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"They came, crying out for blood and death, crazed with the lack of guidance from their missing queen.... He had never seen independent thought in their actions or movements, but he had often seen intelligence. Kerrigan’s intelligence, directing and maneuvering them. Now, he saw only chaos and insanity glinting in their tiny, bright eyes...."

- The zerg on Char turning feral after Kerrigan's de-infestation.(src)

OverlordMarine SC2-HotS Art1

A feral overlord confronts a marine

Feral zerg are zerg not under the control of any higher entity.[1]

These zerg will simply attack everything around them, acting on the lowest level,[2] and behaving as predators, consuming other animals - including other zerg - for nourishment.[3]

Control can be re-asserted over feral zerg by command strains however, even those as low as overlords.[4]

Feral zerg can exist with limited or without the existence of creep for sustenance, resorting to their base instincts to consume prey in order to survive.[5] Feral zerg are drawn to psionic emanations, and will rush at their source.[6]

History[]

The Great War and Brood War[]

"What did you do after the Overmind died?"
"Wandered the tunnels of Char, without purpose. Feral. Queen of Blades found me. Made me zerg again."
"You aren't zerg unless you are under someone's control?"
"Without overriding will, am beast. Less."

During the Great War, the zerg in Zasz's Garm Brood went feral after Dark Prelate Zeratul slew Zasz on Char. These renegade zerg posed such a threat to the Swarm that Daggoth ordered the entire brood eradicated.[7] Likewise, when Tassadar slew Kerrigan's cerebrate, the brood accompanying Kerrigan turned feral, though she managed to maintain control over small numbers of zerg.[8]

ZerglingHydralisk SC2 Game1

A pack of feral hydralisks and zerglings on Cavir

In the immediate aftermath of the Overmind's death, nearly all the zerg on Aiur became feral and went on a rampage killing everything in their path.[9]

Even after Sarah Kerrigan took control of the Swarm, the zerg on Aiur remained outside her direct control. When Zeratul returned to Aiur in 2504 to visit the Overmind's final resting place, he found many feral zerg guarding and feeding off its corpse.[10] Likewise, the zerg on the planet Cavir remained feral after the death of their master Daggoth following the end of the Brood War.[11]

Feral zerg could be found burrowed in the wastelands of Mar Sara, believed to have arrived on the world after the planet's purification.[12] When the planet was recolonized in 2502, the colonists hunted these ferals for sport in the Annual Hydralisk Derby.[13]

The Second Great War and End War[]

"Overlords, are we. The Kerrigan, heard we. The words to the We, carried we.
Gone, is the Kerrigan. Mad, went the We. Mad, went the we born after the Becoming."

- Green Eyes on becoming feral(src)

For years, a flock of feral mutalisks lived in seclusion on the terran-occupied moon Choss, having survived the Dominion's earlier efforts to eradicate the zerg presence there. Among these ferals was a rare "canny mutalisk" that would later be nicknamed "Scar." During the Second Great War, the mutalisks began attacking the locals. Eventually, the colonists succeeded in exterminating the ferals.[5]

Protoss acolytes of the Nerazim Lassatar attempted to use a xel'naga relic named the psionic lens to impart individuality and elements of self-awareness upon captured zerg on a fringe planet the terrans nicknamed "Goldilocks." However, this individuality reverted the zerg to their more feral instincts, and the zerg overwhelmed the protoss acolytes. Lassatar and the terran Jake triggered an eruption in the volcano they were housed in, killing off these feral zerg experiments once and for all.[14]

In the aftermath of Kerrigan's de-infestation during the Second Great War, the Swarm splintered into multiple factions, and many zerg turned feral. The zerg on Char that had previously been guarding Kerrigan immediately turned feral and began devouring everything in sight, including the corpses of other zerg killed by Jim Raynor and his men during their escape.[15]

After Kerrigan's fall, a Terran Dominion marine group named Meatbag Squadron killed a feral overlord during their raid on the Scantid Pirates on Tarsonis. However, this overlord was Purple Eyes, one of the last of the original Gargantis proximae assimilated by the Swarm, who had regained sentience as it went feral. Its mate, Green Eyes, rallied the feral zerg in the region and avenged its fallen mate by killing all but one of Meatbag Squadron.[4]

RaynorUltraliskKerrigan SC2-HotS Game1

A feral ultralisk impedes Kerrigan and Raynor's escape

A number of feral zerg creatures were kept as test subjects at the Umojan facility Research Station EB-103. When the Terran Dominion attacked the station, many of these test subjects broke loose. During their escape from the station, Kerrigan and Raynor not only had to deal with the Dominion, but also the escaped ferals. This included a large pack of zerglings Kerrigan had recently created—ironically, to show Valerian Mengsk why it was a bad idea to conduct experiments with live zerg.[16]

Feral zerg on Astrid III developed the swarmling-strain of the zergling. This adaptation caught the attention of Abathur who informed Kerrigan of his discovery. Kerrigan telepathically seized control of the ferals and used them to destroy the local Dominion garrison.[17]

On Kaldir, the zerg in Nafash's brood became feral after the protoss killed Nafash. When Kerrigan arrived on the planet, she quickly re-inducted these ferals into the Swarm.[18]

When Kerrigan returned to Char to reclaim the planet from General Horace Warfield, she and the rogue broodmother Zagara fought for control over a large number of feral baneling nests and eggs stored in the acid marsh. Kerrigan prevailed and had Abathur hatch the eggs for her. She then used her newly acquired forces to destroy Zagara's base. Zagara subsequently surrendered and rejoined the Swarm.[19]

Feral impaler colonies resided on Marek V. On Kerrigan's orders, hydralisks from the Ryloth Brood killed and harvested the colonies' essence to evolve the impaler-strain. Kerrigan later telepathically seized control of a group of surviving lurkers on Cavir and used them to fend off the feral zerg threatening a lurker den she desired.[11]

Feral brood lords and mutalisks resided near the Dominion defense platform Sigma Centari. Kerrigan had her zerg kill these ferals in order to collect their essence and reacquire the brood lord strain for the Swarm.[20]

During the End War, many feral zerg, particularly those on Aiur, fell under the control of Amon, who used them to create his own zerg brood.[21]

Post-War[]

Years later, feral zerg began attacking Dominion worlds, lured by the separatist group the Defenders of Man who planted psi-emitters on Dominion worlds. The Defenders did this to show the weakness of Emperor Valerian Mengsk's regime, and would swoop in to save the surviving populations of the besieged planets, making the Defenders look like heroes. They first did so with Antiga Prime, causing the world to be overrun. Nova Terra discovered this, but was mind wiped before she could notify the Dominion.[22]

When feral zerg attacked the planet Borea, Nova was forced to defend Admiral Matt Horner's base before it was overrun. However, the Defenders of Man arrived to clean out the zerg.[23] To find out what the Defenders of Man were up to, Nova and her Covert Ops Crew moved to Tarsonis, which had been since overrun by feral zerg, to infiltrate a Defenders of Man base there.[24] It was there she discovered the Defenders of Man were using psi emitters to lure feral zerg to Dominion planets.[25]

The Defenders of Man lured a massive swarm of feral zerg to Tyrador IX, which caused massive Dominion military and civilian casualties.[26] Nova and her Covert Ops Crew intervened and attacked the nearby feral zerg hives while the Defenders of Man began evacuating civilians. The feral zerg were then attacked by the Tal'darim Death Fleet under First Ascendant Ji'nara, who sought the destruction of the Defenders of Man for provoking the Tal'darim. Reigel noted strange mutations from the feral zerg in the region, which if gathered would help his research. After the Tal'darim were repelled, the Defenders of Man rallied and defeated the remaining feral zerg.[27]

Nova later returned to Antiga Prime to recover her memories using terrazine via the bargain she struck with Highlord Alarak, but ran against the feral zerg fortifications. Reigel noted that if the zerg structures were destroyed it could stop the feral zerg from spawning specialist units. Nova fended off the feral zerg and escaped the planet with the information she needed.[22]

A number of feral zerg continued to wander Cavir, presenting issues for the Dominion forces stationed on the planet.[28]

References[]

  1. StarCraft Legacy staff. 2011-05-30. May 2011 HoTS Gameplay Info. StarCraft Legacy. Accessed 2011-05-31.
  2. Blizzard Entertainment. 2012-11-26 StarCraft II Creative Development Q&A - Part 6. Blizzard Entertainment. Accessed 2012-11-26.
  3. 2014-12-01, BlizzCon 2014 LotV Lore Community Corner Discussion with James Waugh. YouTube, accessed on 2015-04-03.
  4. 4.0 4.1 Jurgens-Fyhrie, Gavin. "Just an Overlord" (March 21, 2013). Blizzard Entertainment. StarCraft Lore: Just an Overlord. Accessed from Blizzard Short Stories Hub on 2021-08-19.
  5. 5.0 5.1 Bogdanove, Kal-El. "Frenzy" (Feb. 28, 2013). Blizzard Entertainment. StarCraft Lore: Frenzy. Accessed from Blizzard Short Stories Hub on 2021-08-19.
  6. Dayton, Cameron. "Cold Symmetry" (March 7, 2013). Blizzard Entertainment. StarCraft Lore: Cold Symmetry. Accessed from Blizzard Short Stories Hub on 2021-08-29.
  7. Blizzard Entertainment. StarCraft. Vivendi Games. Mission: The Culling (in English). 1998.
  8. Rosenberg, Aaron (May 23, 2006). StarCraft: Queen of Blades. Simon & Schuster (Pocket Star). ISBN 978-0-7434-7133-6.
  9. Underwood, Peter, Chris Metzen and Bill Roper. StarCraft: Brood War (Manual). Irvine, Calif. Blizzard Entertainment, 1998.
  10. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Echoes of the Future (in English). 2010-07-27.
  11. 11.0 11.1 Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Mission: Hydralisk Evolution (in English). 2013-03-12.
  12. Blizzard Entertainment. 2010-07-24. Koprulu Sector Systems: Mar Sara. Blizzard Entertainment. Accessed 2010-07-24.
  13. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: The Outlaws (in English). 2010-07-27.
  14. Gerrold, David. "In the Dark" (May 2, 2013). Blizzard Entertainment. StarCraft Lore: In the Dark. Accessed from Blizzard Short Stories Hub on 2021-08-19.
  15. Golden, Christie (November 6, 2012). StarCraft II: Flashpoint. Simon & Schuster (Gallery Books). ISBN 978-1451-65962-7.
  16. Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Mission: Back in the Saddle (in English). 2013-03-12.
  17. Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Mission: Zergling Evolution (in English). 2013-03-12.
  18. Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Mission: Harvest of Screams (in English). 2013-03-12.
  19. Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Mission: Domination (in English). 2013-03-12.
  20. Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Mission: Mutalisk Evolution (in English). 2013-03-12.
  21. Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. Mission: For Aiur! (in English). 2015-11-10.
  22. 22.0 22.1 Blizzard Entertainment. StarCraft II: Nova Covert Ops. (Activision Blizzard). PC. Mission: Flashpoint (in English). 2016-08-02.
  23. Blizzard Entertainment. StarCraft II: Nova Covert Ops. (Activision Blizzard). PC. Mission: Sudden Strike (in English). 2016-03-29.
  24. Blizzard Entertainment. StarCraft II: Nova Covert Ops. (Activision Blizzard). PC. Mission: Enemy Intelligence (in English). 2016-03-29.
  25. Blizzard Entertainment. StarCraft II: Nova Covert Ops. (Activision Blizzard). PC. Cinematic: The Defenders of Man. (in English). 2016.
  26. Blizzard Entertainment. StarCraft II: Nova Covert Ops. (Activision Blizzard). PC. Cinematic: Heroes (in English). 2016-08-02.
  27. Blizzard Entertainment. StarCraft II: Nova Covert Ops. (Activision Blizzard). PC. Mission: Trouble in Paradise (in English). 2016-08-02.
  28. Houser, Jody and Robinson, Andrew (w), Sepulveda, Miguel (p, i). "StarCraft: Soldiers: Issue 1" StarCraft: Soldiers 1 (7) (January 23, 2019) Dark Horse Comics.
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