Extractor
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Added by HawkiThe zerg extractor is essentially a giant organ that sits atop a vespene geyser and packages the vespene gas into small fleshy sacs that can be easily carried by zerg drones to a nearby hatchery for absorption. Through this structure, the zerg convert raw vespene into a form that is more beneficial for their organic systems. The refined gas it produces becomes a necessity in the later evolutions of the zerg breeds. As the extractor lives off gas itself, it does not need to be built on an area already covered in creep.[1]
Contents |
Game Structure
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StarCraft
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| Extractor | |
|---|---|
| |
| Structure | |
| Race | |
| Role |
Extract Vespene gas |
| Production | |
| Minerals | |
| Build time | |
| Evolves from | |
| Requires | |
| Protection | |
| Hit points |
750 |
| Armor |
1 |
StarCraft II
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| Extractor | |
|---|---|
| | |
| Structure | |
| Race | |
| Role |
Extract Vespene gas |
| Production | |
| Minerals | |
| Build time | |
| Evolves from | |
| Hotkey |
E |
| Protection | |
| Hit points |
500 |
| Armor |
1 |
| Type |
|
The extractor appears in StarCraft II. It functions almost identically to its predecessor. The extractor no longer yields any gas when it is depleted.
Development
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The extractor went through only a couple revisions before being finalized. The first rendition was simply a adaptation of the original game's artwork to 3D. The main flaw of this first design was the complexity of the different shapes and colors, it looked too busy and was too visually distracting. The final revision simplified the building's distinct elements and unified the Extractor with the rest of the zerg structures.[2]
References
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- ↑ Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
- ↑ 2011, SC2: Zerg Extractor. Deviantart, accessed on 2011-07-01
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