StarCraft Wiki
Register
Advertisement
StarCraft Wiki
Shakurus SC1 Art2
This article concerns StarCraft II gameplay. You may be looking for:
"From the shadows I come."

- Dark templar(src)

The dark templar appears in StarCraft II. It retains its permanent cloaking.

Overview[]

The only difference in the two types of dark templar is their appearance, otherwise the two move and attack just as quickly as the other. Due to their increased gas cost from StarCraft and the long time spent to warp in a dark shrine, dark templars are a more costly investment than before.

Dark templar are effective against worker lines. Their high base damage kills workers in single hits, with damage upgrades outpacing worker armor upgrades. Warp prisms and warp-in may be used to produce dark templar directly in an enemy base. The dark templar's cloak is active during the warp-in sequence.

Mixing dark templar into an army may mask their presence and attacks if enemy passive detectors are not present.

Recommended counters are involved detectors and ranged units such as marines, hydralisks, stalkers and air units like banshees and mutalisks. Ghosts EMP will also reveal the dark templars.

Game Unit[]

Versus[]

Upgrades and Abilities[]

Acquisition
Purchased from Forge
Hotkey G
Level 1
Cost 100 Minerals 100 Vespene gas 121.6seconds
Level 2
Cost 150 Minerals 150 Vespene gas 144.6seconds
Required Twilight council
Level 3
Cost 200 Minerals 200 Vespene gas 167.9seconds
Required Twilight council
ve

Increases the armor of protoss ground units.

Acquisition
Purchased from Forge
Hotkey A
Level 1
Cost 100 Minerals 100 Vespene gas 121.6seconds
Level 2
Cost 150 Minerals 150 Vespene gas 144.6seconds
Required Twilight council
Level 3
Cost 200 Minerals 200 Vespene gas 167.9seconds
Required Twilight council
ve
  • +1 armor to shields per level.
Acquisition
Purchased from Forge
Hotkey S
Level 1
Cost 150 Minerals 150 Vespene gas 121.6seconds
Level 2
Cost 200 Minerals 200 Vespene gas 144.6seconds
Required Twilight council
Level 3
Cost 250 Minerals 250 Vespene gas 167.9seconds
Required Twilight council
ve
DarkTemplarCloaking SC2 Icon1
Permanent Cloaking

This unit is permanently cloaked. They cannot be seen or directly attacked by enemy forces, unless they have detector support.

ve
ArchonWarp SC2 Icon1
Archon Warp

Any combination of two high templar/dark templar can sacrifice themselves, transforming into an archon.

Usage
Hotkey R
Cost 9 seconds
ve
ShadowStride LotVGame 1
Shadow Stride

Teleports the Dark Templar to a nearby target location. Has a 0.71 attack delay after use.

Usage
Hotkey B
Range 5
Cooldown 14 seconds
Acquisition
Cost 100 Minerals 100 Vespene gas 100seconds
ve

Wings of Liberty[]

Dark Templar can be used in the Prophecy missions[1][2][3] and 10 can be rescued in "Maw of the Void."[4]

Legacy of the Void[]

The dark templar is one of three cloaked warriors available to the player in the Legacy of the Void campaign, the others being the avenger and blood hunter, and can be unlocked upon playing the mission "Amon's Reach". The dark templars in the campaign have the new ability Shadow Fury, which allows them to rapidly strike up to five ground enemies on the battlefield for 35 damage. This makes them excellent against zerglings, with a few dark templar able to cut up a zergling swarm in seconds. Against larger, most powerful enemies, the dark templars Shadow Fury will hit the target all five times, making it an effective damage dealer. The attacks CAN also hit buildings, but Shadow Fury cannot be triggered by them either automatically or manually; at least one enemy unit has to be nearby to start it. This does mean that even a moderately-sized group of Dark Templars can do ruinous damage to a section of a base very abruptly if there are some units nearby to trigger them into the buildings. However, they lack the more defensive utility abilities of the avenger and blood hunter, and given their high resource cost, the player should be wary not to lose their dark templar recklessly. Unlike their multiplayer counterparts, dark templars in the Legacy of the Void campaign cannot merge to become archons, and dark archons are warped in separately.

Abilities[]

ShadowFury SC2-LotV Icon1
Shadow Fury

The dark templar rapidly teleports around the battlefield, striking up to five enemies and dealing 35 damage to them, then returning to its initial position. Can strike the same enemy multiple times. The dark templar is immune to damage during this ability.

Usage
Hotkey Q
Range 5
Cooldown 15 seconds
ve

Co-op Missions[]

In Co-op Missions, elite variants of dark templars called shadow guards may be used by Vorazun, as well as regular dark templars. She is also able to access exclusive upgrades for her dark templar at the dark shrine. Like in the Legacy of the Void campaign, dark templars cannot merge into archons.

Zeratul can deploy an elite dark templar named void templar, and can deploy onto the field himself as a dark templar hero.

Upgrades and Abilities[]

SC2 Vorazun AC - ShroudofAdun
Shroud of Adun

Vorazun's dark templar have 80 bonus shields, for a total of 160, and cost 50 less vespene, down to 75.

Campaign Acquisition
Unlock Initially available
ve
ShadowFury SC2-LotV Icon1
Shadow Fury

Rapidly teleport around target area, striking enemies for 20 (+15 vs light) damage up to five times. Can be set to autocast. Cannot target cloaked enemies without detection.

Usage
Hotkey E
Range 5
Cooldown 15 seconds
Campaign Acquisition
Unlock Initially available
Acquisition
Purchased from Dark shrine
Cost 200 Minerals 200 Vespene gas 120seconds
ve
CoopDarkTemplarBlink
Blink

The user instantly teleports a short distance away.

Usage
Hotkey B
Range 8
Cooldown 8 seconds
Campaign Acquisition
Unlock Reach Vorazun Level 6
Acquisition
Purchased from Dark shrine
Cost 100 Minerals 100 Vespene gas 90seconds
ve
VoidStasis SC2-LotV Icon1
Void Stasis

Places target unit or structure in stasis for 10 seconds, disabling the unit for the duration of the effect. Units and structures in stasis cannot be attacked or affected by abilities. Can be set to autocast, in which case the unit will only seal enemy detectors.

Can target structures or ground units.

Withering Siphon: Void Stasis affects Heroic units and causes enemy units to lose 20 hit points per second, up to a maximum of 200. This effect cannot kill.

Usage
Hotkey V
Range 8
Duration 10 seconds
Cooldown 15 seconds
Campaign Acquisition
Unlock Reach Vorazun Level 6
Acquisition
Purchased from Dark shrine
Cost 150 Minerals 150 Vespene gas 90seconds
ve
DarkTemplarCloaking SC2 Icon1
Permanent Cloaking

This unit is permanently cloaked. They cannot be seen or directly attacked by enemy forces, unless they have detector support.

ve
SC2 ProGrndWeap
Protoss Ground Weapons

Increases the attack damage of protoss ground units.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Forge
Hotkey G
Level 1
Cost 100 Minerals 100 Vespene gas 160seconds
Effect Damage

Basic: 50

With Withering Siphon: 37.5
Level 2
Cost 150 Minerals 150 Vespene gas 190seconds
Required Twilight council
Effect Damage

Basic: 55

With Withering Siphon: 41.25
Level 3
Cost 200 Minerals 200 Vespene gas 220seconds
Required Twilight council
Effect Damage

Basic: 60

With Withering Siphon: 45
ve
SC2 ProGrndArm
Protoss Ground Armor

Increases the armor of protoss ground units.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Forge
Hotkey A
Level 1
Cost 100 Minerals 100 Vespene gas 160seconds
Effect Armor: 2
Level 2
Cost 150 Minerals 150 Vespene gas 190seconds
Required Twilight council
Effect Armor: 3
Level 3
Cost 200 Minerals 200 Vespene gas 220seconds
Required Twilight council
Effect Armor: 4
ve
SC2 ProShields
Protoss Plasma Shields

Increases the shield armor of all protoss units and structures.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Forge
Hotkey A
Level 1
Cost 100 Minerals 100 Vespene gas 160seconds
Effect Shield armor: 1
Level 2
Cost 175 Minerals 175 Vespene gas 190seconds
Required Twilight council
Effect Shield armor: 2
Level 3
Cost 250 Minerals 250 Vespene gas 220seconds
Required Twilight council
Effect Shield armor: 3
ve

Quotations[]

See: StarCraft II Dark Templar Quotations

Development[]

The following section contains information from a previous version of StarCraft II which is no longer valid.
DarkTemplarCivilWar SC2 Art1

Concept art

In order to make the Dark Templar different in appearance from zealots, Blizzard artist Samwise Didier gave dark templar different weapons (a bladed staff weapon) and armor covered with zerg bones[5]. Two types of dark templar are featured – one model, the Zer'atai, has a shadow scythe, another, the Lenassa, has a warp blade[6]. A Predator-inspired "zerg hunter" dark templar model was also conceived by Didier.[7]

Blizzard Entertainment held a poll on which model the community favors – Zer'atai, Lenassa, or a random selection of both. The random selection of both won[6] and Blizzard has followed the results.[8]

Dark templar with two blades were suggested, but not implemented by beta.[9]

Dark templars used to be able to merge into twilight[10][11] and dark archons,[8] but both were cut from final release.

Dark templars in the Legacy of the Void campaign have several half-finished abilities; buttons exist for the abilities "Deep Shadows," "Noble Sacrifice," "Stunning Blow" and "Power Strike."[12]

Prior to Patch 3.2, the dark templar's Shadow Fury ability in Co-op Missions did a flat 35 damage. After Patch 3.2, Shadow Fury's damage in the campaign was unchanged, but the ability in Co-op now deals 20 damage +15 vs light.

In Legacy of the Void Patch 3.8, dark templars gained the ability to gain shadow stride, a short range blink, from the dark shrine.

Known Variants[]

Gallery[]

Skins
Portraits

References[]

  1. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, A Sinister Turn (in English). 2010-07-27.
  2. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Echoes of the Future (in English). 2010-07-27.
  3. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, In Utter Darkness (in English). 2010-07-27.
  4. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Maw of the Void (in English). 2010-07-27.
  5. 2008-05-02. BlizzCast: Taking You Deeper into the World of Blizzard: Episode I. Blizzard Entertainment. Accessed 2008-01-10.
  6. 6.0 6.1 Xordiah. 2009-01-08. Vote for Your Favorite StarCraft II Dark Templar. Battle.net StarCraft II General Discussion Forum. Accessed 2009-01-98.
  7. 2010, SC2: Dark Templar. Deviantart, accessed on 2011-07-20
  8. 8.0 8.1 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard) (in English). July 27, 2010
  9. 2009-04-04. StarCraft II Art Panel. StarCraft Legacy. Accessed on 2009-05-19
  10. Zetaras Xal'Kurat. 2008-03-16. StarCraft 2 Korean and Chinese Build Summary. SC2 Blog. Accessed 2008-03-18.
  11. Zero. 2009-04-04. My Day at Blizzard. StarCraft Legacy. Accessed 2009-05-18.
  12. Blizzard Entertainment. StarCraft II: Legacy of the Void Map Editor. (Activision Blizzard) (in English). November 10, 2015
Advertisement