Devourer
From StarCraft Wiki
| Devourer | |
|---|---|
| | |
| Unit | |
| Race | |
| Role |
Heavy Assault Flyer |
| Armament |
Corrosive acid |
| Properties | |
| Hit points |
250 |
| Size |
Large |
| Production | |
| Minerals | |
| Gas | |
| Control | |
| Build time |
40 |
| Produced at | |
| Requires | |
| Hot key |
D |
| Combat | |
| Air attack |
25e |
| Cooldown |
100 |
| Armor |
2 |
| Attack range |
6 |
| Sight range |
10 |
The devourer is a zerg anti-air flyer.
Contents |
[edit] Overview
Devourers are an evolution of the mutalisk first encountered during the Brood War. Devourers spit a venom of corrosive acid at aerial targets that can eat through the reinforced armor plating of terran and protoss capital ships. A single spat of venom may splash over multiple targets.[1] The acid spores in the venom may hinder the fighting ability of the target.[2]
[edit] Game Unit
[edit] StarCraft
Devourers are the anti-air aspect of the mutalisk. They are slower than mutalisks but faster than guardians.
The devourer's attack has the additional effect of attaching "acid spores" to anything it hits. A unit affected by spores will be revealed (if cloaked), have its attack speed slowed by 1/8 per spore, and take 1 point of additional damage from every attack for every spore attached. A maximum of 9 spores may affect a target at any one time. Spores will disappear after a period of time.
Devourers have a very slow rate of fire, and the attack travels slowly. If a devourer moves before the glob of acid strikes, the glob disappears.
The fast firing and bouncing attack of mutalisks benefit greatly from the acid spores. Against a group of targets splashed with 9 spores a single mutalisk can deal 18 damage on its first attack instead of the normal 9 damage, this also applies to the mutalisk's second and third attack which makes it effective take out high armor targets faster, like battlecruisers and carriers, and able to go toe to toe with area-of-effect anti-air units like corsairs and Valkyries.
[edit] Upgrades
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| Flyer Carapace | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Evolved at | |||||||||||||
| Hotkey |
C | ||||||||||||
| Properties | |||||||||||||
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| Notes | |||||||||||||
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+1 bonus to armor per level for overlords, mutalisks, guardians, devourers, scourge and queen. | |||||||||||||
[edit] Images
[edit] References
- ↑ Underwood, Peter, Chris Metzen and Bill Roper. StarCraft: Brood War (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
- ↑ Devourer. StarCraft Compendium. Accessed on 2008-02-07
| Zerg Units and Structures of StarCraft/Brood War
| ||
|---|---|---|
| Ground units |
Larva · Drone · Zergling · Hydralisk · Defiler · Ultralisk • Brood War only • Lurker | |
| Air units |
Overlord · Mutalisk · Guardian · Scourge · Queen • Brood War only • Devourer | |
| Infestation units | ||
| Transition units |
Egg · Lurker egg · Cocoon | |
| Basic buildings |
Hatchery · Extractor · Evolution chamber · Spawning pool · Creep colony · Spore colony · Sunken colony · Hydralisk den | |
| Advanced buildings |
Lair · Hive · Spire · Greater spire · Queen's nest · Nydus canal · Defiler mound · Ultralisk cavern · Infested command center | |


