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Revision as of 01:30, 1 July 2015
Hel's Angels are a terran mercenary organization taking their name from the Norse goddess of death.[1]
History
The Hel's Angels roamed the fringe worlds, preying on Terran Dominion shipping lanes.[1] They hired themselves out to Orlan's Mercenaries,[2] the Dominion,[3] and the Umojan Protectorate.[4]
This article or section contains information from the optional Colonist Missions in StarCraft II: Wings of Liberty.
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During the Second Great War, they offered their services to Raynor's Raiders after the Raiders traveled to Haven to aid the Agrian colonists.[1]
Game Effect
Hel's Angels | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Campaign | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Hired at | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Price |
45,000 credits | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Squad size |
3 Hel's Angels viking fighters | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Squads per mission |
2 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Cooldown |
5 min. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Resource Cost | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Produced at | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Notes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
+45% Health, +40% Damage | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Edit
AbilitiesThe Viking transforms from one mode to another.
Upgrades
Increases the armor of all terran air units.
Attack upgrades improve attack cooldown of affected units by 5% per level. These self-replicating ultra capacitors reduce the reload time of weapons and systems. Now each of the weapon upgrades at the armory and engineering bay increases attack speed by 5% in addition to increasing damage.
Vanadium Plating Armor upgrades increase health of affected units by 5% per level.[5] We have created a new lightweight alloy called vanadium. Vanadium diffuses weapon impacts much more efficiently than traditional armor plating, and it better preserves the life of our units. Now each of the armor upgrades in the armory and engineering bay increases unit life by 5% in addition to increasing armor.
Damaged mechanical units recover hit points when out of combat, at a rate of 0.6015 each second.[6]
DevelopmentThe Angels' appearance is based on old Viking designs, such as the pointed nose cone. Returning to the pointed nose helped change up the silhouette, as well as adding additional wings and blades under the gatling guns. It was planned to have a melee attack as well, but time constraints prevented this from being implemented.[8] Notes
References
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