Dark templar (StarCraft II)
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This article concerns StarCraft II gameplay. You may be looking for: |
| Dark Templar | |
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| Dark templar come from numerous clans | |
| Unit | |
| Race | |
| Affiliation |
Nerazim and others |
| Role |
Deadly warrior-assassin |
| Armament | |
| Properties | |
| Transport size |
2 |
| Sight range |
8 |
| Production | |
| Minerals | |
| Gas | |
| Psi | |
| Build time |
55 (45 warp gate cooldown) |
| Produced from | |
| Requires | |
| Hotkey |
D |
| Movement | |
| Speed |
2.813 |
| Acceleration |
1000 |
| Lateral acceleration |
46.0625 |
| Deceleration |
0 |
| Collision radius |
0.375 |
| Protection | |
| Shields |
80 |
| Shield regen/second |
2 |
| Hit points |
40 |
| Armor | |
| Type |
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| Armor type | |
| Warp blade | |
| Damage |
45 |
| Targets |
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| Cooldown |
1.694 |
| Range |
0.1 (melee) |
| Upgrade/level | |
| Meta | |
| Target priority |
20 |
| Kill score |
650 |
| Production score |
325 |
| Miscellaneous | |
| Notes |
Dark templar come in two varieties with unique portraits and models. The type produced is randomly selected when a dark templar is created. However, mechanically they are identical. |
The dark templar appears in StarCraft II. It retains its permanent cloaking.
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Overview
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The only difference in the two types of dark templar is their appearance, otherwise the two move and attack just as quickly as the other. Due to their increased gas cost from StarCraft and the long time spent to warp in a dark shrine, dark templars are a more costly investment than before.
Wings of Liberty
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Dark Templar can be used in the Prophecy missions[1][2][3] and can be rescued in "Maw of the Void".[4]
Abilities
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| Notes | |
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This unit is permanently cloaked. They cannot be seen or directly attacked by enemy forces, unless they have detector support. | |
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Any combination of two high templar/dark templar can sacrifice themselves, transforming into an archon. | |||||||
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Upgrades
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| Researched at | |||||||||||||||||
| Hotkey |
G | ||||||||||||||||
| Properties | |||||||||||||||||
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Applies to zealots, dark templar, archons, stalkers, immortals, sentries and colossi. | |||||||||||||||||
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| Researched at | |||||||||||||||||
| Hotkey |
A | ||||||||||||||||
| Properties | |||||||||||||||||
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| Notes | |||||||||||||||||
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Increases the armor of protoss ground units. | |||||||||||||||||
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| Researched at | |||||||||||||||||
| Hotkey |
S | ||||||||||||||||
| Properties | |||||||||||||||||
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Strategies
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Dark templar are effective against worker lines. Their high base damage kills workers in single hits, with damage upgrades outpacing worker armor upgrades. Warp prisms and warp-in may be used to produce dark templar directly in an enemy base. The dark templar's cloak is active during the warp-in sequence.
Mixing dark templar into an army may mask their presence and attacks if enemy passive detectors are not present.
Quotations
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Development
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The following section contains information from a previous version of StarCraft II which is no longer valid. |



Added by PsiSeveredHeadIn order to make the Dark Templar different in appearance from zealots, Blizzard artist Samwise Didier gave dark templar different weapons (a bladed staff weapon) and armor covered with zerg bones.[5] Two types of dark templar are featured – one model, the Zer'atai, has a scythe, another, the Lenassa, has a warp blade.[6] A Predator-inspired "zerg hunter" dark templar model was also concieved by Didier.[7]
Blizzard Entertainment held a poll on which model the community favors – Zer'atai, Lenassa, or a random selection of both. The random selection of both won[6] and Blizzard has followed the results.[8]
Dark templar with two blades were suggested, but not implemented by beta.[9]
Dark templar used to be able to merge into twilight[10][11] and dark archons,[8] but both were cut from final release.
Images
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References
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| Protoss Units and Structures of StarCraft II |
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