From StarCraft Wiki
|
This article concerns StarCraft II gameplay. You may be looking for:
|
|
|
|
This article or section contains information about a StarCraft II unit or structure.
|
|
The content may be significantly out of date as StarCraft II experiences a new build weekly and may change substantially as more information becomes available. Please do not add speculation to this article, and remember to cite a published source for details.
|
The high templar in StarCraft II is very similar to the unit from the original StarCraft. Like the previous version of the high templar, it does not have an attack.[6]
[edit] Abilities
| Phase Shift
|
| Notes
|
|
The high templar can temporarily banish a unit from play.[12] A phased unit cannot be targeted[13] nor can it attack.[14]
|
| Edit
|
| Psionic Storm
|
|
|
| Usage
|
| Energy
|
75[2]
|
| Range
|
6[5]
|
| Duration
|
4 seconds[4]
|
| Cooldown
|
Yes[16]
|
|
| Notes
|
|
Psionic Storm deals 80 damage[5] in the target area[17] in small packets over time,[18] and hits both air and ground units.[19] It injures friendly units caught in the area of effect.[20]
|
| Edit
|
[edit] Ability Upgrades
[edit] General Upgrades
[edit] Development
| Plasma Surge
|
| Notes
|
|
Restores shields of all units in an area of effect around the high templar.[21]
|
| Edit
|
The high templar lost the Plasma Surge ability as of June 2009 and gained Time Rift instead.[22]
The high templar used to have the Hallucination ability.[23]
The high templar used to have the Force Field ability.[24]
[edit] References
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 StarCraft Legacy staff. 2009-04-04. Protoss Unit Information. StarCraft Legacy. Accessed 2009-05-10.
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 StarCraft Legacy staff. 2009-04-04. WWI 08 Coverage - Protoss Units. StarCraft Legacy. Accessed 2009-06-22.
- ↑ StarCraft II Armory staff. High Templar. StarCraft II Armory. Accessed 2008-11-28.
- ↑ 4.0 4.1 Protoss High Templar. StarCraft Source. Accessed 2009-09-26.
- ↑ 5.0 5.1 5.2 Protoss High Templar. StarCraft II Armory. Accessed 2009-09-26.
- ↑ In the current build, the High Templar no longer has a physical attack, though the Psionic Storm and 'improved' Hallucination ability have compensated for it. Karune. 2008-04-28. Quick Question to Karune about Casters. Battle.net StarCraft II General Discussion Forums. Accessed 2008-04-29.
- ↑ BlizzCon Statistics 2 Shacknews.
- ↑ StarCraft Source. Accessed on 2007-12-16
- ↑ StarCraft Legacy staff. 2009-05-30. StarCraft II Impressions Translations - May 21, 2009. StarCraft Legacy. Accessed 2009-05-30.
- ↑ Onyett, Charles. 2007-07-11. E3 2007: StarCraft II Progress Report. IGN. Accessed 2007-07-12.
- ↑ Protoss Dark Templar. StarCraft Source. Accessed 2009-09-26.
- ↑ The High Templar currently has the Phase Shift ability in addition to Psi Storm and Archon merge. The Phase Shift ability is a single target banish ability and it looks like the design team is pretty happy with these abilities until beta starts. At that point, I think anything is possible for changes. Karune. 2009-08-31. High Templar. Battle.net StarCraft II General Discussion Forum. Accessed 2009-08-31.
- ↑ gearvOsh. 2009-09-01. SC2A Blizzcon Q&A: Protoss. StarCraft II Armory. Accessed 2009-09-01.
- ↑ imba.Adolf [RA]. 2009-11-08. We played Starcraft 2: A Report From IgroMir, Day 1. StarCraft Legacy. Accessed 2009-11-09.
- ↑ 15.00 15.01 15.02 15.03 15.04 15.05 15.06 15.07 15.08 15.09 15.10 15.11 15.12 15.13 15.14 15.15 15.16 15.17 15.18 15.19 15.20 15.21 15.22 15.23 15.24 15.25 15.26 15.27 StarCraft Legacy staff. 2009-04-04. Zerg & Protoss Upgrades. SCLegacy. Accessed 2009-06-18
- ↑ Joneagle X. 2009-08-25. Joneagle_X 2009 BlizzCon StarCraft 2 Gameplay Review. StarCraft 2 Forum. Accessed 2009-08-25.
- ↑ StarCraft Legacy staff. 2009-04-04. StarCraft: Legacy Internal Q&A. StarCraft Legacy. Accessed 2009-06-17.
- ↑ Karune. 2008-05-15. StarCraft II Q&A - Batch 38. Battle.net StarCraft II General Discussion Forums. Accessed on 2008-05-15.
- ↑ Psi Storm hits both ground and air. Also, I wanted to add to question 1 that Roaches seem very strong with their regeneration, but with even a little bit of micro management, they are pretty easy to kill. In theory crafting, they seem much stronger than they actually are, though you must counter them with either very specific units of spend additional micromanagement time on them. Siege Tanks, Stim Packed Marines, Stalkers, Immortals, Dark Templars, Hydras, and any air to ground unit, are all effective at killing Roaches with a little micromanagement. Karune. 2008-05-15. StarCraft II Q&A - Batch 38. Battle.net StarCraft II General Discussion Forum. Accessed 2008-05-15
- ↑ Blizzcon Video Archive (Sonkie vs Yellow). Blizzard Entertainment. Accessed 2008-10-19.
- ↑ 2009-05-08. Michael Graf. Starcraft 2 - Alle Einheiten (page 3). Gamestar. Accessed 2009-05-08.
- ↑
Time Bomb is now known as the Temporal Rift and is cast by the High Templar.
Plasma Surge is no longer in the multiplayer version of the game, but will still be in the editor.
The Dark Pylon is now known as the Obelisk - primarily because it no longer cloaks units and no longer provides pylon power/supply. This change was mostly due to balance, since it is relatively easy to spam Dark Pylons everywhere and instantly have a Psi Storm recharge point to decimate incoming forces. Karune. 2009-06-08. Lack of EMP = more Archons? (post 11) Battle.net StarCraft II General Discussion Forum. Accessed 2009-06-09.
- ↑ Karune. 2007-10-29. StarCraft II Q&A - Batch 19. Battle.net StarCraft II General Discussion Forum. Accessed 2007-10-30.
- ↑ Stapleton, Dan. "StarCraft II." PC Gamer Magazine 164 (August 2007): 20-30.
|