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Devourer

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Devourer SC2 Art1

The devourer

The devourer is a zerg anti-air flyer.

OverviewEdit

Devourer SC1 Art1

A devourer during the Brood War

Devourers are an evolution of the mutalisk.[1] In use by early 2500 during the Great War,[2] devourers spit a venom of corrosive acid at aerial targets that can eat through the reinforced armor plating of terran and protoss capital ships. A single spit of venom may splash over multiple targets.[1] The acid spores in the venom may hinder the fighting ability of the target.[3]

Devourers continue(d) to be used after the Brood War.[4]

The Terran Dominion studied their remains at the Valhalla installation.[5]

Game UnitEdit

StarCraftEdit

Devourer
Devourer SC1 GameAnim1
Unit
Race

Zerg

Role

Heavy Assault Flyer

Armament

Corrosive acid

Properties
Size

Large

Sight range

10

Production
Minerals

150 Minerals Terran SC1

Gas

50 Gas Zerg SC1

Control

2 Control Zerg SC1

Build time

40 Time SC2 Game1

Evolves from

Mutalisk

Requires

Greater spire

Hotkey

D

Protection
Hit points

250

Armor

2

Combat
Air attack

25LongboltMissiles SC2 DevGame1

Cooldown

100

Attack range

6

Devourer SC1 Rend1

Stat profile

Devourers are the anti-air aspect of the mutalisk. They are slower than mutalisks but faster and more resilient than guardians.

The devourer's attack has the additional effect of attaching "acid spores" to anything it hits. A unit affected by spores will be revealed (if cloaked), have its attack speed slowed by 1/8 per spore, and take 1 point of additional damage from every attack for every spore attached. A maximum of 9 spores may affect a target at any one time. Spores will disappear after a period of time.

Devourer SC1 HeadAnim1

Unit portrait

The fast firing and bouncing attack of mutalisks benefit greatly from the acid spores. Against a group of targets splashed with 9 spores a single mutalisk can deal 18 damage on its first attack instead of the normal 9 damage, this also applies to the mutalisk's second and third attack which makes it effective take out high armor targets faster, like battlecruisers and carriers, and able to go toe to toe with area-of-effect anti-air units like corsairs and Valkyries.

Devourers have a very slow rate of fire, and the attack travels slowly. If a devourer moves before the glob of acid strikes, the glob disappears. The devourer's slow speed and rate of fire also makes it vulnerable to hit-and-run attacks from groups of scouts and wraiths.

ProductionEdit

DevourAspect Icon SC1 Devourer Morph
Acquisition
Requires

Greater Spire

Usage
Minerals

150 Minerals Terran SC1

Gas

50 Gas Zerg SC1

Units

1 mutalisk

Hotkey

D

Notes

Causes mutalisk to morph into a devourer.

UpgradesEdit

FlyAttack Zerg Icon SC1 Flyer Attacks
Evolved at
Hotkey

A

Properties
Level

Level 1

Level 2

Level 3

Minerals

100 Minerals Terran SC1

175 Minerals Terran SC1

250 Minerals Terran SC1

Gas

100 Gas Zerg SC1

175 Gas Zerg SC1

250 Gas Zerg SC1

Evolution time

266 Time SC2 Game1

298 Time SC2 Game1

330 Time SC2 Game1

Required

Lair

Hive

Notes
  • +1 bonus to attack per level for mutalisks
  • +2 bonus to attack per level for guardians and devourers.
FlyArmor Zerg Icon SC1 Flyer Carapace
Evolved at
Hotkey

C

Properties
Level

Level 1

Level 2

Level 3

Minerals

150 Minerals Terran SC1

225 Minerals Terran SC1

300 Minerals Terran SC1

Gas

150 Gas Zerg SC1

225 Gas Zerg SC1

300 Gas Zerg SC1

Evolution time

266 Time SC2 Game1

298 Time SC2 Game1

330 Time SC2 Game1

Required

Lair

Hive

Notes

+1 bonus to armor per level for overlords, mutalisks, guardians, devourers, scourge and queen.

StarCraft IIEdit

Wings of LibertyEdit

In StarCraft II: Wings of Liberty, devourer samples are present in the mission Engine of Destruction as optional research subjects.[5]

Heart of the SwarmEdit

Devourer SC2-HotS Rend1

The devourer in StarCraft II

The devourer was included in the Galaxy Map Editor for StarCraft II: Heart of the Swarm.[6]

It did not appear in the campaign. Dustin Browder said that, on one hand, it was not "cool" enough for him, and on the other hand there little use for air-to-air units in the campaign.[7]

ReferencesEdit

  1. 1.0 1.1 Underwood, Peter, Chris Metzen and Bill Roper. StarCraft: Brood War (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  2. Rosenberg, Aaron (May 23, 2006). StarCraft: Queen of Blades. Simon & Schuster (Pocket Star). ISBN 978-0-7434-7133-6.
  3. Devourer. StarCraft Compendium. Accessed on 2008-02-07
  4. Dayton, Cameron. "Broken Wide." (March 5, 2010). Blizzard Entertainment. Broken Wide Accessed 2010-03-05.
  5. 5.0 5.1 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Engine of Destruction (in English). 2010-07-27.
  6. Blizzard Entertainment. StarCraft II Map Editor. (Activision Blizzard) (in English). July 27, 2010
  7. 2011-05-31, May 2011 HoTS Fansite Interview. StarCraft Legacy, accessed on 2011-05-31

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