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This article concerns StarCraft/StarCraft: Brood War gameplay. You may be looking for:

Dragoons are a ranged protoss unit in StarCraft.

OverviewEdit

Dragoons serve primarily as mobile anti-air defense. It is more economical to have zealots take the brunt of fighting enemy ground units whenever possible. Compared to zealots, the dragoon fires slower and has an attack optimized against only large-sized units. The relationship is similar to that between marines and goliaths. Due to their large size and somewhat slower movement to the zealot, dragoons are fairly vulnerable to groups of smaller units such as massed zerglings and hydralisks. Despite this, many players utilize dragoons as far as a late game due to their important usage as anti-air defense and fire support.

Each dragoon occupies four out of the eight slots on a shuttle.

UpgradesEdit

SingularityCharge SC1 Upgrd1
Singularity Charge
  • Increases dragoon attack range by 2 (from 4 to 6)
Acquisition
Purchased from Cybernetics core
Hotkey S
Cost 150 Minerals Terran SC1 150 Gas Terran SC1 166Time SC2 Game1
Dragoon SCR HeadAnim

Unit profile from StarCraft: Remastered

  • +1 armor bonus to shields per level for all units and structures.
Acquisition
Purchased from Forge
Hotkey S
Level 1
Cost 200 Minerals Terran SC1 200 Gas Terran SC1 266Time SC2 Game1
Level 2
Cost 300 Minerals Terran SC1 300 Gas Terran SC1 298Time SC2 Game1
Required Cybernetics core
Level 3
Cost 400 Minerals Terran SC1 400 Gas Terran SC1 330Time SC2 Game1
Required Cybernetics core
Acquisition
Purchased from Forge
Hotkey A
Level 1
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 266Time SC2 Game1
Level 2
Cost 175 Minerals Terran SC1 175 Gas Terran SC1 298Time SC2 Game1
Required Templar archives
Level 3
Cost 250 Minerals Terran SC1 250 Gas Terran SC1 330Time SC2 Game1
Required Templar archives
Acquisition
Purchased from Forge
Hotkey W
Level 1
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 266Time SC2 Game1
Level 2
Cost 150 Minerals Terran SC1 150 Gas Terran SC1 298Time SC2 Game1
Required Templar archives
Level 3
Cost 200 Minerals Terran SC1 200 Gas Terran SC1 330Time SC2 Game1
Required Templar archives

QuotationsEdit

See: StarCraft Dragoon Quotations

DevelopmentEdit

"It's not what we were shooting for in 98, but since it's been part of the game, it’s become expected. Instead, they viewed these kind of movement bugs as features."

- Robert Bridenbecker on the dragoon's pathfinding(src)

Dragoons possessed an appearance in the StarCraft alpha identical to their end appearance. However, they were armed with fusion cannons instead of phase disruptors.[1] During this period, they were called "Templar."[2]

Dragoons have notoriously poor pathfinding. Blizzard did not design this intentionally, but the pathfinding was not altered for StarCraft: Remastered as over the years, players had become used to the pathfinding quirks.[3]

ImagesEdit

ReferencesEdit

  1. 2009-03-19, StarCraft Wire. Artist: Blizzard Entertainment. Accessed on 2010-01-19
  2. StarCraft Alpha. StarCraft Evolution. Accessed on 2010-11-13
  3. 2017-08-11, 'DON'T BREAK STARCRAFT' AN INTERVIEW WITH STARCRAFT: REMASTERED'S DEVELOPERS. IGN, accessed on 2017-08-12