Dustin Browder is an employee of Blizzard Entertainment. He was the lead designer of StarCraft II and game director of Heroes of the Storm.
Biography
He has worked in the video game industry since 1995 at a variety of companies, including Activision, Electronic Arts, and Simon & Schuster Interactive. He has experience in developing real-time strategy games, most notably as lead designer for Command & Conquer: Red Alert 2 and Command & Conquer: Generals, and as game design director for The Lord of the Rings: The Battle for Middle-earth series.[1]
Blizzard Entertainment hired Dustin Browder on March 14th, 2005[2] to the position of senior designer.[3] He says he brought no knowledge from his previous job at EA, since he wasn't working on games designed for e-sports there.[4]
Browder was later made game director of Heroes of the Storm.[5] He left this position in December, 2016, departing to join a new project within Blizzard.[6]
Battle Reporting
On the battle.net forum, Browder uses the handle "Cavez". When announcing games, he's been known as "T-Bone".[7] He has an extremely enthusiastic reporting style and uses the phrase "terrible terrible damage" so much[7][8] it has even been proposed as a cheat code; Browder acknowledged the mockery.[9] It's even been used as a nickname.[10]
In terms of personal gameplay, Browder is within the diamond league.[11]
Trivia
In StarCraft II, the goliath's portrait is based on Browder.
References
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This page uses content from the English Wikipedia. The original content was at Dustin Browder The list of authors can be seen in the page history of Dustin Browder. Wikipedia content was licensed under the GNU Free Documentation License prior to June 15, 2009 is. Wikipedia content from June 15, 2009, and StarCraft Wiki content, is licensed under the Creative Commons Attribution-Share Alike License 3.0 (Unported). |