Engineering bay
From StarCraft Wiki
| Engineering Bay | |
|---|---|
| |
| Structure | |
| Race | |
| Properties | |
| Hit points |
850 |
| Production | |
| Minerals | |
| Requires | |
| Combat | |
| Armor |
1 |
| Function | |
| Allows | |
| Research | |
The engineering bay is a terran building used to improve the quality of weapons and armor fielded by infantry. The structure is air mobile.
Contents |
[edit] StarCraft
The engineering bay upgrades the quality of weapons and armor used by terran infantry.
[edit] Researched Upgrades
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[edit] Abilities
| Lift Off | |
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| Notes | |
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This structure can lift off, enabling it to fly. It cannot produce units or conduct research while in flight, and must leave add-ons behind. |
[edit] StarCraft II
| Engineering Bay | |
|---|---|
| |
| Structure | |
| Race | |
| Properties | |
| Hit points | |
| Type |
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| Production | |
| Minerals |
125[1] |
| Build time |
35[1] |
| Requires | |
| Function | |
| Allows | |
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This article or section contains information about a StarCraft II unit or structure. |
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The content may be significantly out of date as StarCraft II experiences a new build weekly and may change substantially as more information becomes available. Please do not add speculation to this article, and remember to cite a published source for details. |
The engineering bay reappears in StarCraft II. It can no longer fly.[4]
[edit] Researched Upgrades
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| Neosteel Frames | |||||||
|---|---|---|---|---|---|---|---|
| Campaign | |||||||
| Cost |
$40,000[13] | ||||||
| Researched at |
Engineering bay[14] | ||||||
| Properties | |||||||
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| Notes | |||||||
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This upgrade increases the armor of the missile turret and bunker.[15] The upgraded bunker can hold six units rather than four.[12][16] The upgraded bunker appears bigger and taller.[17] The upgrade was available in the multiplayer game as of May 2009.[14] | |||||||
| Edit | |||||||
[edit] Building Upgrades
| Building Armor[10][11] | |||||||||||||
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| Researched at |
Engineering bay[11] | ||||||||||||
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| Notes | |||||||||||||
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[edit] References
Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
- ↑ 1.0 1.1 1.2 1.3 StarCraft Legacy staff. 2009-04-04. Terran Buildings Information. StarCraft Legacy. Accessed 2009-05-10.
- ↑ StarCraft Legacy staff. 2009-04-04. WWI 08 Coverage - Terran Buildings. StarCraft Legacy. Accessed 2009-06-20.
- ↑ 3.0 3.1 2008-10-12. Terran Tech Tree. StarCraft Source. Accessed 2008-12-03.
- ↑ imba.Adolf [RA]. 2009-11-09. We played Starcraft 2: A Report from IgroMir, Day 3. StarCraft Legacy. Accessed 2009-11-10.
- ↑ 5.0 5.1 5.2 5.3 5.4 5.5 5.6 5.7 Source: Gametrailers - PAX 2008: Terran Gameplay Part 3/3. Accessed 2008-09-12.
- ↑ 6.0 6.1 6.2 6.3 6.4 Terran Engineering Bay. StarCraft II Armory. Accessed 2009-10-04.
- ↑ 7.00 7.01 7.02 7.03 7.04 7.05 7.06 7.07 7.08 7.09 7.10 7.11 7.12 7.13 Marine. StarCraft II Armory. Accessed 2009-09-04.
- ↑ 8.0 8.1 8.2 8.3 8.4 Terran Auto Turret. StarCraft II Armory. Accessed 2009-09-12.
- ↑ 9.0 9.1 9.2 9.3 Grrrrr. 2009-07-04. Terran Late Game Experience. Inc.Gamers. Accessed 2009-07-13.
- ↑ 10.00 10.01 10.02 10.03 10.04 10.05 10.06 10.07 10.08 10.09 10.10 10.11 10.12 10.13 10.14 10.15 Terran Bunker. StarCraft II Armory. Accessed 2009-09-12.
- ↑ 11.0 11.1 11.2 11.3 Grrrrr. 2009-07-04. Terran Late Game Experience (page 2). Inc.Gamers. Accessed 2009-07-13.
- ↑ 12.0 12.1 Dustin Browder, Rob Pardo. 2008-10-11. Blizzcon 2008: StarCraft II Gameplay Discussion Panel (Part 3). Youtube.com Accessed 2008-10-11.
- ↑ Medievaldragon. 2009-08-21. Starcraft II Single Player Hands On: The Armory Room. Blizzplanet. Accessed 2009-08-28.
- ↑ 14.0 14.1 StarCraft Legacy staff. 2009-05-30. StarCraft II Impressions Translations - May 21, 2009. StarCraft Legacy. Accessed 2009-05-30.
- ↑ Terran Missile Turret. StarCraft II Armory. Accessed 2009-10-04.
- ↑ Gamespy staff, Dustin Browder. 2008-12-23. StarCraft II (PC). Gamespy. Accessed 2008-12-24.
- ↑ Yes, I can confirm that some units get visual upgrades when you boost them through research.
Zerglings, Marines and Banelings are just some examples though, as there are other units that are getting a visual upgrade.
For example, Battlecruisers have the ability to choose between three specializations:
- Defensive Matrix (a shield that absorbs damage)
- Missile Pods (Air to Air AoE damage)
- Yamato Cannon (honestly, do I need to introduce this one? :) )
Each one of these specializations changes the graphic of the battlecruisers, thus making it easily recognizable.
Just to clarify things up: you can only have one specialization per Battlecruiser, and once you choose you cannot switch to another one.
But not only units are affected by this visual upgrades, even buildings are being visually upgraded.
Let's talk about Bunkers: when the NeoSteel Frame upgrade is completed (+2 cargo space) the bunker actually gets bigger and taller. Zhydaris. 2009-12-01. Visual Upgrades? Battle.net StarCraft II General Discussion Forum. Accessed 2009-12-01.
| Terran Units and Structures of StarCraft/Brood War
| ||
|---|---|---|
| Infantry | ||
| Ground vehicles |
Vulture · Goliath · Siege tank | |
| Air units |
Wraith · Dropship · Science vessel · Battlecruiser • Brood War only • Valkyrie | |
| Basic buildings |
Command center (ComSat station · Nuclear silo) · Supply depot · Engineering bay · Barracks · Refinery · Missile turret · Academy · Bunker | |
| Advanced buildings |
Factory (Machine shop) · Armory · Starport (Control tower) · Science facility (Physics lab · Covert ops) | |
| Other | ||
| Terran Units and Structures of StarCraft II
| ||
|---|---|---|
| Infantry | ||
| Land Vehicles |
MULE · Hellion · Siege tank · Thor | |
| Air Units |
Viking · Medivac dropship · Banshee · Raven · Battlecruiser | |
| Basic Buildings |
Command center · Refinery · Supply depot · Barracks · Engineering bay | |
| Automated Defenses and Explosives |
Auto-turret · Defensive drone · D-8 charges · Missile turret | |
| Support Buildings |
Orbital command · Planetary fortress · Sensor tower · Bunker | |
| Add-ons | ||
| Advanced Buildings |
Merc compound · Ghost academy · Factory · Armory · Starport · Fusion core | |
| Other | ||
| Campaign-Exclusive Terran Units and Structures of StarCraft II | Infantry | |
| Mercenaries |
(Kel-Morian Mercenaries — Elite marines) · (Devil Dogs — Elite firebats) · (Hammer Securities — Elite marauders) | |
| Land Vehicles |
Cobra · Diamondback tank · Goliath · Transport truck · Vulture | |
| Air Units | ||
| Automated defenses | ||
| Scrapped | Removed Units | |
| Removed Buildings | ||



