Fandom

StarCraft Wiki

Devourer (StarCraft)

6,672pages on
this wiki
Add New Page
Talk0 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Shakurus SC1 Art2

This article concerns StarCraft/StarCraft: Brood War gameplay. You may be looking for:

Devourer (StarCraft)
Devourer SC1 HeadAnim1
Devourer SC1 GameAnim1
Unit
Race

Zerg

Role

Heavy Assault Flyer

Armament

Corrosive acid

Properties
Size

Large

Sight range

10

Production
Minerals

150 Minerals Terran SC1

Gas

50 Gas Zerg SC1

Control

2 Control Zerg SC1

Build time

40 Time SC2 Game1

Evolves from

Mutalisk

Requires

Greater spire

Hotkey

D

Movement
Speed

5

Protection
Hit points

250

Armor

2

Combat
Air attack

25LongboltMissiles SC2 DevGame1

Cooldown

100

Attack range

6

Devourer SC1 Rend1

Stat profile

Devourerers are the anti-air aspect of the mutalisk. They are slower than mutalisks but faster and more resilient than guardians.

The devourer's attack has the additional effect of attaching "acid spores" to anything it hits. A unit affected by spores will be revealed (if cloaked), have its attack speed slowed by 1/8 per spore, and take 1 point of additional damage from every attack for every spore attached. A maximum of 9 spores may affect a target at any one time. Spores will disappear after a period of time.

The fast firing and bouncing attack of mutalisks benefit greatly from the acid spores. Against a group of targets splashed with 9 spores a single mutalisk can deal 18 damage on its first attack instead of the normal 9 damage, this also applies to the mutalisk's second and third attack which makes it effective take out high armor targets faster, like battlecruisers and carriers, and able to go toe to toe with area-of-effect anti-air units like corsairs and Valkyries.

Devourers have a very slow rate of fire, and the attack travels slowly. If a devourer moves before the glob of acid strikes, the glob disappears. The devourer's slow speed and rate of fire also makes it vulnerable to hit-and-run attacks from groups of scouts and wraiths.

ProductionEdit

DevourAspect Icon SC1 Devourer Morph

Causes mutalisk to morph into a devourer.

Usage
Hotkey D
Cost 150 Minerals Terran SC1 50 Gas Terran SC1 1 mutalisk
Acquisition
Required Greater Spire

UpgradesEdit

Acquisition
Purchased from
Hotkey A
Level 1
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 266Time SC2 Game1
Level 2
Cost 175 Minerals Terran SC1 175 Gas Terran SC1 298Time SC2 Game1
Required Lair
Level 3
Cost 250 Minerals Terran SC1 250 Gas Terran SC1 330Time SC2 Game1
Required Hive

+1 bonus to armor per level for overlords, mutalisks, guardians, devourers, scourge and queen.

Acquisition
Purchased from
Hotkey C
Level 1
Cost 150 Minerals Terran SC1 150 Gas Terran SC1 266Time SC2 Game1
Level 2
Cost 225 Minerals Terran SC1 225 Gas Terran SC1 298Time SC2 Game1
Required Lair
Level 3
Cost 300 Minerals Terran SC1 300 Gas Terran SC1 330Time SC2 Game1
Required Hive

ReferencesEdit

Also on Fandom

Random Wiki