Gateway
From StarCraft Wiki
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|---|---|
| Gateway | |
| Race | Protoss |
| Statistics | |
| Hit points | 500 |
| Shields | 500 |
| Size | Large |
| Production | |
| Minerals | 150 |
| Requires | Nexus |
| Combat | |
| Armor | 1 |
| Function | |
| Produces | Dark Templar (Brood War only), Dragoon, High Templar, Zealot |
The Gateway is a Protoss building used to "create" infantry. It creates a swirling rift that warps in Protoss warriors from their home territories to the location of the military colony housing the Gateway. A phenomenal amount of energy is required for this operation and, as with all Protoss structures, a Gateway can only function if it is powered by the psionic matrix formed by a network of Pylons.[1]
Gateways are an inferior form of the Warp Gate technology which was lost during the Aeon of Strife. (The Protoss maintained the ability to use Warp Gates, however.)[2]
Contents |
[edit] Upgrades
[edit] Gateways in StarCraft II
- Warp Gate redirects here. You may be searching for the Xel'Naga Warp Gate
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This article or section contains information about a StarCraft II unit or structure. |
| | |
|---|---|
| Gateway | |
| Race | Protoss |
| Statistics | |
| Hit points | 500 |
| Shields | 500 |
| Type | Building/Mechanical |
| Production | |
| Minerals | 150[3] |
| Build time | 50[3] |
| Requires | Nexus |
| Function | |
| Parent | Warp Gate[4] |
| Produces | Dark Templar, High Templar, Immortal, Nullifier, Stalker, Zealot |
The Protoss have significantly upgraded the Gateway for the upcoming conflict: it can now be transformed into a new version of the Warp Gate.
The Protoss inventors barely understand the technology, as it has been reverse engineered from ancient Xel'Naga structures found on both Aiur and Shakuras.[1]
[edit] Upgrades
- Warp Gate
[edit] Warp-In
A Warp Gate can warp-in Protoss forces to any part of the battlefield that lies within the Psionic Matrix, which can be expanded by the very mobile Phase Prism[1] and even the Mothership.[6] This enables Protoss forces to be transported directly to the front lines, to beleaguered outposts, or even to launch ambushes.[1] The forces quickly warp in, gaining hit points over time. If the units fall outside the Psionic Matrix during this process (for instance, if the supporting Pylon or Phase Prism is destroyed) then they are destroyed.[7] Each Warp Gate has a cooldown slightly less than the production time of the unit it just produced before it can warp-in another unit.[6] All Warp Gates can be selected by using the "W" key.[8] The Warp Gate does not have the ability to queue units regularly,[6] but can be quickly transformed back into a Gateway.[9]
[edit] References
- ↑ 1.0 1.1 1.2 1.3 Blizzard Entertainment (2007-05-19). Gateway, Blizzard Entertainment, Retrieved 19 May 2007
- ↑ 1998-08-07. Warp Gates. StarCraft Compendium Map Archives.
- ↑ 3.0 3.1 StarCraft Legacy staff. 2008-06-29. WWI 08 Coverage- Protoss Buildings. StarCraft Legacy. Accessed 2008-07-17.
- ↑ 4.0 4.1 4.2 2008-03-28. More Starcraft 2 eye candy - Protoss interface closeups. StarFeeder. Accessed 2008-03-29.
- ↑ 5.0 5.1 5.2 StarCraft Legacy staff. 2008-06-29. Zerg & Protoss Upgrades. StarCraft Legacy. Accessed 2008-07-17.
- ↑ 6.0 6.1 6.2 Karune. 2008-04-16. StarCraft II Q&A - Batch 35. Battle.net StarCraft II General Discussion Forums. Accessed 2008-04-16.
- ↑ Karune. 2007-09-20. StarCraft II Q&A - Batch 14. StarCraft II General Discussion Forum. Accessed 2007-09-21.
- ↑ 2007-05-19. Gameplay Trailer. Blizzard Entertainment. Accessed 2007-08-12.
- ↑ Browder, Dustin. (Cavez). How will Warping work? Battle.net StarCraft II General Discussion Forum. Accessed 2008-01-31.
- Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
- Blizzard Entertainment. (1998-08-07). Warp Gates. StarCraft Compendium Map Archives. Accessed 2007-08-10.
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This page uses content from the English Wikipedia. The original content was at Psionic technology (StarCraft)#Warp gate technology. |
| Protoss Units and Structures of StarCraft/Brood War | |
| Ground units | Probe · Zealot · Dragoon · Reaver · High templar · Archon · Dark templar · Dark archon |
| Air units | Shuttle · Scout · Arbiter · Carrier (Interceptor) · Observer · Corsair |
| Basic buildings | Nexus · Assimilator · Pylon · Gateway · Forge · Shield battery · Cybernetics core · Photon cannon |
| Advanced buildings | Robotics facility · Stargate · Citadel of Adun · Robotics support bay · Fleet beacon · Templar archives · Observatory · Arbiter tribunal |
| Protoss Units and Structures of StarCraft II | |
| Infantry | Probe · Zealot · High templar · Dark templar · Archon |
| Land vehicles | Stalker · Immortal · Nullifier · Colossus |
| Air vehicles | Phase prism · Observer · Phoenix · Warp ray · Carrier (Interceptor) · Mothership |
| Basic buildings | Nexus · Assimilator · Pylon · Gateway (Warp gate) · Forge · Cybernetics core |
| Combat buildings | Photon Cannon |
| Advanced buildings | Twilight council · Dark obelisk · Templar archives · Robotics facility · Null circuit · Observatory · Stargate · Fleet beacon |
| Removed units | Escort · Reaver · Soul hunter/purifier · Star relic · Stasis orb · Tempest · Twilight archon |
| Removed buildings | Dark pylon · Robotics support bay · Phase cannon · War beacon · War shrine |



