Disruptors are purifier devices controlled by an artificial intelligence that is capable of fluent speech. They generate energy spikes to wreck havoc against swaths of ground forces. Originally, by supercharging their power cores, disruptors could become invulnerable, turning its physical form into energy for a short period of time and erupting in a destructive blast. However, this put undue stress on the disruptor's systems and hull. Further improvements were made to the design of the disruptor, allowing its solarite reactor to hurl directed spheres of unstable energy.
The disruptor is a light-mechanical unit. The disruptor is extremely potent versus any force that clumps its units together, as well as against worker lines. It can be countered with skilled micromanagement. The disruptor's attack inflicts damage on friendly units as well as hostile targets.
Shoots a ball of energy at target point that can be controlled and lasts 3 seconds. After three seconds, the energy ball explodes, dealing 145 (+55 vs shields) damage to nearby enemies. The disruptor is immobile while the ball is active.
Legacy of the Void beta testing showed that disruptors were surviving longer than they should when caught offguard. It was made an armored unit to provide opponents an extra means of countering the unit (through units that do bonus damage against armored units).
Beta feedback has shown that the disruptor has often conformed to an "all or nothing" approach, that it is very effective when it works, but almost always destroyed if it does not take out enough enemy units. The following changes are expected to be made:
- A reduction of the blast radius.
- Lower cost.
- Faster activation speed.
- Less delay before firing.
The disruptor's aesthetics changed during development.
During development, the disruptor would enter an invulnerable state, and then explode to damage nearby enemies. The disruptor had increased movement speed during its invulnerable state Damages ground units only.
The disruptor appears to use a model similar to the canceled replicant unit.
- ↑ 1.0 1.1 1.2 1.3 1.4 Blizzard Entertainment. StarCraft II: Legacy of the Void beta. (Activision Blizzard) (in English). March 31, 2015
- ↑ 2015-09-13, StarCraft II: Legacy of the Void Launches Nov 10, 2015. Blizzplanet, accessed on 2015-09-15
- ↑ Legacy of the Void: Disruptor, Blizzard Entertainment. Accessed on 2016-06-06
- ↑ 4.0 4.1 2015-09-17, Legacy of the Void Beta Balance Update -- September 17, 2015. Blizzard Entertainment, accessed on 2015-09-30
- ↑ 5.0 5.1 5.2 5.3 Blizzard Entertainment. 2014-11-08. Legacy of the Void: Multiplayer Preview. Blizzard Entertainment. Accessed 2014-11-09.
- ↑ Cite error: Invalid
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- ↑ 2015-05-14, Legacy of the Void Beta Balance Update -- May 14, 2015. Blizzard Entertainment, accessed on 2015-05-20
- ↑ Blizzard Entertainment. 2015-03-18.Legacy of the Void Beta Preview. Blizzard Entertainment. Accessed 2015-03-18.
- ↑ 2015-05-11, Legacy of the Void Beta: Balance Update Preview - May 11. Blizzard Entertainment, accessed on 2015-05-21
- ↑ 2015-06-19, Community Feedback Update - June 19. Blizzard Entertainment, accessed on 2015-06-26
- ↑ 2015-03-31, StarCraft II Legacy of the Void Beta Release Patch Notes. Blizzard Entertainment, accessed on 2015-04-03