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The factory

A factory is an automated terran structure which acts as the primary production center for vehicles,[1] structures,[2] and ammunition.[3]

Game StructureEdit

StarCraftEdit

Factory
Factory SC1 Game1
Structure
Race

Terran

Role

Vehicle production

Production
Minerals

200 Minerals Terran SC1

Gas

100 Gas Terran SC1

Build time

80 Time SC2 Game1

Produced from

SCV

Requires

Barracks

Protection
Hit points

1250

Armor

1

Function
Add-ons

Machine shop

Produces
Allows

In StarCraft, the factory is used to construct vultures, siege tanks and goliaths. It also has an optional machine shop upgrade to enhance vehicles' offensive weapons and speed.[1]

Building AbilitiesEdit

This structure can lift off, enabling it to fly. It cannot produce units or conduct research while in flight, and must leave add-ons behind.

The factory can add a machine shop to itself, enabling it to produce siege tanks and upgrade tanks and vultures. In StarCraft: Brood War it also enables the research of Charon Boosters.

Usage
Hotkey C
Cost 50 Minerals Terran SC1 50 Gas Terran SC1 40Time SC2 Game1

StarCraft IIEdit

Factory
Factory SC2 Game1
Structure
Race

Terran

Role

Vehicle production

Production
Minerals

150 Minerals Terran SC1

Gas

100 TerranVespene SC2 Game1

Build time

60 Time SC2 Game1

Produced from

SCV

Requires

Barracks

Hotkey

F

Protection
Hit points

1250

Armor

1 (+2 with Building Armor) BuildingArmor SC2 Game1

Type
  • Mechanical
  • Structure
Armor type
  • Armored
Function
Add-ons
Produces
Allows

In StarCraft II, the factory is compatible with the tech lab and reactor, albeit not both simultaneously.

One additional attribute is that it is required to produce nukes at the ghost academy.

Building AbilitiesEdit

This structure can lift off, enabling it to fly. It cannot produce units or conduct research while in flight, and must leave add-ons behind.

Usage
Hotkey L
Cost 2 (for lifting off and landing)Time SC2 Game1
ve

This structure can create a reactor.

Usage
Hotkey C
Cost 50 Minerals Terran SC1 50 Gas Terran SC1 50Time SC2 Game1
ve

This structure can create a tech lab.

Usage
Hotkey X
Cost 50 Minerals Terran SC1 25 Gas Terran SC1 25Time SC2 Game1
ve

Building UpgradesEdit

Acquisition
Purchased from Engineering bay
Hotkey B
Cost 150 Minerals Terran SC1 150 Gas Terran SC1 140Time SC2 Game1
ve

Wings of Liberty CampaignEdit

Combines the tech lab and reactor into one add-on.[4]

Protoss plasma shields have finally given us the ability to fit the tech lab and the reactor into a single structure add-on. This new add-on, known as the tech reactor, replaces the old tech lab and reactor add-ons, and allows us to train two of any unit type simultaneously.

Campaign Acquisition
Acquired from Hyperion laboratory for 25 protoss research points
ve
FireSuppression SC2 DevGame1 Fire Suppression System

All structures repair themselves to 50% life. All structure fires are automatically put out.

This all-in-one safety system automatically dispatches robotic drones to put out any fires and perform basic repairs on damaged structures. Although these drones are effective at doing basic repairs, they do not have a strong enough AI to perform the more delicate repairs needed to restore a structure past half life.[5]

Campaign Acquisition
Acquired from Hyperion armory for $90,000
ve

DevelopmentEdit

Factory SC2 DevGame1

Early render of the factory in StarCraft II

The balance between team color and metal was the focus of factory development in StarCraft II. During development, artist Phill Gonzales hid posters of "fat chicks" on the back wall of the factory. However, they were spotted during a Q&A session and he was forced to remove them.[6]

As of April 2012, Blizzard was experimenting with a wide range of new terran units for Heart of the Swarm. Many of these originated from the factory, the structure being a "little light" on its unit options.[7]

ReferencesEdit

  1. 1.0 1.1 Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  2. Dietz, William C. (April 6, 2010). StarCraft II: Heaven's Devils. Simon & Schuster (Gallery Books). ISBN 978-1416-55084-6.
  3. Hickman, Tracy. StarCraft: Speed of Darkness. Simon & Schuster/Pocket Books, May 21, 2002. ISBN 0-671-04150-9.
  4. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Protoss research (in English). 2010.
  5. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Armory upgrades (in English). 2010.
  6. 2011, SC2: Terran Factory. Deviantart, accessed on 2011-06-10
  7. Dustin Browder. 2012-04-11. Developer Update: Heart of the Swarm Multiplayer - Starcraft II. Battle.net, accessed on 2012-04-11.

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