Drone
From StarCraft Wiki
Drone directs here. For other meanings of the term, see Drone (disambiguation)
| Drone | |
|---|---|
| | |
| Unit | |
| Race | |
| Role |
Hive Worker |
| Properties | |
| Hit points |
40 |
| Size |
Small |
| Production | |
| Minerals | |
| Control | |
| Build time |
20 |
| Produced at | |
| Hot key |
D |
| Combat | |
| Ground attack |
5 |
| Cooldown |
22 |
| Armor |
0 |
| Attack range |
1 |
| Sight range |
7 |
The drone is the zerg worker unit.
Contents |
[edit] Overview
Drones stem from the savage gashyrr wasps of Eldersthine, absorbed into the Zerg Swarm to serve as resource gatherers. Over time they became drones, engineered with the larvae's ability to break down their own genetic coding and transform themselves into rudimentary zerg structures. A transforming drone needs creep to provide nourishment and mass to support its new form.[1]
Like the larva, drones are controlled by overlords who monitor their progress. Drones are usually single-minded about their tasks, diligently working through even raging combat.[1]
Drones possess limited combat ability, but in a swarm, they can present a significant threat, attacking with claws and spines.[2]
[edit] Game Unit
[edit] StarCraft
Drones "mutate" into the buildings they construct. The only way to stop a building from completing is to destroy it or to cancel it; in the latter event the drone is recovered and may be used for some other purpose. Once the building is complete the drone is permanently lost.
Drones benefit from burrow. Unless the enemy brings detectors burrowing can minimize the damage caused by a raid on harvesting operations. Once the enemy is repelled harvesting may immediately resume without requiring the replacement of all workers.
[edit] Upgrades
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| Hotkey |
C | ||||||||||||||||
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[edit] Abilities
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[edit] StarCraft: Ghost
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This article or section contains information about StarCraft: Ghost. |
The drone was present in StarCraft: Ghost's single-player mode. Nova could mentally control a drone in order to "infest" a computer terminal, then use the terminal to control objects such as a robotic arm.[3]
[edit] StarCraft II
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This article or section contains information about a StarCraft II unit or structure. |
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The content may be significantly out of date as StarCraft II experiences a new build weekly and may change substantially as more information becomes available. Please do not add speculation to this article, and remember to cite a published source for details. |
| Drone | |
|---|---|
| | |
| Unit | |
| Race | |
| Role |
Hive Worker |
| Properties | |
| Hit points | |
| Type |
Ground, biological, hovering[4] |
| Armor type |
Light[4] |
| Production | |
| Minerals | |
| Control |
1[5] |
| Build time | |
| Produced at | |
| Requires | |
| Hot key |
D[4] |
| Combat | |
| Ground attack | |
| Armor |
0[5] |
| Attack range |
1 (melee)[4] |
In StarCraft II, drones are rallied separately from other units.[7] Unlike their predecessors, they no longer have a ranged attack.[8]
Unlike most other zerg ground units, drones do not gain a speed boost on creep.[9]
[edit] Abilities
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[edit] Upgrades
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| Hotkey |
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[edit] Development
In earlier builds of StarCraft II, drones were not required to build defensive structures, such a role having been taken over by the queen.[14] Drones have regained their ability to create defensive structures.[15][16]
[edit] Images
Drone portrait in StarCraft II |
[edit] References
- ↑ 1.0 1.1 Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
- ↑ Bill Slavicsek, David Eckelberry, Shawn F. Carnes. Alternity: StarCraft Edition. Wizards of the Coast, March 1, 2000. ISBN 0-7869-1618-4.
- ↑ Christian Nutt. 2003-04-13. StarCraft: Ghost (PS2) Gamespy. Accessed 2008-10-29.
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 StarCraft Legacy staff. 2009-04-04. Zerg Unit Stats. StarCraft Legacy. Accessed 2009-05-09.
- ↑ 5.0 5.1 5.2 5.3 5.4 StarCraft Legacy staff. 2008-03-11. Zerg - Units. StarCraft Legacy. Accessed 2009-06-23.
- ↑ 6.0 6.1 StarCraft Legacy staff. 2009-04-04. Zerg Unit Information. StarCraft Legacy. Accessed 2009-06-23.
- ↑ Zetaras Xal'Kurat. 2008-03-16. StarCraft 2 Korean and Chinese Build Summary. SC2 Blog. Accessed 2008-03-18.
- ↑ 2008-24-06, Fansite Q & A With Dustin Browder, p4. StarCraft Wire. Accessed on 2008-24-06
- ↑ Karune. 2008-09-15. StarCraft II Discussion Topic: Zerg Creep. Battle.net StarCraft II General Discussion Forum. Accessed 2008-09-15.
- ↑ 10.00 10.01 10.02 10.03 10.04 10.05 10.06 10.07 10.08 10.09 10.10 10.11 10.12 10.13 10.14 10.15 10.16 10.17 StarCraft Legacy staff. 2009-04-04. Zerg & Protoss Upgrades. SCLegacy. Accessed 2009-06-18
- ↑ Zerg Drone. StarCraft II Armory. Accessed 2009-09-27.
- ↑ StarCraftZine. 2008-10-18. StarCraftZine.com. StarCraft Zine. Accessed 2008-12-08.
- ↑ Dustin Browder, Robert Simpson, Matt Cooper, David Kim. 2008-12-19. Battle Report (2). Blizzard Entertainment. Accessed 2009-04-16.
- ↑ Gamespy, StarCraft II (PC). Accessed on 2008-12-03
- ↑ Freelancer. 2008-06-28. FIRST WWI StarCraft 2 Sneak Peak. StarCraft Wire. Accessed 2008-06-28.
- ↑ Karune. 2008-07-16. StarCraft II Q&A - Batch 41. Battle.net StarCraft II General Discussion Forum. Accessed 2008-07-16.
| Zerg Units and Structures of StarCraft/Brood War
| ||
|---|---|---|
| Ground units |
Larva · Drone · Zergling · Hydralisk · Defiler · Ultralisk • Brood War only • Lurker | |
| Air units |
Overlord · Mutalisk · Guardian · Scourge · Queen • Brood War only • Devourer | |
| Infestation units | ||
| Transition units |
Egg · Lurker egg · Cocoon | |
| Basic buildings |
Hatchery · Extractor · Evolution chamber · Spawning pool · Creep colony · Spore colony · Sunken colony · Hydralisk den | |
| Advanced buildings |
Lair · Hive · Spire · Greater spire · Queen's nest · Nydus canal · Defiler mound · Ultralisk cavern · Infested command center | |
| Other | ||
| Zerg Units of StarCraft: Ghost
| ||
|---|---|---|
| Ground | PC | |
| Other |
Drone · Infested terran · Infested SCV pilot · Infested scientist · Larva · Lurker · Ultralisk | |
| Aerial | PC | |
| Other | ||
| Other | ||
| Zerg Units and Structures of StarCraft II
| ||
|---|---|---|
| Land units |
Larva · Drone · Zergling · Baneling · Roach · Hydralisk · Lurker · Infestor · Ultralisk · Queen | |
| Air units |
Overlord · Overseer · Mutalisk · Brood lord · Corruptor | |
| Spawned units | ||
| Basic buildings |
Hatchery · Creep tumor · Extractor · Evolution chamber · Spawning pool · Baneling nest · Hydralisk den | |
| Combat Buildings | ||
| Advanced buildings |
Lair · Hive · Infestation pit · Spire · Greater spire · Roach warren · Nydus network · Nydus worm · Ultralisk cavern · Lurker den | |
| Transition units |
Egg · Baneling egg · Overlord cocoon · Lurker egg | |
| Others | ||
| Campaign-Exclusive Zerg Units and Structures of StarCraft II | Special Zerg Breeds | |
| Scrapped | Removed Units |
Infested protoss · Large Queen · Huge Queen · Morphalisk · Swarm · Swarm guardian |
| Removed Buildings |
Infested protoss buildings · Infested terran buildings · Shrieker · Spore colony · Sunken colony · Swarm clutch · Swarm infestation | |




