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Greater spire

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GreaterSpire SC2 Rend2

A greater spire

The zerg greater spire is evolved from the spire (if there is a hive present somewhere in the same command structure) and it produces the genetic code that allows some zerg air breeds to mutate into different forms.[1]

Game StructureEdit

StarCraftEdit

Greater Spire
GreaterSpire SC1 Game1
Structure
Race

Zerg

Production
Minerals

100 Minerals Terran SC1

Gas

150 Gas Zerg SC1

Build time

120 Time SC2 Game1

Evolves from

Spire

Requires

Hive

Protection
Hit points

1000

Armor

1

Function
Allows
Research

The greater spire enables mutalisks to mutate into guardians and devourers. It also provides the same upgrades as the spire and will retain the evolutionary progress so that any aerial units keep all upgrades that were completed at the spire.

Researched UpgradesEdit

FlyAttack Zerg Icon SC1 Flyer Attacks
Evolved at
Hotkey

A

Properties
Level

Level 1

Level 2

Level 3

Minerals

100 Minerals Terran SC1

175 Minerals Terran SC1

250 Minerals Terran SC1

Gas

100 Gas Zerg SC1

175 Gas Zerg SC1

250 Gas Zerg SC1

Evolution time

266 Time SC2 Game1

298 Time SC2 Game1

330 Time SC2 Game1

Required

Lair

Hive

Notes
FlyArmor Zerg Icon SC1 Flyer Carapace
Evolved at
Hotkey

C

Properties
Level

Level 1

Level 2

Level 3

Minerals

150 Minerals Terran SC1

225 Minerals Terran SC1

300 Minerals Terran SC1

Gas

150 Gas Zerg SC1

225 Gas Zerg SC1

300 Gas Zerg SC1

Evolution time

266 Time SC2 Game1

298 Time SC2 Game1

330 Time SC2 Game1

Required

Lair

Hive

Notes

+1 bonus to armor per level for overlords, mutalisks, guardians, devourers, scourge and queen.

StarCraft IIEdit

Greater Spire
GreaterSpire SC2 Rend1
Structure
Race

Zerg

Properties
Broodlings
produced

6

Production
Minerals

100 Minerals Terran SC1

Gas

150 ZergVespene SC2 Game1

Build time

100 Time SC2 Game1

Evolves from

Spire

Requires

Hive

Hotkey

G

Protection
Hit points

1000

Armor

1

Type
  • Armored
  • Biological
  • Structure
Function
Allows
Research

See below

In StarCraft II the greater spire enables production of the brood lord.

Researched UpgradesEdit

SC2 ZergAirWeap Flyer Attacks
Evolved at
Properties
Level

Level 1

Level 2

Level 3

Minerals

100 Minerals Terran SC1

175 Minerals Terran SC1

250 Minerals Terran SC1

Gas

100 Gas Zerg SC1

175 Gas Zerg SC1

250 Gas Zerg SC1

Evolution time

160 Time SC2 Game1

190 Time SC2 Game1

220 Time SC2 Game1

Required

Lair

Hive

Notes
Edit


SC2 ZergAirCara Flyer Carapace
Evolved at
Properties
Level

Level 1

Level 2

Level 3

Minerals

150 Minerals Terran SC1

225 Minerals Terran SC1

300 Minerals Terran SC1

Gas

150 Gas Zerg SC1

225 Gas Zerg SC1

300 Gas Zerg SC1

Evolution time

160 Time SC2 Game1

190 Time SC2 Game1

220 Time SC2 Game1

Required

Lair

Hive

Notes
  • +1 bonus to armor per level for zerg air units.
Edit

DevelopmentEdit

GreaterSpire SC2 DevRend1

An early render of the greater spire

The greater spire went through several revisions, essentially lingering in development hell. The initial designs were updates of the StarCraft I artwork which didn't seem to work. The shapes of the SC1 greater spire design didn't look good in 3D, as it was too bulky and the numerous pieces were too busy. Conveying the height the designers wanted was also a problem, since there were height limitations on tall buildings. When the development team started using Zbrush to create unit portraits some zerg buildings were also redesigned to take advantage of the more organic sculpting process.[2] The redesigned top of the greater spire was based on an unused concept of a queen's head by Trevor Jacobs.[3]

The revision of the greater spire made progress towards the final in-game design but the building still looked out of place compared to the rest of the zerg structures. The final unification pass finally solved many of these problems. The lower portion of the spire was reused and slightly modified with additional armor. The top portion was replaced with the new greater spire design and retextured, finally completing the long process of updating the first game's design.[2]

ReferencesEdit

  1. Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998
  2. 2.0 2.1 2011, SC2: Zerg Greater Spire. Deviantart, accessed on 2011-07-01
  3. 2013, Greater Spire ver. 1. Deviantart, accessed on 2013-03-12

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