Gaming
 

Energy creature

From StarCraft Wiki

Note: The title of this article is based on conjecture. You may be looking for the Phoenix, a protoss air unit in StarCraft II.
Energy Creature
Physiology
Biological

Energy creature

Mental

Vast psionic potential

Origin
Species

Created by the xel'naga

Homeworld

Unknown


The energy creature or phoenix creature is a mysterious creature which emerged from one or more xel'naga temples. One was observed on Bhekar Ro,[1] and another on the planet Pegasus, leading to a large number around a mysterious wormhole.[2]

Contents

[edit] Overview

The energy creature hatches from "wild" xel'naga temples.[2] It is huge and squid-like[1] and glows white.[2] Its internal energy form is barely contained within a luminous organic skin. It has giant feathery wings, grasping tentacles,[1] and enormous glowing eyes which shine incredibly brightly.[2]

The energy creature is a powerful telepath, capable of being sensed by ghosts and protoss such as Judicator Amdor. The latter believed the presence's power was greater than the combined mental power of the protoss race.

It has the ability to emit "scanning beams" which disintegrate creatures and objects of interest. It can use the beams to absorb the genetics of protoss and zerg. While it is capable of absorbing terrans, it seems to have little interest in them and doesn't do so deliberately (except as an attack). However, that did not stop it from absorbing the crews of Alpha Squadron's battlecruisers (due to the energy the ships offered).

In addition, the energy creature is capable of absorbing incoming energy attacks and converting them into biological energy.[1]

[edit] History

[edit] Bhekar Ro

The xel'naga temple of Bhekar Ro was uncovered by a violent storm. Its first act was to absorb a hapless terran who ventured too close.

The site eventually erupted into a battle between the terrans, protoss and zerg, all attempting to take over the temple. Members of all three races invaded the temple, where they were absorbed, enabling it to "awake" and undergo a metamorphosis. The temple absorbed the energy from a nuclear attack, which the creature used to combine the genetics of the zerg and protoss within itself to complete its maturation.

During the battle, a ghost dropped a nuke on the temple. This granted the temple enough power to awaken. A chrysalis exploded its way out of the temple, hatching and releasing an energy creature. As it flew from the battlefield, it absorbed the protoss and zerg around it and reached another stage of maturity. Excess bioenergy created from the nuke's energies caused a "boom" in plant growth. In orbit terran battlecruisers opened fire upon it with Yamato guns. The creature absorbed the weapons fire and the ships for energy.

Xerana opined that the creature was a young hatchling and only accidentally absorbed terrans. It "released" the ones that had been absorbed around the temple.[1]

[edit] Nemaka

A xel'naga temple was present on the world of Nemaka as well. The top had been blown open, and in 2505 archaeologist Jake Ramsey theorized that an energy creature hatched out of there (within the previous fifteen years).[3]

[edit] Pegasus and the Wormhole

Four years after the Brood War, Prelate Zeratul, broken out of his lethargy by terran archaeologist Jake Ramsey and the protoss preserver Zamara, traveled to the world of Pegasus after being told of a still-living xel'naga temple there by Zamara. When he arrived, the temple hatched and released an energy creature. Fascinated, Zeratul followed the newborn creature into space to a gathering of similar creatures. They began moving faster and grew increasingly bright. In a blast of light, they disappeared, leaving a wormhole, through which Zeratul could see a glimpse of a single world. Overcome by curiosity, Zeratul began to move into the wormhole, knowing that whatever was on the other side would change everything.[2]

[edit] References

  1. 1.0 1.1 1.2 1.3 1.4 Mesta, Gabriel (July 1, 2001). StarCraft: Shadow of the Xel'Naga. Simon & Schuster (Pocket Star). ISBN 0-671-04149-5.
  2. 2.0 2.1 2.2 2.3 2.4 Golden, Christie (June 30, 2009). StarCraft: The Dark Templar Saga #3: Twilight. Simon & Schuster (Pocket Star). ISBN 978-0-7434-7129-9.
  3. Golden, Christie (May 22, 2007). StarCraft: The Dark Templar Saga #1: Firstborn. Simon & Schuster (Pocket Star). ISBN 0-7434-7125-3.


Did you know you can edit this page?