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+ | '''Feedback''' is a [[Psionic powers|psionic power]]. |
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− | '''Feedback''' is a [[Psionic powers|psionic power]]. During the {{link|Brood War|conflict}}, [[dark archon]]s manipulated raw psychic energy to cause damage by turning the energy of a target against itself.<ref name = "BWManual">Underwood, Peter, Chris Metzen and Bill Roper. ''StarCraft: Brood War (Manual)''. Irvine, Calif.: Blizzard Entertainment, 1998.</ref> |
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− | + | During the {{link|Brood War|conflict}}, [[dark archon]]s manipulated raw psychic energy to cause damage by turning the energy of a target against itself.<ref name = "BWManual">Underwood, Peter, Chris Metzen and Bill Roper. ''StarCraft: Brood War (Manual)''. Irvine, Calif.: Blizzard Entertainment, 1998.</ref> |
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+ | By the [[Second Great War]], the [[high templar]] learned to use this ability.<ref name = "SCII">Blizzard Entertainment. ''[[StarCraft II]].'' (Activision Blizzard) (in English). July 27, 2010</ref> As high templar are deeply attuned to the energy flows that surround them, through this psionic ability, these warriors can grasp the energy currents present in beings or machines, and drain them through a violent chain reaction. This backlash may cause grievous wounds to living beings, or massive structural damage to machines. If the target happens to bristle with energy, the powerful psionic Feedback may destroy it outright.<ref name = "HTScience">2015-04-09, [http://us.battle.net/sc2/en/game/unit/high-templar#science High Templar Science]. ''Blizzard Entertainment'', accessed on 2015-04-11</ref> |
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==Game Effect== |
==Game Effect== |
Revision as of 23:14, 10 April 2015
Feedback is a psionic power.
During the Brood War, dark archons manipulated raw psychic energy to cause damage by turning the energy of a target against itself.[1]
By the Second Great War, the high templar learned to use this ability.[2] As high templar are deeply attuned to the energy flows that surround them, through this psionic ability, these warriors can grasp the energy currents present in beings or machines, and drain them through a violent chain reaction. This backlash may cause grievous wounds to living beings, or massive structural damage to machines. If the target happens to bristle with energy, the powerful psionic Feedback may destroy it outright.[3]
Game Effect
StarCraft
Drains a target's energy and deals damage equal to the amount of the energy drained.[1] The ability can instantly kill a high templar, ghost, medic, Wraith, science vessel, defiler or a queen that was at full health. The amount of damage is not affected by armor or unit size.
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StarCraft II
The high templar drains all energy from a target unit, dealing damage equal to half of the energy drained.
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References
- ↑ 1.0 1.1 Underwood, Peter, Chris Metzen and Bill Roper. StarCraft: Brood War (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
- ↑ Blizzard Entertainment. StarCraft II. (Activision Blizzard) (in English). July 27, 2010
- ↑ 2015-04-09, High Templar Science. Blizzard Entertainment, accessed on 2015-04-11