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Goliath (StarCraft)

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"Go ahead, tac-com."

- Terran goliath(src)

Shakurus SC1 Art2

This article concerns StarCraft/StarCraft: Brood War gameplay. You may be looking for:

Goliath (StarCraft)
Goliath SC1 HeadAnim1
Goliath SC1 Game1
Unit
Race

Terran

Role

Combat Walker

Armament
Properties
Size

Large

Transport slots

2

Sight range

8

Production
Minerals

100 Minerals Terran SC1

Gas

50 Gas Terran SC1

Supply

2 Supply Terran SC1

Build time

40 Time SC2 Game1

Produced from

Factory

Requires

Armory

Hotkey

G

Movement
Speed

4.7

Protection
Hit points

125

Armor

1

Combat
Ground attack

12

Air attack

10LongboltMissiles SC2 DevGame1 (x2 attacks)

Cooldown

22

Attack range
  • 6 (ground)
  • 5 (8 with Charon Boosters) CharonBoosters SC1 Upgrd1 (air)

Goliaths are best suited for the anti-air role, especially against large-sized air units. In StarCraft: Brood War, Charon Boosters allows it to outrange even guardians. The goliath's ground attack is less impressive for its cost; compared to two or three marines that deal more damage, the goliath trades firepower for staying power. Goliaths are large, but only take up two slots in a dropship or other transport vessel. It is also suitable for medium ground support with marines and firebats against larger units. Goliaths with Charon Boosters can be used as mobile missile turrets in bases.

Goliath SC1 Game2

Unit wireframe

Groups of goliaths are used by terran players when the opponent focuses heavily on aerial units. Given their role as anti-air units, goliaths are effective against virtually all air units save for small-sized air units such as mutalisks, scourges, and observers, but when paired with marines, this becomes less of a problem. Goliaths are ideal for backing down capital ship fleets if in significant numbers.

UpgradesEdit

Acquisition
Purchased from Armory
Hotkey P
Level 1
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 266Time SC2 Game1
Level 2
Cost 175 Minerals Terran SC1 175 Gas Terran SC1 298Time SC2 Game1
Required Science facility
Level 3
Cost 250 Minerals Terran SC1 250 Gas Terran SC1 330Time SC2 Game1
Required Science facility
  • +1 bonus to goliath ground attack per level
  • +4 to goliath air attack per level (+2 per missile)
  • +2 to vulture attack per level
  • +3 to siege tank tank mode attack per level
  • +5 for siege tank siege mode attack per level
Acquisition
Purchased from Armory
Hotkey W
Level 1Level 1
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 266Time SC2 Game1
Level 2
Cost 175 Minerals Terran SC1 175 Gas Terran SC1 298Time SC2 Game1
Required Science facility
Level 3
Cost 250 Minerals Terran SC1 250 Gas Terran SC1 330Time SC2 Game1
Required Science facility
CharonBoosters SC1 Upgrd1 Charon Boosters
  • Increases goliath anti-air attack range by 3 (to 8).
Acquisition
Purchased from Machine shop
Hotkey C
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 133Time SC2 Game1

QuotationsEdit

See: StarCraft Goliath Quotations

DevelopmentEdit

Goliath SC1 DevGame1

A pair of goliaths during the StarCraft alpha

The concept of the goliath had its origins in the canceled Blizzard game Shattered Nations. The game featured walkers which were relabeled as "goliaths" for StarCraft.[1]

Goliaths appeared and functioned much the same in the StarCraft beta as they did in StarCraft proper. However, their weaponry consisted of chainguns and scatter missiles instead of autocannons and Hellfire missiles.[2]

During the late StarCraft alpha however, they had a different appearance than in the later stages of development. They were capable of using their machine guns, a flame thrower and missiles against ground targets.[3]

ReferencesEdit

  1. 2010-04-28, Shattered Nations (PC - Cancelled). BetaRush, accessed on 2013-05-29
  2. 2009-03-19, StarCraft Wire. Artist: Blizzard Entertainment. Accessed on 2010-01-13
  3. Beta. StarCraft Evolution. Accessed 2011-08-18.

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