Ghost (StarCraft II)
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This article concerns StarCraft II gameplay. You may be looking for: |
| Ghost | |
|---|---|
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| Unit | |
| Race | |
| Role |
Sniper |
| Armament | |
| Protection | |
| Properties | |
| Maximum energy | |
| Energy regen/second |
0.5625 |
| Transport size |
2 |
| Sight range |
11 |
| Production | |
| Minerals | |
| Gas | |
| Supply | |
| Build time | |
| Produced from | |
| Requires |
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| Hotkey |
G |
| Movement | |
| Speed |
2.25 |
| Acceleration |
1000 |
| Lateral acceleration |
46.0625 |
| Deceleration |
0 |
| Collision radius |
0.375 |
| Protection | |
| Hit points |
100 |
| Armor | |
| Type |
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| Armor type |
None |
| C-10 rifle | |
| Damage |
10 (+10 vs light) |
| Targets |
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| Cooldown |
1.5 |
| Range |
6 (+1 range in a bunker) |
| Upgrade/level | |
| Meta | |
| Target priority |
20 |
| Kill score |
600 |
| Production score |
300 |
Ghosts are feared terran covert operatives. They are known for their skill, psionic powers and ability to cloak.[1]
Ghosts take up two slots in a bunker. They have a Hold Fire command, enabling them to hide their presence even when hostile units approach.
Ghosts make good counters against ravens, mutalisks, infestors, and high templar, but are weak against banshees, marauders, zerglings, stalkers, and zealots. They can also be used for mid game mineral line harassment and hydralisk hunting. Their EMP may be used to severely weaken protoss forces.
Ghosts can drop nukes very quickly. When backed up by medivac dropships, they can be moved from one strike zone to another, and heal the cloaked ghost whenever it gets attacked.[2]
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Abilities
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Ghosts and spectres can call down nuclear strikes, dealing 300 damage + 200 vs buildings. The launching player sees a large red symbol on the target area while the opponent only sees a red dot. When the ghost is aiming the nuke, it will be "frozen", but it can still be given the order to "move away", which it will do the moment it is unfrozen. | |||||||||||||||||
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Deals 25 damage + 25 vs psionic to a biological ground or air unit, ignoring armor. | |||||||||||||
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This ability drains 100 shields from protoss units and drains 100 energy[4] of spellcasters in the area of effect. This includes units on the same side as the ghost. Shield upgrades have no effect. The EMP field has a range of 10 and an area-of-effect of 1.5.[5] Cloaked units are revealed for a short time. Burrowed units are not. | |||||||||||||
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Upgrades
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| Researched at | |||||||
| Hotkey |
M | ||||||
| Properties | |||||||
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Increases the ghost's starting energy by 25. | |||||||
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Wings of Liberty
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In the Wings of Liberty single-player campaign, ghosts are an alternative to spectres. Ghosts are unlocked by playing the mission "Ghost of a Chance", available after Nova offered Raynor's Raiders the technology necessary to train them.[6]
In the Wings of Liberty campaign, ghosts do not have the EMP ability.
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Development
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The following section contains information from a previous version of StarCraft II which is no longer valid. |
Ghosts used to possess these abilities.
| Psi-Round | |
|---|---|
| Notes | |
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This attack, which can only target biological units,[10] deals 20 damage + 80 damage vs psionic opponents.[11] This ability used to be known as Snipe.[12] | |
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| Energy Radar[13] | |
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| Notes | |
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Ghosts passively detect units with an energy bar, even within the fog of war,[11][14] up to a range of 30. This does not enable them to target or Snipe opponents within the fog of war.[15] | |
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Ghosts were also upgradable with the Full-Bore Canister Ammo upgrade in the single player campaign, which gave ghosts +2 damage against light units. Only the upgrade remains within the editor. The icon texture also remains but is unused, as a button for the upgrade was never made.
Quotations
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Achievements
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| Professionals Have Standards | |
| Points | |
| Criteria |
Destroy 20 units with Sniper Rounds in a single League game. |
| Notes | |
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This achievement is a reference to Team Fortress 2's Meet the Sniper video, where the Sniper says "Professionals have standards: be polite, be efficient, and have a plan to kill everyone you meet." In Team Fortress 2, there are achievements titled "Be Polite" "Be Efficient" "Have a Plan" and "Kill Everyone You Meet" but no achievement titled "Professionals Have Standards". | |
Images
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References
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| Terran Units and Structures of StarCraft II |
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