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"The loss of the Khala was not easily borne, but we are ready to serve once again."

- High Templar(src)

The high templar in StarCraft II is a psi caster. It retains the psionic storm ability, which must be researched at the templar archives.

Game UnitEdit

High templar are strong against marines, sentries, stalkers, and hydralisks, and weak against ghosts, zealots, colossi, and roaches. In Patch 4.0, high Templars were given a basic attack named Psi Blast.

VersusEdit

Upgrades and Abilities

Increases the armor of protoss ground units.

Acquisition
Purchased from Forge
Hotkey A
Level 1
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 114Time SC2 Game1
Level 2
Cost 150 Minerals Terran SC1 150 Gas Terran SC1 136Time SC2 Game1
Required Twilight council
Level 3
Cost 200 Minerals Terran SC1 200 Gas Terran SC1 157Time SC2 Game1
Required Twilight council
ve
  • +1 armor to shields per level.
Acquisition
Purchased from Forge
Hotkey S
Level 1
Cost 150 Minerals Terran SC1 150 Gas Terran SC1 114Time SC2 Game1
Level 2
Cost 225 Minerals Terran SC1 225 Gas Terran SC1 136Time SC2 Game1
Required Twilight council
Level 3
Cost 300 Minerals Terran SC1 300 Gas Terran SC1 157Time SC2 Game1
Required Twilight council
ve

Psionic Storm deals 80 damage in the target area in small packets over 2.85 seconds, and hits both air and ground units. It injures friendly units caught in the area of effect of 1.5.[1]

Psionic storm is smartcast.

Psionic Storm is subject to a short delay before striking; during this brief period there is a visual indicator for where it will strike.

Usage
Cost 75 Energy Terran SC1
Duration 2.85Time SC2 Game1
Cooldown 1.43Time SC2 Game1
Acquisition
Purchased from Templar archives
Hotkey T
Cost 200 Minerals Terran SC1 200 Gas Terran SC1 79Time SC2 Game1
ve

The high templar drains all energy from a target unit, dealing damage equal to the energy drained.

Usage
Cost 50 Energy Terran SC1
Range 9
ve
ArchonWarp SC2 Icon1
Archon Warp

Any combination of two high templar/dark templar can sacrifice themselves, transforming into an archon.

Usage
Hotkey R
Cost 9Time SC2 Game1
ve

Wings of LibertyEdit

High templar are usable in the StarCraft II: Wings of Liberty protoss mini-campaign, available during and after the "A Sinister Turn" mission.[2]

Legacy of the VoidEdit

In the single-player campaign, the high templar is one of three psionic warriors the player may use, the others being the dark archon and the ascendant. In the campaign, the high templar's psionic storm used by the players units does not damage allied units, only enemies, enemy units use the default multiplayer effect. Once chosen at the war council they have the passive ability plasma surge, which causes psionic storm to restore shields to allied units in the area of effect. This makes the high templar more effective than ever, able to attack enemies and heal allies with the same ability. However, their prowess should be weighed against the ascendant, which has a powerful ability to restores its own energy and damaging abilities comparable to Psionic Storm. They now have a regular attack, "Psi Blast", which deals 9 damage per shot and has a range of 7.

Upgrades and Abilities
PlasmaSurge SC2-LotV Icon1
Plasma Surge

Psionic storm restores 50 shields to friendly units in its area of effect over 4 seconds.

Usage
Passive
ve

Co-op MissionsEdit

Artanis is able to use high templar in Co-op Missions. When Artanis reaches Level 6, additional upgrades can be researched for them at the templar archives.

Artanis Upgrades

Psionic Storm deals 80 damage to enemy units in the target area over a short time. Friendly units are not damaged.

Usage
Cost 75 Energy Terran SC1
Duration 4Time SC2 Game1
Cooldown 2Time SC2 Game1
Acquisition
Cost 150 Minerals Terran SC1 150 Gas Terran SC1 60Time SC2 Game1
ve

Drains all energy from a target unit, dealing damage equal to the energy drained.

Usage
Cost 50 Energy Terran SC1
Range 9
ve
PlasmaSurge SC2-LotV Icon1
Plasma Surge

Increaeses Psionic Storm's range by 50% and range by 2. Psionic Storm restores 50 shields to friendly units in its radius.

Campaign Acquisition
Unlock Reach Artanis Level 6.
Acquisition
Cost 150 Minerals Terran SC1 150 Gas Terran SC1 90Time SC2 Game1
ve
KhaydarinAmulet SC2 Game1
Khaydarin Amulet

Increases the starting energy of high templar and archons by 150.

Campaign Acquisition
Unlock Reach Artanis Level 6.
Acquisition
Cost 200 Minerals Terran SC1 200 Gas Terran SC1 120Time SC2 Game1
ve

DevelopmentEdit

High templars were given a "psi-blast" attack in Patch 4.0, similar to the attack of the same name that Tassadar possessed in StarCraft. This was designed to make high templars easier to use, as they no longer drift into enemies when directed via an attack command.[3]

QuotationsEdit

For Multi-player and Wings of Liberty missions quotes, See: StarCraft II High Templar Quotations in Multiplayer and Wings of Liberty's campaign
For Legacy of the Void missions quotes - which focus more on the High Templar after the Khala is corrupted by Amon, See: StarCraft II High Templar Quotations in Legacy of the Void's campaign

AchievementsEdit

PsionicDeath SC2 Icon1 Psionic Death
Points

10 Achievement SC2 Game1

Criteria

Destroy 20 units with a single High Templar Psionic Storm blast in a Melee game.

GalleryEdit

ReferencesEdit

  1. Nethaera. 2010-03-30. Patch Notes - Beta Patch 7. Battle.net StarCraft II General Beta Forum. Accessed 2010-03-25.
  2. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, A Sinister Turn (in English). 2010-07-27.
  3. 2017-08-17, StarCraft II Multiplayer - Major Design Changes. Blizzard Entertainment, accessed on 2017-08-20