|Gates of Hell|
In preparation for the assault on Char, Prince Valerian Mengsk not only acquired the components to a xel'naga artifact, but also took nearly half of the Dominion fleet as well. The prince was acting parallel to Emperor Arcturus Mengsk, and neglected to share all the details with his father. Only upon reaching Char did Valerian reveal his intentions to Arcturus: to defeat the Queen of Blades and prove himself a worthy successor.
The emperor was pleasantly surprised by his son's initiative and daring, but doubted whether Valerian had the experience to succeed. On the other hand, Arcturus was unpleasantly surprised to find Valerian had entered into an alliance with Jim Raynor, and Raynor's Raiders. Nonetheless, it was too late for the emperor to recall the expedition.
Gaining a FootholdEdit
The initial landing was a near disaster. Most battlegroups were destroyed before reaching the surface, and those that survived were badly scattered. The chaos was aggravated by communication difficulties between ground units and higher command.
Jim Raynor took command of his sector and rallied terran forces in reach in order to have a chance to assault the zerg, as terran casualties escalated both in the ground and in orbit. Several Dominion units, continuing to land by drop pod, were rescued by Raynor's Raiders from the zerg and attached themselves to the rebels in the absence of orders.
Card to PlayEdit
The Raiders sortied to relieve the beleaguered battlecruiser. They made it just as the zerg were overrunning the survivors. Jim Raynor and Tychus Findlay personally rescued a wounded General Warfield.
- See also: campaign quotations
|The next article in this series is Belly of the Beast.|
|The next article in this series is Shatter the Sky.|
Gameplay & Video WalkthroughEdit
Supply depots are not required for this mission. Over the course of the mission, drop pod "reinforcements" with increasingly powerful units arrive across the map. They become part of the player's army when player units move to their position. The reinforcements may be destroyed by the zerg if not rescued fast enough. Pods continue dropping after Warfield arrives. The final four pods drop in pairs, each arriving at a different location. When one of the pairs is rescued, the other is automatically attacked, forcing the player to divide the rescue team into two. Rescuing the early pods can help toward reaching the first army-building objective, and bring in production structures.
There are spore cannons scattered around the map. Destroying these yield additional resources.
Destroying the three nydus worms near Warfield's crashed battlecruiser is the final objective.
Rescue 10 Drop-Pods of Dominion Troops on Hard difficulty
The first 6 pods arrive individually and may be picked up in sequence. The last 4 drop in pairs. Reaching one pod causes a large zerg force to move in and destroy the other, so each pod in a pair must be rescued simultaneously. A pod is rescued by moving a player-controlled unit to it; dropped MULEs can rescue pods. With the last four pods there are zerg units nearby. Upon rescue these units will attack and will destroy the rescued units unless you send units to help them.
Cut lines from the mission indicate that the spore cannons could be destroyed to receive a gameplay bonus.
- ↑ 1.0 1.1 1.2 1.3 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Gates of Hell (in English). 2010-07-27.
- ↑ 2.0 2.1 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Cinematic: Dangerous Games. (in English). 2010.
- ↑ Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Cinematic: Card To Play. (in English). 2010.
- ↑ Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Tychus Findlay (in English). 2010.
- ↑ 2014-08-30, Unused HoTS Story Elements. StarCraft Legacy, accessed on 2014-09-01