Hellion
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This article or section contains information about a StarCraft II unit or structure. |
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| Hellion | |
|---|---|
| | |
| Unit | |
| Race | |
| Role |
Fast-Attack Vehicle |
| Properties | |
| Hit points | |
| Type |
|
| Armor type | |
| Transport slots |
2[4] |
| Production | |
| Minerals | |
| Gas |
0[1] |
| Supply |
2[1] |
| Build time | |
| Produced from | |
| Hot key |
E[1] |
| Combat | |
| Ground attack |
10 (+5 vs light, increases to +10 vs light with Infernal Pre-Lighter upgrade)[8]s[9] |
| Air attack |
N/A[7] |
| Armor |
1[1] |
| Attack range |
5[8] |
| Unit speed |
Fast[1] |
The Hellion, formerly known as the Jackal,[10] is a terran unit in StarCraft II.[7]
Contents |
[edit] Overview
The Hellion is a four-wheeled buggy-like vehicle. Like the vulture it fills the fast-attack, anti-infantry role.[11] Unlike the vulture, it is armed with a flamethrower.[12][13]
[edit] Game Unit
The Hellion is produced from the factory with no other requirement, meaning an attached nuclear reactor can double the rate of production.[7][14]
[edit] Speed
The Hellion is a fast-moving unit, fast enough to chase down enemy units and easily reposition itself.[12]
The Hellion is faster than the reaper side-by-side, but the reaper's cliff jumping ability can enable faster tactical movement. In a base raid, the reaper does more direct damage, but a Hellion can injure several workers simultaneously.[15]
[edit] Attacks
The Hellion's weapon targets only ground units.[7] It does splash damage in a line,[7] targeting one unit but striking all units along the line.[16] The attack is well-suited to destroying weaker units such as marines.[7][12]
The Hellion must stop in order to attack. The weapon strikes targets instantly[17] and can be used for (almost literal) hit and run attacks[18] and "kiting". To do maximum damage, it should shoot once, close the gap, shoot again, close the gap again, and so forth in order to maximize damage and not waste shots.[9] If the attack is launched at a precise distance, then by the time the flames hit the target the Hellion can be moving away to safety.[19] However, units that move out of the flame take less damage[13] so a player should try to keep the flame on enemy units to maximize damage.[20] The attack does not damage allied units.[16][18]
[edit] Strategies
A recommended tactic is to use the Hellion as an ambush unit, positioning it on high ground to attack units below it.[21]
[edit] Upgrades
| Infernal Pre-Lighter | |||||||
|---|---|---|---|---|---|---|---|
| Researched at | |||||||
| Properties | |||||||
| |||||||
| Notes | |||||||
|
Increases the Hellion's attack damage to 10 +10 vs light units.[8] | |||||||
| Edit | |||||||
| Terran Vehicle Weapons | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Researched at | |||||||||||||
| Properties | |||||||||||||
| |||||||||||||
| Notes | |||||||||||||
|
Increases the attack damage of terran vehicles. | |||||||||||||
| Edit | |||||||||||||
| Terran Vehicle Armor | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Researched at | |||||||||||||
| Properties | |||||||||||||
| |||||||||||||
| Notes | |||||||||||||
|
Decreases the damage done to terran vehicles | |||||||||||||
| Edit | |||||||||||||
[edit] Wings of Liberty Upgrades
| Napalm Fuel Tanks[26] | |
|---|---|
| Campaign | |
| Notes | |
|
+1 damage/sec for 3 seconds[26] | |
| Edit | |
| Turbo Charged Engines[26] | |
|---|---|
| Campaign | |
| Notes | |
|
Movement speed +40%[26] | |
| Edit | |
[edit] Development
The Hellion was called the Jackal during development. In its earliest stages, the vehicle was a hoverbike much like the Vulture, and possessed a powerful anti-infantry railgun.[10]
[edit] Images
[edit] Notes
A civilian version of the Hellion, with flame paint, will be available in the single-player campaign.[27]
[edit] References
|
| Terran Units and Structures of StarCraft II | ||
|---|---|---|
| Infantry | ||
| Land Vehicles |
MULE · Hellion · Siege tank · Thor | |
| Air Units |
Viking · Medivac dropship · Banshee · Raven · Battlecruiser | |
| Basic Buildings |
Command center · Refinery · Supply depot · Barracks · Engineering bay | |
| Automated Defenses and Explosives |
Auto-turret · Defensive drone · D-8 charges · Missile turret | |
| Support Buildings |
Orbital command · Planetary fortress · Sensor tower · Bunker | |
| Add-ons | ||
| Advanced Buildings |
Merc compound · Ghost academy · Factory · Armory · Starport · Fusion core | |
| Other | ||
| Campaign-Exclusive Terran Units and Structures of StarCraft II | Infantry | |
| Mercenaries |
(Kel-Morian Mercenaries — Elite marines) · (Devil Dogs — Elite firebats) · (Hammer Securities — Elite marauders) | |
| Land Vehicles |
Cobra · Diamondback tank · Goliath · Transport truck · Vulture | |
| Air Units | ||
| Automated defenses | ||
| Scrapped | Removed Units | |
| Removed Buildings | ||

