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Staredit auto-doubling quantities

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I was making a map on the standard campaign editor, when i noticed that my triggers, after a certain point of being created, were doubling the output quantities that i set for them (i.e. i set 30 marines to spawn at a certain area and 60 spawn; i set 300 minerals and 150 gas and i get 600 and 300.) i really would like to know how to fix this so i can finish my map. any advice would be helpful! thanks!

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