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Engineering bay

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EngineeringBay SC2 Rend1

The engineering bay

The engineering bay is a terran building used to improve the quality of weapons and armor fielded by infantry.[1]

Game StructureEdit

StarCraftEdit

Engineering Bay
EngineeringBay SC1 Game1
Structure
Race

Terran

Role

Infantry research center

Production
Minerals

125 Minerals Terran SC1

Build time

60 Time SC2 Game1

Produced from

SCV

Requires

Command center

Protection
Hit points

850

Armor

1

Function
Allows

Missile turret

Research

The engineering bay upgrades the quality of weapons and armor used by terran infantry. It can lift off.

Researched UpgradesEdit

Acquisition
Purchased from Engineering bay
Hotkey W
Level 1
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 266Time SC2 Game1
Level 2
Cost 175 Minerals Terran SC1 175 Gas Terran SC1 298Time SC2 Game1
Required Science facility
Level 3
Cost 250 Minerals Terran SC1 250 Gas Terran SC1 330Time SC2 Game1
Required Science facility
Acquisition
Purchased from Engineering bay
Hotkey A
Level 1
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 266Time SC2 Game1
Level 2
Cost 175 Minerals Terran SC1 175 Gas Terran SC1 298Time SC2 Game1
Required Science facility
Level 3
Cost 250 Minerals Terran SC1 250 Gas Terran SC1 330Time SC2 Game1
Required Science facility

Building AbilitiesEdit

This structure can lift off, enabling it to fly. It cannot produce units or conduct research while in flight, and must leave add-ons behind.

DevelopmentEdit

WeaponsPlant SC1 DevGame1

The weapons plant

In the StarCraft beta there existed a structure called the weapons plant. Though canceled before the release of the game, it bore resemblance to the engineering bay's structure.[2]

StarCraft IIEdit

Engineering Bay
EngineeringBay SC2 DevRend1
Structure
Race

Terran

Role

Infantry and building research center

Production
Minerals

125 Minerals Terran SC1

Build time

35 Time SC2 Game1

Produced from

SCV

Requires

Command center

Hotkey

E

Protection
Hit points

850

Armor

1 (+2 with Building Armor) BuildingArmor SC2 Game1

Type
Armor type

Armored

Function
Allows
Research

See below

The engineering bay reappears in StarCraft II. It can no longer lift off. In the Wings of Liberty single player campaign, the Hi-Sec Auto Tracking and Building Armor upgrades are not available, while the Neosteel Frame upgrade to bunkers is an upgrade purchased in the Hyperion's armory.

Researched UpgradesEdit

Acquisition
Purchased from Engineering bay
Hotkey E
Level 1
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 160Time SC2 Game1
Level 2
Cost 175 Minerals Terran SC1 175 Gas Terran SC1 190Time SC2 Game1
Required Armory
Level 3
Cost 250 Minerals Terran SC1 250 Gas Terran SC1 220Time SC2 Game1
Required Armory
ve
Acquisition
Purchased from Engineering bay
Hotkey A
Level 1
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 160Time SC2 Game1
Level 2
Cost 175 Minerals Terran SC1 175 Gas Terran SC1 190Time SC2 Game1
Required Armory
Level 3
Cost 250 Minerals Terran SC1 250 Gas Terran SC1 220Time SC2 Game1
Required Armory
ve

Increases the attack range of automated defenses: missile turrets, auto-turrets, point defense drones, and the planetary fortress by +1.

Acquisition
Purchased from Engineering bay
Hotkey H
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 80Time SC2 Game1
ve
Acquisition
Purchased from Engineering bay
Hotkey B
Cost 150 Minerals Terran SC1 150 Gas Terran SC1 140Time SC2 Game1
ve
Acquisition
Purchased from Engineering bay
Hotkey N
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 110Time SC2 Game1
ve

Building UpgradesEdit

Acquisition
Purchased from Engineering bay
Hotkey B
Cost 150 Minerals Terran SC1 150 Gas Terran SC1 140Time SC2 Game1
ve

Wings of LibertyEdit

SC2 Lab Ultra Capacitors Icon Ultra Capacitors

Attack upgrades improve attack cooldown of affected units by 5% per level.[3]

These self-replicating ultra capacitors reduce the reload time of weapons and systems. Now each of the weapon upgrades at the armory and engineering bay increases attack speed by 5% in addition to increasing damage.

Campaign Acquisition
Acquired from Hyperion laboratory for 5 protoss research points
ve
SC2 Lab VanPlating Icon Vanadium Plating

Armor upgrades increase health of affected units by 5% per level.[3]

We have created a new lightweight alloy called vanadium. Vanadium diffuses weapon impacts much more efficiently than traditional armor plating, and it better preserves the life of our units. Now each of the armor upgrades in the armory and engineering bay increases unit life by 5% in addition to increasing armor.

Campaign Acquisition
Acquired from Hyperion laboratory for 5 protoss research points
ve
FireSuppression SC2 DevGame1 Fire Suppression System

All structures repair themselves to 50% life. All structure fires are automatically put out.

This all-in-one safety system automatically dispatches robotic drones to put out any fires and perform basic repairs on damaged structures. Although these drones are effective at doing basic repairs, they do not have a strong enough AI to perform the more delicate repairs needed to restore a structure past half life.[4]

Campaign Acquisition
Acquired from Hyperion armory for $90,000
ve

DevelopmentEdit

The StarCraft II engineering bay was designed to be a more simple structure than its predecessor. It was decided to make it a grounded structure as per the belief that only unit-producing structures should be able to lift off.[5]

ReferencesEdit

  1. Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  2. 2009-03-19, StarCraft Wire. Artist: Blizzard Entertainment. Accessed on 2010-01-06
  3. 3.0 3.1 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Protoss research (in English). 2010.
  4. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Armory upgrades (in English). 2010.
  5. 2011, Terran Engineering Bay. Deviantart, accessed on 2011-05-30

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