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Gateway

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image:Gateway SC1 Game1.png
Gateway
Race Protoss
Statistics
Hit points500
Shields500
SizeLarge
Production
Minerals150 Image:Minerals Terran SC1.png
RequiresNexus
Combat
Armor1
Function
ProducesDark Templar (Brood War only), Dragoon, High Templar, Zealot


The Gateway is a Protoss building used to "create" infantry. It creates a swirling rift that warps in Protoss warriors from their home territories to the location of the military colony housing the Gateway. A phenomenal amount of energy is required for this operation and, as with all Protoss structures, a Gateway can only function if it is powered by the psionic matrix formed by a network of Pylons.[1]

Gateways are an inferior form of the Warp Gate technology which was lost during the Aeon of Strife. (The Protoss maintained the ability to use Warp Gates, however.)[2]

Contents

[edit] Upgrades

[edit] Gateways in StarCraft II

Warp Gate redirects here. You may be searching for the Xel'Naga Warp Gate

This article or section contains information about a StarCraft II unit or structure.
The content may be significantly out of date as StarCraft II experiences a new build weekly and may change substantially as more information becomes available. Please do not add speculation to this article, and remember to cite a published source for details.

Gateway
Race Protoss
Statistics
Hit points500
Shields500
TypeBuilding/Mechanical
Production
Minerals150[3] Image:Minerals Terran SC1.png
Build time50[3] time
RequiresNexus
Function
ParentWarp Gate[4]
ProducesDark Templar, High Templar, Immortal, Nullifier, Stalker, Zealot
The Gateway in StarCraft II
The Gateway in StarCraft II

The Protoss have significantly upgraded the Gateway for the upcoming conflict: it can now be transformed into a new version of the Warp Gate.

The Protoss inventors barely understand the technology, as it has been reverse engineered from ancient Xel'Naga structures found on both Aiur and Shakuras.[1]

[edit] Upgrades

  • Warp Gate
    • Cost: 50 Image:Minerals Terran SC1.png 50 Image:Gas Protoss SC1.png[5]
    • Time: 35 seconds.[5]
    • Researched at: Cybernetics Core[4][5]
    • This enables Gateways to transform into Warp Gates, a process which takes three seconds and no resources.[4]

[edit] Warp-In

The Warp Gate
The Warp Gate

A Warp Gate can warp-in Protoss forces to any part of the battlefield that lies within the Psionic Matrix, which can be expanded by the very mobile Phase Prism[1] and even the Mothership.[6] This enables Protoss forces to be transported directly to the front lines, to beleaguered outposts, or even to launch ambushes.[1] The forces quickly warp in, gaining hit points over time. If the units fall outside the Psionic Matrix during this process (for instance, if the supporting Pylon or Phase Prism is destroyed) then they are destroyed.[7] Each Warp Gate has a cooldown slightly less than the production time of the unit it just produced before it can warp-in another unit.[6] All Warp Gates can be selected by using the "W" key.[8] The Warp Gate does not have the ability to queue units regularly,[6] but can be quickly transformed back into a Gateway.[9]

[edit] References

  1. 1.0 1.1 1.2 1.3 Blizzard Entertainment (2007-05-19). Gateway, Blizzard Entertainment, Retrieved 19 May 2007
  2. 1998-08-07. Warp Gates. StarCraft Compendium Map Archives.
  3. 3.0 3.1 StarCraft Legacy staff. 2008-06-29. WWI 08 Coverage- Protoss Buildings. StarCraft Legacy. Accessed 2008-07-17.
  4. 4.0 4.1 4.2 2008-03-28. More Starcraft 2 eye candy - Protoss interface closeups. StarFeeder. Accessed 2008-03-29.
  5. 5.0 5.1 5.2 StarCraft Legacy staff. 2008-06-29. Zerg & Protoss Upgrades. StarCraft Legacy. Accessed 2008-07-17.
  6. 6.0 6.1 6.2 Karune. 2008-04-16. StarCraft II Q&A - Batch 35. Battle.net StarCraft II General Discussion Forums. Accessed 2008-04-16.
  7. Karune. 2007-09-20. StarCraft II Q&A - Batch 14. StarCraft II General Discussion Forum. Accessed 2007-09-21.
  8. 2007-05-19. Gameplay Trailer. Blizzard Entertainment. Accessed 2007-08-12.
  9. Browder, Dustin. (Cavez). How will Warping work? Battle.net StarCraft II General Discussion Forum. Accessed 2008-01-31.
  • Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  • Blizzard Entertainment. (1998-08-07). Warp Gates. StarCraft Compendium Map Archives. Accessed 2007-08-10.
Image: Smallwikipedialogo.png

This page uses content from the English Wikipedia. The original content was at Psionic technology (StarCraft)#Warp gate technology.
The list of authors can be seen in the page history of Psionic technology (StarCraft)#Warp gate technology.
As with the StarCraft Wiki, the content of Wikipedia is available under the GNU Free Documentation License.

Protoss Units and Structures of StarCraft/Brood War
Ground units Probe · Zealot · Dragoon · Reaver · High templar · Archon · Dark templar · Dark archon
Air unitsShuttle · Scout · Arbiter · Carrier (Interceptor) · Observer · Corsair
Basic buildingsNexus · Assimilator · Pylon · Gateway · Forge · Shield battery · Cybernetics core · Photon cannon
Advanced buildingsRobotics facility · Stargate · Citadel of Adun · Robotics support bay · Fleet beacon · Templar archives · Observatory · Arbiter tribunal
Protoss Units and Structures of StarCraft II
Infantry Probe · Zealot · High templar · Dark templar · Archon
Land vehiclesStalker · Immortal · Nullifier · Colossus
Air vehiclesPhase prism · Observer · Phoenix · Warp ray · Carrier (Interceptor) · Mothership
Basic buildingsNexus · Assimilator · Pylon · Gateway (Warp gate) · Forge · Cybernetics core
Combat buildingsPhoton Cannon
Advanced buildingsTwilight council · Dark obelisk · Templar archives · Robotics facility · Null circuit · Observatory · Stargate · Fleet beacon
Removed unitsEscort · Reaver · Soul hunter/purifier · Star relic · Stasis orb · Tempest · Twilight archon
Removed buildingsDark pylon · Robotics support bay · Phase cannon · War beacon · War shrine
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