Cybernetics core
From StarCraft Wiki
| Cybernetics Core | |
|---|---|
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| Structure | |
| Race | |
| Properties | |
| Hit points |
500 |
| Shields |
500 |
| Production | |
| Minerals | |
| Build time |
60 |
| Requires | |
| Combat | |
| Armor |
1 |
| Function | |
| Allows | |
| Research | |
The cybernetics core provides upgrades for protoss aircraft and dragoons. It also allows access to the advanced tech tree.
Within the cybernetics core are the necessary construction materials, automated factories and the mysterious essence translators that bond the spirits of fallen protoss to the cold metal exoskeletons of the dragoons. Eventually, by focusing through the Khala, the fallen warriors can control the movements of the quadrupedal dragoon as naturally as if they were within their former bodies.[1]
Contents |
[edit] StarCraft
[edit] Researched Upgrades
| Researched at |
Cybernetics core | ||||
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[edit] Building Upgrades
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| Hotkey |
S | ||||||||||||||||
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[edit] StarCraft II
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This article or section contains information about a StarCraft II unit or structure. |
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The content may be significantly out of date as StarCraft II experiences a new build weekly and may change substantially as more information becomes available. Please do not add speculation to this article, and remember to cite a published source for details. |
| Cybernetics Core | |
|---|---|
| | |
| Structure | |
| Race | |
| Properties | |
| Hit points | |
| Shields |
500[3] |
| Type |
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| Production | |
| Minerals |
150[4] |
| Build time |
50[3] |
| Requires | |
| Hot key |
Y[3] |
| Function | |
| Allows | |
| Research | |
The cybernetics core acts as a support structure in StarCraft II. It allows for the warping in of stalkers and disruptors.[6]
[edit] Researched Abilities
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This research enables gateways to transform into warp gates.[11] Actually transforming a gateway takes no resource cost.[8] | |||||||||||
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[edit] Researched Upgrades
| Hallucination | |||||||||||||||||
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Disruptors[15] can produce false copies of units to distract their opponents.[16] Duplicates have the same number of hit points as the original but take double the damage.[17] The number of hallucinations created depends on the actual cost of the unit.[18] It can spawn 2 zealots, 2 stalkers, 1 immortal, 2 high templar, 1 archon, 1 void ray, 1 phoenix, 1 warp prism, or 1 colossus.[19] Hallucinations cannot be created for dark templar, carriers or observers.[18] It also has no effect on motherships.[20] | |||||||||||||||||
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[edit] Building Upgrades
| Plasma shields | |||||||||||||||||
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| Hotkey |
S[9] | ||||||||||||||||
| Properties | |||||||||||||||||
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[edit] References
- ↑ Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
- ↑ StarCraft Source. Accessed on 2007-12-15
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 3.8 StarCraft Legacy staff. 2009-04-04. Protoss Building Information. StarCraft Legacy. Accessed 2009-05-10.
- ↑ Protoss Cybernetics Core. StarCraft II Armory. Accessed 2009-09-20.
- ↑ 5.0 5.1 5.2 5.3 StarCraft Legacy staff. 2009-04-4. WWI 08 Coverage- Protoss Buildings. StarCraft Legacy. Accessed 2009-06-22.
- ↑ Shoemaker, Brad. 2007-08-03. BlizzCon 07: Starcraft II Hands-On -- The Protoss. Gamespot. Accessed 2007-09-22.
- ↑ 7.0 7.1 7.2 imba.Adolf [RA]. 2009-11-08. We played Starcraft 2: A Report From IgroMir, Day 2. StarCraft Legacy. Accessed 2009-11-09.
- ↑ 8.0 8.1 8.2 HDstarcraft et al. 2009-09-01. Starcraft 2/Blizzcon 2009 Podcast p5. Youtube. Accessed 2009-09-03.
- ↑ 9.00 9.01 9.02 9.03 9.04 9.05 9.06 9.07 9.08 9.09 9.10 9.11 9.12 9.13 9.14 9.15 9.16 9.17 9.18 9.19 9.20 9.21 9.22 9.23 9.24 9.25 9.26 9.27 9.28 9.29 9.30 9.31 StarCraft Legacy staff. 2009-04-04. Zerg & Protoss Upgrades. SCLegacy. Accessed 2009-06-18
- ↑ 10.0 10.1 Zetaras Xal'Kurat. 2008-10-17. BlizzCon 2008: Changes to StarCraft 2. SC2 Blog. Accessed 2008-10-17.
- ↑ 11.0 11.1 2008-03-28. More Starcraft 2 eye candy - Protoss interface closeups. StarFeeder. Accessed 2008-03-29.
- ↑ 12.0 12.1 12.2 12.3 Protoss Disruptor. StarCraft II Armory. Accessed 2009-09-26.
- ↑ Protoss Cybernetics Core. StarCraft II Armory. Accessed 2009-11-07.
- ↑ StarCraft Legacy staff. 2008-06-28. WWI 08 Coverage - Protoss Units. StarCraft Legacy. Accessed 2008-07-02.
- ↑ 2009-05-08. Michael Graf. Starcraft 2 - Alle Einheiten (page 3). Gamestar. Accessed 2009-05-08.
- ↑ Karune. 2008-03-07. StarCraft II Q&A - Batch 32: ScreenCraft (page 3). Battle.net StarCraft II General Discussion Forum. Accessed 2008-03-07.
- ↑ Karune. 2008-04-24. StarCraft II Q&A Batch 36: ScreenCraft. Battle.net StarCraft II General Discussion Forums. Accessed 2008-04-24.
- ↑ 18.0 18.1 18.2 Karune. 2008-10-28. StarCraft II Q&A Batch 45. Battle.net StarCraft II General Discussion Forum. Accessed 2008-10-28.
- ↑ Blizzard Entertainment, gearvOsh. Fansite Q&A 5: SC2A . StarCraft 2 Armory News Updates Forum. Accessed 2009-05-28.
- ↑ Only changes are balance changes, which will still continue to change. Otherwise besides that, the abilities are still the same.
Hallucination still does not work on Carriers, Motherships, Dark Templars, an Observers. I'll have to get back to ya on the lore side :) maybe get them to post up a website update on that.
The Nullifier's weapon hits one target at a time, doing damage as long as the enemy is targeted. Karune. 2009-03-16. Karune: Has the Dark Pylon changed? Battle.net StarCraft II General Discussion Forum. Accessed 2009-03-16. - ↑ Karune. 2008-11-17. StarCraft II Q&A - Batch 46. Battle.net StarCraft II General Discussion Forum. Accessed 2008-11-17.
| Protoss Units and Structures of StarCraft/Brood War | ||
|---|---|---|
| Ground units |
Probe · Zealot · Dragoon · Reaver · High templar · Archon • Brood War only • Dark templar · Dark archon | |
| Air units |
Shuttle · Scout · Arbiter · Carrier (Interceptor) · Observer • Brood War only • Corsair | |
| Basic buildings |
Nexus · Assimilator · Pylon · Gateway · Forge · Shield battery · Cybernetics core · Photon cannon | |
| Advanced buildings |
Robotics facility · Stargate · Citadel of Adun · Robotics support bay · Fleet beacon · Templar archives · Observatory · Arbiter tribunal | |
| Protoss Units and Structures of StarCraft II | ||
|---|---|---|
| Infantry |
Probe · Zealot · High templar · Dark templar · Archon | |
| Land mechanized | ||
| Air vehicles |
Warp prism · Observer · Phoenix · Void ray · Carrier (Interceptor) · Mothership | |
| Basic buildings |
Nexus · Assimilator · Pylon · Gateway (Warp gate) · Forge · Cybernetics core · Obelisk | |
| Combat buildings | ||
| Advanced buildings |
Twilight council · Dark shrine · Templar archives · Robotics facility · Robotics support bay · Stargate · Fleet beacon | |
| Campaign-Exclusive Protoss Units and Structures of StarCraft II | Special Protoss Units | |
| Scrapped | Removed units |
Escort · Reaver · Soul hunter/purifier · Stasis orb · Tempest (Shuriken) · Twilight archon |
| Removed buildings | ||


