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"Except it doesn't die. Not fair."

- A Dominion marine on the issue of the disruptor's purification nova(src)

Disruptor SC2-LotV Story1

The disruptor

The disruptor is a protoss ground mechanized heavy artillery unit that deals high area damage. It was introduced in Legacy of the Void.

OverviewEdit

Disruptor SC2-LotV Art1

A disruptor

Disruptors are purifier devices controlled by a high-level[1] artificial intelligence that is capable of fluent speech.[2] The disruptor floats above the ground, and looks somewhat benign to terran eyes, but it remains a deadly weapon of war.[1]

Disruptors generate energy spikes to wreck havoc against swaths of ground forces.[3] Originally, by supercharging their power cores, disruptors could become invulnerable, turning its physical form into energy for a short period of time and erupting in a destructive blast.[4] In this version, the disruptor was most vulnerable right after detonation.[1] However, this put undue stress on the disruptor's systems and hull. Further improvements were made to the design of the disruptor, allowing its solarite reactor to hurl directed spheres of unstable energy.[4]

By 2512, the Daelaam had improved upon the disruptor's design, allowing it to deliver an explosion with a blast radius of three kilometers.[5]

HistoryEdit

The disruptor was created under the Purifier Program.[4] By 2505, the Terran Dominion had obtained surveillance images of the unit in action. In the event of seeing the war machine on the battlefield, marine companies were advised to quickly disperse, with recommendations to engage in a swift counterattack after the detonation of its purification nova.[1]

Game UnitEdit

Legacy of the VoidEdit

The disruptor is a light-mechanical unit. The disruptor is extremely potent versus any force that clumps its units together, as well as against worker lines.[6] It can be countered with skilled micromanagement. The disruptor's attack inflicts damage on friendly units as well as hostile targets.

AbilitiesEdit

PurificationNova SC2-LotV Icon1
Purification Nova

Shoots a ball of energy at target point that can be controlled and lasts 2 seconds. After two seconds, the energy ball explodes, dealing 145 (+55 vs shields) damage to nearby enemies. The disruptor is immobile while the ball is active.

Usage
Hotkey V
Duration 2Time SC2 Game1
Cooldown 21Time SC2 Game1
ve

UpgradesEdit

Increases the armor of protoss ground units.

Acquisition
Purchased from Forge
Hotkey A
Level 1
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 114Time SC2 Game1
Level 2
Cost 150 Minerals Terran SC1 150 Gas Terran SC1 136Time SC2 Game1
Level 3
Cost 200 Minerals Terran SC1 200 Gas Terran SC1 157Time SC2 Game1
ve
  • +1 armor to shields per level.
Acquisition
Purchased from Forge
Hotkey S
Level 1
Cost 150 Minerals Terran SC1 150 Gas Terran SC1 114Time SC2 Game1
Level 2
Cost 225 Minerals Terran SC1 225 Gas Terran SC1 136Time SC2 Game1
Level 3
Cost 300 Minerals Terran SC1 300 Gas Terran SC1 157Time SC2 Game1
ve

Co-op MissionsEdit

Fenix can build disruptor in Co-op Missions. Unlike normal disruptors, these disruptors have an auto-attack, and will automatically use purification nova on a target area. These disruptors can be upgraded to permanently cloak, and explode twice in the same target area.

Disruptors can be utilized by Amon's forces.

UpgradesEdit
CloakingModule SC2 Game1
Cloaking Module

Permanently cloaks all Disruptors.

Campaign Acquisition
Unlock Reach Fenix Level 9
Acquisition
Purchased from Robotics bay
Hotkey C
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 60Time SC2 Game1
ve
PurificationEcho SC2 Game1
Purification Echo

The Disruptor's Purification Nova explodes after 2 seconds, dealing 75 damage in a larger area.

Campaign Acquisition
Unlock Reach Fenix Level 9
Acquisition
Purchased from Robotics bay
Hotkey A
Cost 150 Minerals Terran SC1 150 Gas Terran SC1 90Time SC2 Game1
ve

Increases the attack of protoss ground units.

Acquisition
Purchased from Forge
Hotkey G
Level 1
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 114Time SC2 Game1
Level 2
Cost 150 Minerals Terran SC1 150 Gas Terran SC1 136Time SC2 Game1
Level 3
Cost 200 Minerals Terran SC1 200 Gas Terran SC1 157Time SC2 Game1
ve

QuotationsEdit

See: StarCraft II Disruptor Quotations

DevelopmentEdit

Disruptor SC2-LotV DevRend1

The disruptor's initial in-game appearance

Legacy of the Void beta testing showed that disruptors were surviving longer than they should when caught offguard. It was made an armored unit to provide opponents an extra means of countering the unit (through units that do bonus damage against armored units).[7]

Beta feedback has shown that the disruptor has often conformed to an "all or nothing" approach, that it is very effective when it works, but almost always destroyed if it does not take out enough enemy units. The following changes are expected to be made:

  • A reduction of the blast radius.
  • Lower cost.
  • Faster activation speed.
  • Less delay before firing.[8]

The disruptor's aesthetics changed during development.[2]

Removed AbilitiesEdit

Disruptor SC2-LotV DevGame1

The purification nova (pre-discharge)

During development, the disruptor would enter an invulnerable state, and then explode to damage nearby enemies. The disruptor had increased movement speed during its invulnerable state[9] This ability damaged ground units only.[2]

NotesEdit

The disruptor appears to use a model similar to the canceled replicant unit.

ReferencesEdit

  1. 1.0 1.1 1.2 1.3 Barba, Rick. StarCraft Field Manual (hardcover). Insight Editions, November 17, 2015.
  2. 2.0 2.1 2.2 Blizzard Entertainment. StarCraft II: Legacy of the Void beta. (Activision Blizzard) (in English). March 31, 2015
  3. 2015-09-13, StarCraft II: Legacy of the Void Launches Nov 10, 2015. Blizzplanet, accessed on 2015-09-15
  4. 4.0 4.1 4.2 Legacy of the Void: Disruptor, Blizzard Entertainment. Accessed on 2016-06-06
  5. Zahn, Timothy (November 8, 2016). StarCraft: Evolution. Del Rey Books. ISBN 0425284735.
  6. Blizzard Entertainment. 2015-03-18.Legacy of the Void Beta Preview. Blizzard Entertainment. Accessed 2015-03-18.
  7. 2015-05-11, Legacy of the Void Beta: Balance Update Preview - May 11. Blizzard Entertainment, accessed on 2015-05-21
  8. 2015-06-19, Community Feedback Update - June 19. Blizzard Entertainment, accessed on 2015-06-26
  9. 2015-03-31, StarCraft II Legacy of the Void Beta Release Patch Notes. Blizzard Entertainment, accessed on 2015-04-03