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High templar (StarCraft)

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This article concerns StarCraft/StarCraft: Brood War gameplay. You may be looking for:

High Templar
HighTemplar SC1 HeadAnim1
HighTemplar SC1 Game2
Unit
Race

Protoss

Affiliation

Khalai SC2-LotV Logo1 Khalai

Role

Psionic Spellcaster

Protection

Light armor suit[1]

Properties
Maximum energy

200 (init. 50) Energy Terran SC1

Size

Small

Transport slots

2

Sight range

7

Production
Minerals

50 Minerals Terran SC1

Gas

150 Gas Protoss SC1

Psi

2 Psi Protoss SC1

Build time

50 Time SC2 Game1

Produced from

Gateway

Requires

Templar archives

Hotkey

T

Movement
Speed

3.33

Protection
Shields

40

Hit points

40

Armor

0

High templar are protoss warriors that use powerful psionic powers to support other protoss forces.

High templar are support units with powerful abilities. They are not particularly durable and do not have an attack, not to mention their slow movement. Although high templar hover, they still activate spider mines.

AbilitiesEdit

ArchonWarp Icon SC1 Archon Warp

Two high templar can sacrifice themselves, transforming into an archon.

Usage
Cost 20Time SC2 Game1 2 high templar

The high templar selects a unit, creating two duplicates of it. Hallucinations appear with a blue tint to the creating and controlling player, while all other players will see them as duplicates of the original. Hallucinations do not inflict damage when they "attack", may not cast spells, or produce units (important for hallucinated carriers and reavers), and take double damage from all attacks. Hallucinations last for a limited time and automatically disappear when hit by spells (eg. EMP shockwave, Mind Control).

Usage
Hotkey L
Cost 100 Energy Terran SC1
Range 7
Duration 180 secondsTime SC2 Game1
Acquisition
Purchased from Templar archives
Hotkey H
Cost 150 Minerals Terran SC1 150 Gas Terran SC1 80Time SC2 Game1

The high templar can create a storm of raw psychic energy. This is achieved by one closing their mind to the outside world, sending out psychic "ripples" that are disruptive to other lifeforms.

Inflicts 112 damage to all units within a target area over seven seconds. The storm does not harm structures or units within bunkers. Psionic storm ignores armor and armor types.

It does not prevent units from moving into or out of the affected area. Only one storm may affect an area at a time; overlapping storms does not increase damage output.

Usage
Hotkey P
Cost 75 Energy Terran SC1
Range 9
Duration 4 secondsTime SC2 Game1
Acquisition
Purchased from Templar archives
Hotkey T
Cost 200 Minerals Terran SC1 200 Gas Terran SC1 120Time SC2 Game1

UpgradesEdit

Acquisition
Purchased from Forge
Hotkey A
Level 1
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 266Time SC2 Game1
Level 2
Cost 175 Minerals Terran SC1 175 Gas Terran SC1 298Time SC2 Game1
Required Templar archives
Level 3
Cost 250 Minerals Terran SC1 250 Gas Terran SC1 330Time SC2 Game1
Required Templar archives
  • +1 armor bonus to shields per level for all units and structures.
Acquisition
Purchased from Forge
Hotkey S
Level 1
Cost 200 Minerals Terran SC1 200 Gas Terran SC1 266Time SC2 Game1
Level 2
Cost 300 Minerals Terran SC1 300 Gas Terran SC1 298Time SC2 Game1
Required Cybernetics core
Level =Level 3
Cost 400 Minerals Terran SC1 400 Gas Terran SC1 330Time SC2 Game1
Required Cybernetics core
KhayAmulet Icon SC1 Khaydarin Amulet
  • Increases high templar maximum energy by 50.
  • Increases high templar starting energy from 50 to 62.
Acquisition
Purchased from Templar archives
Hotkey K
Cost 150 Minerals Terran SC1 150 Gas Terran SC1 166Time SC2 Game1

DevelopmentEdit

HighTemplar SC1 DevHead1

Development portrait

High templar had a direct attack called psi assault during development.[2]

Some high-templar-based heroic units (Tassadar) retain it.

QuotationsEdit

See: StarCraft High Templar Quotations

GalleryEdit

ReferencesEdit

  1. Bill Slavicsek, David Eckelberry, Shawn F. Carnes (March 1, 2000). Alternity: StarCraft Edition. Wizards of the Coast. ISBN 978-0786-91618-4
  2. Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.


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