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Dark shrine

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Dark Shrine
DarkObelisk SC2 Rend1
Structure
Race

Protoss

Production
Minerals

150 Minerals Terran SC1

Gas

150 ProtossVespene SC2 Game1

Build time

100 Time SC2 Game1

Produced from

Probe

Requires

Twilight council

Hotkey

D

Protection
Shields

500

Hit points

500

Armor

1

Type
Armor type

Armored

Function
Allows

Dark templar

The dark shrine, is a protoss structure of Dark Templar origin in StarCraft II. It simply provides access to dark templar, and provides no upgrades or researches.

Game StructureEdit

Co-op MissionsEdit

Dark templar and dark archons may be upgraded at the dark shrine in the Co-op Missions mode of Legacy of the Void when playing as Vorazun.[1] Additional dark templar upgrades unlock when she reaches Level 6, and dark archon upgrades unlock at Level 9.

Researchable Abilities and UpgradesEdit

ShadowFury SC2-LotV Icon1 Shadow Fury

Rapidly teleport around target area, striking enemies for 20 (+15 vs light) damage up to five times. Can be set to autocast. Cannot target cloaked enemies without detection.[2]

Usage
Hotkey E
Range 5
Cooldown 15Time SC2 Game1
Acquisition
Cost 200 Minerals Terran SC1 200 ProtossVespene SC2 Game1 120Time SC2 Game1
ve
Blink SC2 UseAble1 Blink

The user instantly teleports a short distance away.

Usage
Hotkey B
Range 8
Cooldown 8Time SC2 Game1
Campaign Acquisition
Unlock Reach Vorazun Level 6
Acquisition
Cost 100 Minerals Terran SC1 100 ProtossVespene SC2 Game1 60Time SC2 Game1
ve
VoidStasis SC2-LotV Icon1 Void Stasis

Shrouds an enemy detector in void energy, preventing it from moving, attacking, being damaged, using abilities, or detecting.

Usage
Hotkey V
Range 8
Duration 10Time SC2 Game1
Cooldown 15Time SC2 Game1
Campaign Acquisition
Unlock Reach Vorazun Level 6
Acquisition
Cost 150 Minerals Terran SC1 150 ProtossVespene SC2 Game1 90Time SC2 Game1
ve
ArgusCrystal SC2-LotV Icon1 Argus Crystal

Dark archons start with full energy.

Campaign Acquisition
Unlock Reach Vorazun Level 9
Acquisition
Hotkey E
Cost 100 Minerals Terran SC1 100 ProtossVespene SC2 Game1 60Time SC2 Game1
ve

Take permanent control of target enemy unit. Heroic units are immune. Mind Controlled units take up supply.

Usage
Cost 150 Energy Terran SC1
Range 7
Campaign Acquisition
Unlock Reach Vorazun Level 9
Acquisition
Hotkey C
Cost 150 Minerals Terran SC1 150 ProtossVespene SC2 Game1 90Time SC2 Game1
ve

Building UpgradesEdit

  • +1 armor to shields per level.
Acquisition
Purchased from Forge
Hotkey S
Level 1
Cost 150 Minerals Terran SC1 150 Gas Terran SC1 160Time SC2 Game1
Level 2
Cost 225 Minerals Terran SC1 225 Gas Terran SC1 190Time SC2 Game1
Level 3
Cost 300 Minerals Terran SC1 300 Gas Terran SC1 220Time SC2 Game1
ve

DevelopmentEdit

The dark shrine was formerly known as the dark obelisk.[3] Its original conception was as a tower structure with defenses superseding that of the planetary fortress. It was later repurposed as a detection tower since design was testing the game with all the detection removed from the normal towers. Then it was cut from the game for a short time until the need for a Dark Templar building was required.[4]

NotesEdit

The Galaxy Map Editor contains the Eye of Adun and energy crystal, structures that use the same model as the dark shrine.

References Edit

  1. 2015-10-08, LotV Data Hidden in Patch, accessed via map editor. StarCraft Legacy, accessed on 2015-10-08
  2. 2016-05-16, StarCraft II: Legacy of the Void 3.3.0 Patch Notes. Blizzard Entertainment, accessed on 2016-05-18
  3. The Obelisk is the new name for the Dark Pylon, and the Dark Shrine is the new name for the Dark Obelisk. The Obelisk still has the probe buff, but now also acts as a shield generator, and still has Argus link to transfer energy as well. The cloak ability has been removed from the Obelisk. The Dark Shrine remains the same in function, allowing the production of Dark Templars. Karune. 2009-06-11. OBELISK question. Battle.net StarCraft II General Discussion Forum. Accessed 2009-06-11.
  4. 2011, SC2: Protoss Dark Shrine. Deviantart, accessed on 2011-02-15

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