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Engineering bay

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Engineering Bay
File:EngineeringBay SC1 Game1.png
Structure
Race

Terran

Properties
Hit points

850

Production
Minerals

125 Image:Minerals Terran SC1.png

Requires

Command center

Combat
Armor

1

Function
Allows

Missile turret

Research

The engineering bay is a terran building used to improve the quality of weapons and armor fielded by infantry. The structure is air mobile.

Contents

[edit] StarCraft

The engineering bay upgrades the quality of weapons and armor used by terran infantry.

[edit] Researched Upgrades

File:UpgradeInfantryWeapons Terran SC1.png Infantry Weapons
Researched at

Engineering bay

Hotkey

W

Properties
Level

Level 1

Level 2

Level 3

Minerals

100 Image:Minerals Terran SC1.png

175 Image:Minerals Terran SC1.png

250 Image:Minerals Terran SC1.png

Gas

100 Image:Gas Terran SC1.png

175 Image:Gas Terran SC1.png

250 Image:Gas Terran SC1.png

Required

Science facility

Science facility

Notes
File:UpgradeInfantryArmor Terran SC1.png Infantry Armor
Researched at

Engineering bay

Hotkey

A

Properties
Level

Level 1

Level 2

Level 3

Minerals

100 Image:Minerals Terran SC1.png

175 Image:Minerals Terran SC1.png

250 Image:Minerals Terran SC1.png

Gas

100 Image:Gas Terran SC1.png

175 Image:Gas Terran SC1.png

250 Image:Gas Terran SC1.png

Required

Science facility

Science facility

Notes

[edit] Abilities

Lift Off
Notes

This structure can lift off, enabling it to fly. It cannot produce units or conduct research while in flight, and must leave add-ons behind.

[edit] StarCraft II

Engineering Bay
File:EngineeringBay SC2 DevRend1.jpg
Structure
Race

Terran

Properties
Hit points

850[1][2]

Type
  • Armored
  • Mechanical
  • Structure
Production
Minerals

125[1] Image:Minerals Terran SC1.png

Build time

35[1]

Requires

Command center[1]

Function
Allows

This article or section contains information about a StarCraft II unit or structure.

The content may be significantly out of date as StarCraft II experiences a new build weekly and may change substantially as more information becomes available. Please do not add speculation to this article, and remember to cite a published source for details.

The engineering bay reappears in StarCraft II. It can no longer fly.[4]

[edit] Researched Upgrades

Infantry Weapons[5]
Researched at

Engineering bay[6]

Hotkey

W[5]

Properties
Level

Level 1

Level 2

Level 3

Minerals

100[7] Image:Minerals Terran SC1.png

175[5] Image:Minerals Terran SC1.png

250[5] Image:Minerals Terran SC1.png

Gas

100[7] Image:Gas Terran SC1.png

175[5] Image:Gas Terran SC1.png

250[5] Image:Gas Terran SC1.png

Research time

170[7] time

200[7] time

230[7] time

Required

Ghost academy[5]

Ghost academy[5]

Edit
Infantry Armor
Researched at

Engineering bay[6]

Properties
Level

Level 1

Level 2

Level 3

Minerals

100[7] Image:Minerals Terran SC1.png

175[7] Image:Minerals Terran SC1.png

250[7] Image:Minerals Terran SC1.png

Gas

100[7] Image:Gas Terran SC1.png

175[7] Image:Gas Terran SC1.png

250[7] Image:Gas Terran SC1.png

Research time

170[7] time

200[7] time

230[7] time

Edit
Hi-Sec Auto Tracking[8]
Researched at

Engineering bay[9]

Properties
Minerals

100[8][9] Image:Minerals Terran SC1.png

Gas

100[8][9] Image:Gas Terran SC1.png

Research time

80[8][9] time

Notes

Increases the attack range of automated defenses: missile turrets, auto-turrets, defensive drones and the planetary fortress by +1.[8]

Edit
Building Armor[10][11]
Researched at

Engineering bay[11]

Properties
Level

Level 1

Level 2

Minerals

150[10] Image:Minerals Terran SC1.png

200[10] Image:Minerals Terran SC1.png

Gas

150[10] Image:Gas Terran SC1.png

200[10] Image:Gas Terran SC1.png

Research time

140[10] time

160[10] time

Notes

Increases the armor of terran buildings.[10]

Edit
Neosteel Frames
Campaign

Wings of Liberty (Zero-Hour)[12]

Cost

$40,000[13]

Researched at

Engineering bay[14]

Properties
Minerals

100[6] Image:Minerals Terran SC1.png

Gas

100[6] Image:Gas Terran SC1.png

Research time

110[6] time

Notes

This upgrade increases the armor of the missile turret and bunker.[15]

The upgraded bunker can hold six units rather than four.[12][16] The upgraded bunker appears bigger and taller.[17]

The upgrade was available in the multiplayer game as of May 2009.[14]

Edit

[edit] Building Upgrades

Building Armor[10][11]
Researched at

Engineering bay[11]

Properties
Level

Level 1

Level 2

Minerals

150[10] Image:Minerals Terran SC1.png

200[10] Image:Minerals Terran SC1.png

Gas

150[10] Image:Gas Terran SC1.png

200[10] Image:Gas Terran SC1.png

Research time

140[10] time

160[10] time

Notes

Increases the armor of terran buildings.[10]

Edit

[edit] References

Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.

  1. 1.0 1.1 1.2 1.3 StarCraft Legacy staff. 2009-04-04. Terran Buildings Information. StarCraft Legacy. Accessed 2009-05-10.
  2. StarCraft Legacy staff. 2009-04-04. WWI 08 Coverage - Terran Buildings. StarCraft Legacy. Accessed 2009-06-20.
  3. 3.0 3.1 2008-10-12. Terran Tech Tree. StarCraft Source. Accessed 2008-12-03.
  4. imba.Adolf [RA]. 2009-11-09. We played Starcraft 2: A Report from IgroMir, Day 3. StarCraft Legacy. Accessed 2009-11-10.
  5. 5.0 5.1 5.2 5.3 5.4 5.5 5.6 5.7 Source: Gametrailers - PAX 2008: Terran Gameplay Part 3/3. Accessed 2008-09-12.
  6. 6.0 6.1 6.2 6.3 6.4 Terran Engineering Bay. StarCraft II Armory. Accessed 2009-10-04.
  7. 7.00 7.01 7.02 7.03 7.04 7.05 7.06 7.07 7.08 7.09 7.10 7.11 7.12 7.13 Marine. StarCraft II Armory. Accessed 2009-09-04.
  8. 8.0 8.1 8.2 8.3 8.4 Terran Auto Turret. StarCraft II Armory. Accessed 2009-09-12.
  9. 9.0 9.1 9.2 9.3 Grrrrr. 2009-07-04. Terran Late Game Experience. Inc.Gamers. Accessed 2009-07-13.
  10. 10.00 10.01 10.02 10.03 10.04 10.05 10.06 10.07 10.08 10.09 10.10 10.11 10.12 10.13 10.14 10.15 Terran Bunker. StarCraft II Armory. Accessed 2009-09-12.
  11. 11.0 11.1 11.2 11.3 Grrrrr. 2009-07-04. Terran Late Game Experience (page 2). Inc.Gamers. Accessed 2009-07-13.
  12. 12.0 12.1 Dustin Browder, Rob Pardo. 2008-10-11. Blizzcon 2008: StarCraft II Gameplay Discussion Panel (Part 3). Youtube.com Accessed 2008-10-11.
  13. Medievaldragon. 2009-08-21. Starcraft II Single Player Hands On: The Armory Room. Blizzplanet. Accessed 2009-08-28.
  14. 14.0 14.1 StarCraft Legacy staff. 2009-05-30. StarCraft II Impressions Translations - May 21, 2009. StarCraft Legacy. Accessed 2009-05-30.
  15. Terran Missile Turret. StarCraft II Armory. Accessed 2009-10-04.
  16. Gamespy staff, Dustin Browder. 2008-12-23. StarCraft II (PC). Gamespy. Accessed 2008-12-24.
  17. Yes, I can confirm that some units get visual upgrades when you boost them through research. Zerglings, Marines and Banelings are just some examples though, as there are other units that are getting a visual upgrade.

    For example, Battlecruisers have the ability to choose between three specializations:
    - Defensive Matrix (a shield that absorbs damage)
    - Missile Pods (Air to Air AoE damage)
    - Yamato Cannon (honestly, do I need to introduce this one? :) )
    Each one of these specializations changes the graphic of the battlecruisers, thus making it easily recognizable.
    Just to clarify things up: you can only have one specialization per Battlecruiser, and once you choose you cannot switch to another one.

    But not only units are affected by this visual upgrades, even buildings are being visually upgraded.
    Let's talk about Bunkers: when the NeoSteel Frame upgrade is completed (+2 cargo space) the bunker actually gets bigger and taller.
    Zhydaris. 2009-12-01. Visual Upgrades? Battle.net StarCraft II General Discussion Forum. Accessed 2009-12-01.
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