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Havoc

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Taldarim Sentry SC2 Rend

The havoc.

The havoc is a variant of the sentry available in the single-player campaign of StarCraft II: Legacy of the Void.

OverviewEdit

The Tal'darim stole a number of sentries from the Daelaam and reprogrammed them, replacing their shield generators with on-board targeting systems. However, their force field generators remained intact. The Daelaam came into usage of the havocs during the End War.[1]

Game UnitEdit

Havoc
Havoc SC2-LotV Portrait
Unit
Race

Protoss

Affiliation

Tal'darim SC2-LotV Logo2 Tal'darim

Role

Robotic support unit

Properties
Maximum energy

200 Energy Terran SC1

Energy
regen/second

0.5625

Transport
size

2

Sight range

10

Production
Minerals

50 Minerals Terran SC1

Gas

100 ProtossVespene SC2 Game1

Psi

1 ProtossSupply SC2 Icon1

Build time

30 (30 warp gate cooldown) Time SC2 Game1

Produced from

Gateway/Warp gate

Requires

Cybernetics core

Hotkey

E

Movement
Speed

2.25

Acceleration

1000

Lateral
acceleration

46

Deceleration

0

Collision radius

0.5

Protection
Shields

40

Shield
regen/second

2

Hit points

40

Armor

1 SC2ProtUpgrdGrndArm

Type
Armor type

Light

The havoc lacks an innate attack like the sentry and energizer, being a purely supportive unit. It is able to use Force Field, and has the passive ability "Squad Sight," which boosts the range of units in a radius of 4 from the havoc. Its third ability is Target Lock, which locks the havoc on a single target, causing it to take 30% more damage from the player's units. This makes the havoc a very effective supporter in frontline combat armies, but lacking in the more versatile and defensive abilities of the sentry and energizer. The havoc is also the only variant of sentry which isn't psionic.

AbilitiesEdit

Force field Force Field

Creates a wall of energy at target point, pushing nearby units away and making the terrain impassible. Massive units and the mothership's Vortex ability remove Force Fields.

Force Field is smartcast.

Usage
Hotkey F
Cost 50 Energy Terran SC1
Duration 15 secondsTime SC2 Game1
ve
SquadSight SC2-LotV Icon1 Squad Sight

Nearby allied units gain +2 range to their attacks.

Usage
Passive
Range 4
ve
TargetLock SC2-LotV Icon1 Target Lock

Targeted enemy unit takes +30% damage from allied units. Multiple havocs cannot use Target Lock on the same target multiple times. The effect ends if the havoc or targeted enemy dies, or if the havoc moves out of range of the targeted enemy. Can be set to autocast.

Usage
Hotkey T
Range 7
Cooldown 3Time SC2 Game1
ve


Co-op MissionsEdit

Havocs can be constructed by Alarak in Co-op Missions. They are upgraded at the cybernetics core, and additional upgrades for them are unlocked at Level 9. Unique to Co-op, havocs act as detectors.

AbilitiesEdit

Force field Force Field

Creates a wall of energy at target point, pushing nearby units away and making the terrain impassible. Massive units and the mothership's Vortex ability remove Force Fields.

Force Field is smartcast.

Usage
Hotkey F
Cost 50 Energy Terran SC1
Duration 15 secondsTime SC2 Game1
ve
SquadSight SC2-LotV Icon1 Squad Sight

Nearby allied units gain +2 range to their attacks.

Usage
Passive
Range 4
ve
TargetLock SC2-LotV Icon1 Target Lock

Targeted enemy unit takes +30% damage from allied units. Multiple havocs cannot use Target Lock on the same target multiple times. The effect ends if the havoc or targeted enemy dies, or if the havoc moves out of range of the targeted enemy. Can be set to autocast.

Usage
Hotkey T
Range 7
Cooldown 3Time SC2 Game1
ve


UpgradesEdit

SC2 Alarak AC - BloodshardResonance Bloodshard Resonance

Increases radius of Squad Sight and casting range of Target Lock and Force Field.

Campaign Acquisition
Unlock Reach Alarak Level 9
Acquisition
Purchased from Cybernetics core
Hotkey A
Cost 150 Minerals Terran SC1 150 Gas Terran SC1 90Time SC2 Game1
ve
SC2 Alarak AC - DetectWeakness Detect Weakness

Increases the damage bonus to enemies targeted by Target Lock by 15%.

Campaign Acquisition
Unlock Reach Alarak Level 9
Acquisition
Purchased from Cybernetics core
Hotkey T
Cost 150 Minerals Terran SC1 150 Gas Terran SC1 90Time SC2 Game1
ve
SC2 Alarak AC - CloakingModule Cloaking Module

All havocs are permanently cloaked.

Campaign Acquisition
Unlock Initially available
Acquisition
Purchased from Cybernetics core
Hotkey E
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 60Time SC2 Game1
ve

DevelopmentEdit

The following section contains information from a previous version of StarCraft II which is no longer valid.

Map editor files indicate the havoc may have been called the "monitor" earlier in development. Its Squad Sight and Target Lock abilities are tagged "observer" in the editor files; it is unknown if this was another name used for it at some point, or if the havoc's abilities were intended for the protoss observer, which does not appear in the campaign.

ReferencesEdit

  1. Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. War Council interface (in English). 2015-11-10.

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