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Guardian

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This article is about the StarCraft unit. You may be looking for:

Guardian SC2 Art1

The guardian

The guardian is a zerg long-range bomber.

OverviewEdit

Guardian SC1 Art1

A guardian during the Great War

The guardian is evolved from the mutalisk and thought to be based on the nesting form of the mantis screamer. It possesses a thicker carapace than its counterpart and attacks by lobbing explosive globs of acid.[1] The guardian is much slower than the mutalisk however, and is often designated to guard larvae.[2]

Despite being devastating in terrestrial combat, guardians are next to useless in space combat.[3]

Game UnitEdit

StarCraftEdit

Guardian
Guardian SC1 GameAnim1
Unit
Race

Zerg

Role

Heavy Siege Flyer

Armament

Acid spores

Properties
Size

Large

Sight range

11

Production
Minerals

50 Minerals Terran SC1

Gas

100 Gas Zerg SC1

Control

2 Control Zerg SC1

Build time

40 Time SC2 Game1

Evolves from

Mutalisk

Requires

Greater spire

Hotkey

G

Protection
Hit points

150

Armor

2

Combat
Ground attack

20

Cooldown

30

Attack range

8

Guardian SC1 Head

Unit profile

The guardian is converted from an existing mutalisk. It has an anti-ground attack that out-ranges almost all ground-to-air weapons, and in large groups can be particularly devastating as a bomber unit. While the guardian has a respectable attack of 20 (26 when fully upgraded), it has no defense against enemy air units and is vulnerable to ground-to-air units when on the run. The slow speed of the guardian also renders it vulnerable to area-of-effect spells such as psionic storm and irradiate.

ProductionEdit

GuardAspect Icon SC1 Guardian Morph

Causes mutalisk to morph into a guardian.

Usage
Hotkey G
Cost 50 Minerals Terran SC1 100 Gas Terran SC1 1 mutalisk
Acquisition
Required Greater Spire

UpgradesEdit

  • +1 bonus to attack per level for mutalisks
  • +2 bonus to attack per level for guardians and devourers.
Acquisition
Purchased from
Hotkey A
Level 1
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 266Time SC2 Game1
Level 2
Cost 175 Minerals Terran SC1 175 Gas Terran SC1 298Time SC2 Game1
Required Lair
Level 3
Cost 250 Minerals Terran SC1 250 Gas Terran SC1 330Time SC2 Game1
Required Hive

+1 bonus to armor per level for overlords, mutalisks, guardians, devourers, scourge and queen.

Acquisition
Purchased from
Hotkey C
Level 1
Cost 150 Minerals Terran SC1 150 Gas Terran SC1 266Time SC2 Game1
Level 2
Cost 225 Minerals Terran SC1 225 Gas Terran SC1 298Time SC2 Game1
Required Lair
Level 3
Cost 300 Minerals Terran SC1 300 Gas Terran SC1 330Time SC2 Game1
Required Hive

DevelopmentEdit

During development, scourges (or "avengers" as they were then known) emerged from destroyed guardians.[4]

StarCraft IIEdit

In StarCraft II, the guardian has been replaced by the swarm guardian[5] and later the brood lord.[6]

Heart of the SwarmEdit

Guardian (primal strain)
PrimalGuardian
Unit
Race

Zerg

Role

Long-range anti-ground flyer

Armament

Acid Spores

Properties
Sight range

9

Production
Control

2 ZergSupply SC2 Icon1

Movement
Speed

3.25

Acceleration

3.25

Deceleration

0

Collision radius

0.75

Protection
Hit points

150

Hit point
regen/second

0.2734

Armor

0

Type
Armor type

Armored

Acid Spores
Damage

20

Targets
  • Ground
Cooldown

3

Range

9

Upgrade/level

+2

Acid Spores
Damage

10

Targets
  • Air
Cooldown

2

Range

6

Upgrade/levels

+1

In Heart of the Swarm, guardians appear as a strain of primal zerg duplicated from the Swarm. They are identical to the original guardian, but have a weak anti-air attack in addition to their normal air-to-ground attack. The air attack has significantly lower range and power than the ground attack.[7]

SC2 Guardian Rend

The Guardian's model in StarCraft II.

A non-primal model of the original guardian remains in the map editor, but is unused in the campaign. Its stats are virtually identical to the original guardian. Unlike the primal strain, the normal guardian can still only attack ground units.[8]

Known GuardiansEdit

Guardian SC1 CineInvasionAiur1

A guardian

Variant StrainsEdit

IndividualsEdit

NotesEdit

Most sources list the guardian's attack as being one of acid.[1][9] However, its battle.net page lists its attack as being one of plasma.[2]

ReferencesEdit

  1. 1.0 1.1 Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  2. 2.0 2.1 Guardian StarCraft Compendium. Accessed on 2008-01-13
  3. Mesta, Gabriel (July 1, 2001). StarCraft: Shadow of the Xel'Naga. Simon & Schuster (Pocket Star). ISBN 0-671-04149-5.
  4. Blizzard Entertainment. StarCraft Map Editor. (Blizzard Entertainment) (in English). March 31, 1998
  5. Medievaldragon. 2008-03-10, StarCraft II-Zerg Unveiled. Blizzplanet. Accessed on 2008-03-10
  6. Dustin Browder, Lipton, Karune. 2009-04-22. The Official STARFEEDER Starcraft 2 Q&A. Starfeeder. Accessed 2009-04-22.
  7. Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Mission: Heart of the Swarm, Waking the Ancient (in English). 2013-03-12.
  8. Blizzard Entertainment. Galaxy Map Editor. (Blizzard Entertainment) (in English). 2013-05-16.
  9. Golden, Christie (June 30, 2009). StarCraft: The Dark Templar Saga #3: Twilight. Simon & Schuster (Pocket Star). ISBN 978-0-7434-7129-9.

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