
File:AirWeapons SC1 Upgrd1.png Air Weapons
Researched at

Cybernetics core

Properties
Level

Level 1

Level 2

Level 3

Minerals

100 Image:Minerals Terran SC1.png

175 Image:Minerals Terran SC1.png

250 Image:Minerals Terran SC1.png

Gas

100 Image:Gas Protoss SC1.png

175 Image:Gas Protoss SC1.png

250 Image:Gas Protoss SC1.png

Research time

266 time

298 time

330 time

Required

Fleet beacon

Fleet beacon

Notes
File:AirArmor SC1 Upgrd1.png Air Armor
Researched at

Cybernetics core

Properties
Level

Level 1

Level 2

Level 3

Minerals

150 Image:Minerals Terran SC1.png

225 Image:Minerals Terran SC1.png

300 Image:Minerals Terran SC1.png

Gas

150 Image:Gas Protoss SC1.png

225 Image:Gas Protoss SC1.png

300 Image:Gas Protoss SC1.png

Notes

[edit] Building Upgrades

File:PlasmaShield SC1 Upgrd1.png Plasma shields
Researched at

Forge

Hotkey

S

Properties
Level

Level 1

Level 2

Level 3

Minerals

200 Image:Minerals Terran SC1.png

300 Image:Minerals Terran SC1.png

400 Image:Minerals Terran SC1.png

Gas

200 Image:Gas Protoss SC1.png

300 Image:Gas Protoss SC1.png

400 Image:Gas Protoss SC1.png

Required

Cybernetics core

Cybernetics core

Notes
  • +1 bonus to shields per level for all units and structures.

[edit] StarCraft II

This article or section contains information about a StarCraft II unit or structure.

The content may be significantly out of date as StarCraft II experiences a new build weekly and may change substantially as more information becomes available. Please do not add speculation to this article, and remember to cite a published source for details.

Cybernetics Core
Structure
Race

Protoss

Properties
Hit points

550[2][3]

Shields

500[3]

Type
  • Armored
  • Mechanical
  • Structure
Production
Minerals

150[4] Image:Minerals Terran SC1.png

Build time

50[3]

Requires

Gateway[3]

Hot key

Y[3]

Function
Allows
Research

The cybernetics core acts as a support structure in StarCraft II. It allows for the warping in of stalkers and disruptors.[6]

[edit] Researched Abilities

Warp Gate Transformation
Acquisition
Minerals

50[7][8][9][10] Image:Minerals Terran SC1.png

Gas

50[7][8][9][10] Image:Gas Protoss SC1.png

Research time

35[9] time

Researched at

Cybernetics core[7][11][9]

Notes

This research enables gateways to transform into warp gates.[11] Actually transforming a gateway takes no resource cost.[8]

Edit


[edit] Researched Upgrades

Hallucination
Acquisition
Minerals

100[12] Image:Minerals Terran SC1.png

Gas

100[12] Image:Gas Protoss SC1.png

Research time

110[12] time

Researched at

Cybernetics core[13]

Usage
Energy

50[12] Energy

Duration

Two to three minutes[14]

Notes

Disruptors[15] can produce false copies of units to distract their opponents.[16] Duplicates have the same number of hit points as the original but take double the damage.[17] The number of hallucinations created depends on the actual cost of the unit.[18] It can spawn 2 zealots, 2 stalkers, 1 immortal, 2 high templar, 1 archon, 1 void ray, 1 phoenix, 1 warp prism, or 1 colossus.[19] Hallucinations cannot be created for dark templar, carriers or observers.[18] It also has no effect on motherships.[20]

Hallucinations are instantly destroyed by psionic storm.[21]

The disruptor can create duplicates of units that the player doesn't meet the tech requirements for.[18]

Edit
Air Armor
Researched at

Cybernetics Core[9]

Hotkey

A[9]

Properties
Level

Level 1

Level 2

Level 3

Minerals

100[9] Image:Minerals Terran SC1.png

150[9] Image:Minerals Terran SC1.png

200[9] Image:Minerals Terran SC1.png

Gas

100[9] Image:Gas Protoss SC1.png

150[9] Image:Gas Protoss SC1.png

200[9] Image:Gas Protoss SC1.png

Research time

140[9] time

170[9] time

200[9] time

Notes
  • Increases air unit armor.
Edit
Khaydarin Talisman
Researched at

Cybernetics core[9]

Hotkey

K[9]

Properties
Minerals

150[9] Image:Minerals Terran SC1.png

Gas

150[9] Image:Gas Protoss SC1.png

Research time

110[9] time

Notes

Increases disruptor maximum energy by 50.[9]

Edit

[edit] Building Upgrades

Plasma shields
Researched at

Forge[9]

Hotkey

S[9]

Properties
Level

Level 1

Level 2

Level 3

Minerals

200[9] Image:Minerals Terran SC1.png

300[9] Image:Minerals Terran SC1.png

400[9] Image:Minerals Terran SC1.png

Gas

200[9] Image:Gas Protoss SC1.png

300[9] Image:Gas Protoss SC1.png

400[9] Image:Gas Protoss SC1.png

Research time

140[9] time

170[9] time

200[9] time

Notes
  • +1 to shields per level.
Edit

[edit] References

  1. Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  2. StarCraft Source. Accessed on 2007-12-15
  3. 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 3.8 StarCraft Legacy staff. 2009-04-04. Protoss Building Information. StarCraft Legacy. Accessed 2009-05-10.
  4. Protoss Cybernetics Core. StarCraft II Armory. Accessed 2009-09-20.
  5. 5.0 5.1 5.2 5.3 StarCraft Legacy staff. 2009-04-4. WWI 08 Coverage- Protoss Buildings. StarCraft Legacy. Accessed 2009-06-22.
  6. Shoemaker, Brad. 2007-08-03. BlizzCon 07: Starcraft II Hands-On -- The Protoss. Gamespot. Accessed 2007-09-22.
  7. 7.0 7.1 7.2 imba.Adolf [RA]. 2009-11-08. We played Starcraft 2: A Report From IgroMir, Day 2. StarCraft Legacy. Accessed 2009-11-09.
  8. 8.0 8.1 8.2 HDstarcraft et al. 2009-09-01. Starcraft 2/Blizzcon 2009 Podcast p5. Youtube. Accessed 2009-09-03.
  9. 9.00 9.01 9.02 9.03 9.04 9.05 9.06 9.07 9.08 9.09 9.10 9.11 9.12 9.13 9.14 9.15 9.16 9.17 9.18 9.19 9.20 9.21 9.22 9.23 9.24 9.25 9.26 9.27 9.28 9.29 9.30 9.31 StarCraft Legacy staff. 2009-04-04. Zerg & Protoss Upgrades. SCLegacy. Accessed 2009-06-18
  10. 10.0 10.1 Zetaras Xal'Kurat. 2008-10-17. BlizzCon 2008: Changes to StarCraft 2. SC2 Blog. Accessed 2008-10-17.
  11. 11.0 11.1 2008-03-28. More Starcraft 2 eye candy - Protoss interface closeups. StarFeeder. Accessed 2008-03-29.
  12. 12.0 12.1 12.2 12.3 Protoss Disruptor. StarCraft II Armory. Accessed 2009-09-26.
  13. Protoss Cybernetics Core. StarCraft II Armory. Accessed 2009-11-07.
  14. StarCraft Legacy staff. 2008-06-28. WWI 08 Coverage - Protoss Units. StarCraft Legacy. Accessed 2008-07-02.
  15. 2009-05-08. Michael Graf. Starcraft 2 - Alle Einheiten (page 3). Gamestar. Accessed 2009-05-08.
  16. Karune. 2008-03-07. StarCraft II Q&A - Batch 32: ScreenCraft (page 3). Battle.net StarCraft II General Discussion Forum. Accessed 2008-03-07.
  17. Karune. 2008-04-24. StarCraft II Q&A Batch 36: ScreenCraft. Battle.net StarCraft II General Discussion Forums. Accessed 2008-04-24.
  18. 18.0 18.1 18.2 Karune. 2008-10-28. StarCraft II Q&A Batch 45. Battle.net StarCraft II General Discussion Forum. Accessed 2008-10-28.
  19. Blizzard Entertainment, gearvOsh. Fansite Q&A 5: SC2A . StarCraft 2 Armory News Updates Forum. Accessed 2009-05-28.
  20. Only changes are balance changes, which will still continue to change. Otherwise besides that, the abilities are still the same.

    Hallucination still does not work on Carriers, Motherships, Dark Templars, an Observers. I'll have to get back to ya on the lore side :) maybe get them to post up a website update on that.

    The Nullifier's weapon hits one target at a time, doing damage as long as the enemy is targeted.
    Karune. 2009-03-16. Karune: Has the Dark Pylon changed? Battle.net StarCraft II General Discussion Forum. Accessed 2009-03-16.
  21. Karune. 2008-11-17. StarCraft II Q&A - Batch 46. Battle.net StarCraft II General Discussion Forum. Accessed 2008-11-17.


Did you know you can edit this page?